Do you think I could just leave this part blank and it'd be okay? We're just going to replace the whole thing with a header image anyway, right?
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(Shamelessly stole from another website)
How to play
Each player begins the game with two roles which are secret from the other players; these are your influences. Through various actions, players can be forced to reveal an influence. When both of a player's influences are revealed they are knocked out of the game. The last player with one or more unrevealed influences wins.
There are five different roles: ambassador, assassin, captain, contessa and duke. Each player's influences are drawn from a pool of 15, containing three of each of the five roles. Each player also starts with $2, drawn from an unlimited central store of money.
All actions must be made in the thread in bold.
Actions
At the start of their turn, a player performs one of several actions Some actions can always be played, while others require a specific role:
Draw $1 of income.
Draw $2 of foreign aid; any player with the duke can block this action.
Pay $7 to stage a coup, forcing a player of your choice to reveal one influence; this action cannot be blocked.
The ambassador can draw two new roles and choose to exchange any of them with their remaining hidden influences.
The assassin can pay $3 to make a player of their choice reveal an influence. If the targeted player has the contessa, they can block the assassination.
The captain can steal $2 from another player. If the targeted player has the ambassador or the captain, they can block the action.
The duke can claim tax, gaining $3.
After playing an action, the other players have an opportunity to block the action or to challenge it. After this, the turn passes to the next player.
Challenging
Since your roles are hidden, no one but you knows whether or not you have the necessary role to play the action you chose. This means that you can play any of the above actions on your turn, regardless of what roles you actually have. However, if another player suspects that you do not have the role you claim, they may challenge you. If you are challenged, you must show the role that you claimed. If you do so, the challenger must reveal one of their influences as a penalty for challenging you incorrectly. They can no longer use this influence for the remainder of the game. The role you showed is shuffled back into the deck, and you draw a new card to replace it. After such a failed challenge, your original action is completed as usual.
On the other hand, if the challenger is right and you do not have the role that you claimed, you must instead reveal one of your own influences, which you can no longer use for the remainder of the game. If successfully challenged in this way, your original action is not carried out. Note that there are three basic actions which do not require a specific role and can never be challenged: income, foreign aid and coup.
Blocking
If your action is not challenged, a player may instead choose to block your action with one of their own roles, as described in the list above. If anyone suspects that the blocking player does not have the role they need in order to block the action, the blocking player can be challenged too, in the same way as above, with the same consequences.
Note that there are two ways to lose both your influences in the same turn. Firstly, by incorrectly challenging an assassination: you lose one influence for the failed challenge, and another by being assassinated. Secondly, when a player tries to assassinate you, and you falsely claim to have a contessa in order to block the assassination: if challenged, you lose one influence for the successful challenge against you, and another by being assassinated.
Players
[2/2] Onjit - $3
[2/2] Unau - $2
[2/2] SmittyW - $5
[2/2] AlphaJon - $2
[2/2] Processor - $3
Processor
AlphaJon
Unau
SmittyW
Onjit
This is a false statement.
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I own this game and it's really fun, but I don't know if it'll have the same effect online.
Aw what the heck.
!join
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Hi.
!join
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!join
I have never thought of programming for reputation and honor. What I have in my heart must come out. That is the reason why I code.
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Hey Proc, when is the flavor's going to be done?
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!join
I have a copy and I'd like to play.
thanks koya
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The order of the actions is:
Processor
AlphaJon
Unau
SmittyW
Onjit
After someone posted their action, you have to say whether you're challenging, blocking or not doing anything. Challenges will take priority, then blocks. Blocks can be challenged by anyone.
This is a false statement.
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How much time do we get to challenge/block someone?
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So we can actually use any action, but with only some of them more reliably depending of the roles because of the challenges?
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How much time do we get to challenge/block someone?
18 hours after the action.
This is a false statement.
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So we can actually use any action, but with only some of them more reliably depending of the roles because of the challenges?
Yes, you can lie about your card, but if someone challenges you, you lose a card (of your choice).
This is a false statement.
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!income
I have never thought of programming for reputation and honor. What I have in my heart must come out. That is the reason why I code.
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Processor received $1.
AlphaJon's turn
This is a false statement.
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SmittyW wrote:How much time do we get to challenge/block someone?
18 hours after the action.
That seems way too long
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Creature wrote:SmittyW wrote:How much time do we get to challenge/block someone?
18 hours after the action.
That seems way too long
It's most to match the timezones. If everybody sends their action, I am skipping it.
This is a false statement.
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!foreign_aid
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AlphaJon has called for foreign aid.
This is a false statement.
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a player performs one of several actions
Can you clarify a bit on the "several actions" part? Because that would mean you can at least ask for both income and foreign aid, since those 2 are safe, and optionally make a third action
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AlphaJon has called for foreign aid.
I choose to block him with my duke.
Can you clarify a bit on the "several actions" part? Because that would mean you can at least ask for both income and foreign aid, since those 2 are safe, and optionally make a third action
I don't know what you mean. You can only perform one of the actions from the actions list during your turn. You can't do anything else afterwards. Also foreign aid can be blocked by a duke, which is what I just did.
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AlphaJon's action has been blocked by SmittyW.
This is a false statement.
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P.S.: The next turn will start when everybody state not challenging SmittyW.
This is a false statement.
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My bad, I read the "of" as "or" for some unknown reason
Also, no challenge as of now
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