Do you think I could just leave this part blank and it'd be okay? We're just going to replace the whole thing with a header image anyway, right?
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i mean, there would be an option in world options, where players could continue progress on levels like it is on campaigns, and also allow to change when-you-arent-on-level-15-minutes-then-your-progress-are-lost thing, so when you change it for lets say 48 hours, someone can continue that world 1 day later without getting there again etc
@edit almost forgot, woot?
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This would be cool but like a one use thing that you would purchase in the shop every time you wanted to restore progress you would spend 1 "Progress Restore" that cost like 5000 or 7500 energy for 1 and maybe 10 gems gets you a 3-pack of "Progress Restore".
@Woot
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This would be cool but like a one use thing that you would purchase in the shop every time you wanted to restore progress you would spend 1 "Progress Restore" that cost like 5000 or 7500 energy for 1 and maybe 10 gems gets you a 3-pack of "Progress Restore".
@Woot
That would be kinda weird to have to pay for that, it would feel out of place.
I still think that orange checkpoint idea (available to everyone, not just campaigns) would be pretty cool though, but you would need the ability to reset the level without a block then.
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Or how about a new button for the options? It's a "Progress" button (only available for campaigns). If you click it, a new (in-game) window will appear. In the window, there are 3 buttons. "Save Progress", "Load Progress" and "Clear Progress"
Save Progress (to save the progress obviously) to save the current progress you're in
Load progress to load the saved progress
Clear progress to deletes the saved progress so you can't continue (So evil)
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This is pretty flawed.
See, in campaign worlds this feature is OK, since no one can edit the world.
However, in regular worlds, the owners or crew members (If the world is in a crew) can change the blocks, meaning there is a chance of someone getting stuck inside a block, or being somewhere where he isnt supposed to be, leaving him stuck.
Then, bot worlds would be sooo exploitable. Imagine Yo!Scroll. Now imagine a person just magically appearing ahead of everyone else when the track goes fast. Fair? No.
Some non-bot worlds wouldnt be safe either. Boss to code worlds share the same problem as bot worlds. A person can just magically appear when there is one person left, with 0 effort.
Or how about racing worlds? Normally everyone starts way behind the finish line, but with this feature someone can start at the finish line!
No thanks.
How long will it take me to get banned again?
Place your bets right here.
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This is pretty flawed.
See, in campaign worlds this feature is OK, since no one can edit the world.
However, in regular worlds, the owners or crew members (If the world is in a crew) can change the blocks, meaning there is a chance of someone getting stuck inside a block, or being somewhere where he isnt supposed to be, leaving him stuck.
Then, bot worlds would be sooo exploitable. Imagine Yo!Scroll. Now imagine a person just magically appearing ahead of everyone else when the track goes fast. Fair? No.
Some non-bot worlds wouldnt be safe either. Boss to code worlds share the same problem as bot worlds. A person can just magically appear when there is one person left, with 0 effort.
Or how about racing worlds? Normally everyone starts way behind the finish line, but with this feature someone can start at the finish line!
No thanks.
So why not let the option be for campaigns only? btw what do you think about my suggestion?
Or how about a new button for the options? It's a "Progress" button (only available for campaigns). If you click it, a new (in-game) window will appear. In the window, there are 3 buttons. "Save Progress", "Load Progress" and "Clear Progress"
Save Progress (to save the progress obviously) to save the current progress you're in
Load progress to load the saved progress
Clear progress to deletes the saved progress so you can't continue (So evil)
My favorite smileys:
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Or we could have specific save point blocks, so it is the owner's fault if the feature is exploited. Also savepoints already have like two or three topics for it so maybe we should move the discussion. The game suggestions forum is redundant enough already.
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