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Do you think I could just leave this part blank and it'd be okay? We're just going to replace the whole thing with a header image anyway, right?

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#1 2016-03-02 13:20:21, last edited by Awesomenessgood (2016-03-02 13:47:49)

Awesomenessgood
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Joined: 2015-08-06
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Max sized minimap?

http://everybodyedits.com/games/PWSHOWPATH1EI

Probably been posted before but I'm too lazy to find it. Also how does this work? Is this allowed? Hmm

EDIT: Room was killed rip room


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#2 2016-03-02 13:24:04, last edited by kubapolish (2016-03-02 13:26:10)

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Re: Max sized minimap?

1.337.198 plays
hosted by showpath, world id pwSHOWPATH1ei
world big as minimap maxed out (636x469 world size)

completely hacker, pls ban


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#3 2016-03-02 13:42:37

912468
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Re: Max sized minimap?

Awesomenessgood wrote:

http://everybodyedits.com/games/PWSHOWPATH1EI

Probably been posted before but I'm too lazy to find it. Also how does this work? Is this allowed? Hmm

u76gt0X.png
NVD also said that he might reset all of these big worlds


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#4 2016-03-02 13:43:26

Awesomenessgood
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Re: Max sized minimap?

haha rip room
g7eyYnV.png


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#5 2016-03-02 14:01:17

Zoey2070
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Re: Max sized minimap?

the tl;dr is hax

petition to keep it bc it's kinda helpful for like autobuilding large images w/o [much] size constraints... cuz i haven't bothered trying to do it a different way that doesn't involve actual worlds bc i'm lazy

also it's not "max sized" because atilla has a world that's like 20,000 blks tall -- it just gets cut off. it still exists.


also blks is now a measurement abbreviation
ur welcome ee


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#6 2016-03-02 15:07:33

Awesomenessgood
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Re: Max sized minimap?

Zoey2070 wrote:

petition to keep it

Petition to actually buy it from the shop itself


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#7 2016-03-02 16:09:54

zioxei
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Re: Max sized minimap?

Awesomenessgood wrote:
Zoey2070 wrote:

petition to keep it

Petition to actually buy it from the shop itself

Yea, because if there is a wide world that's as long as the client, why not make a world that covers it all?


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#8 2016-03-02 16:17:25

Anatoly
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Re: Max sized minimap?

:/ It would be (maybe?) great to have those sized worlds in shop, or even campaigns o:

#9 2016-03-02 17:29:57

Koya
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Re: Max sized minimap?

Petition to chose a 3rd layer for gravity over larger world sizes.


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Thank you eleizibeth ^

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#10 2016-03-02 18:11:32, last edited by XxAtillaxX (2016-03-02 18:11:58)

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Re: Max sized minimap?

It's a world apart of our crew which serves pretty much no other function than being large.
There's essentially no advantage to having a larger sized map, such as this one, because BigDB can only save objects of a certain size.
So, essentially, if there's too many blocks in the level, then the map cannot save.

The current largest available map is pushing it when it comes to storing blocks.


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#11 2016-03-02 18:52:35

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Re: Max sized minimap?

XxAtillaxX wrote:

It's a world apart of our crew which serves pretty much no other function than being large.
There's essentially no advantage to having a larger sized map, such as this one, because BigDB can only save objects of a certain size.
So, essentially, if there's too many blocks in the level, then the map cannot save.

The current largest available map is pushing it when it comes to storing blocks.

Oh right, almost forgot about that.

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#12 2016-03-02 19:09:33, last edited by XxAtillaxX (2016-03-02 19:10:04)

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Re: Max sized minimap?

Nvd wrote:
XxAtillaxX wrote:

It's a world apart of our crew which serves pretty much no other function than being large.
There's essentially no advantage to having a larger sized map, such as this one, because BigDB can only save objects of a certain size.
So, essentially, if there's too many blocks in the level, then the map cannot save.

The current largest available map is pushing it when it comes to storing blocks.

Oh right, almost forgot about that.

It wouldn't be too much of the issue if you specified rectangle regions, as vectors commonly do, considering a majority of maps can be replicated with purely rectangles... even more so with compressed byte arrays (g-zip comes to mind).


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#13 2016-03-02 19:26:24

CatoniC
Formerly Elizabeth53999
From: sleepys
Joined: 2015-08-21
Posts: 512

Re: Max sized minimap?

i remember lrussell having a world as big as the game play screen


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#14 2016-03-02 21:46:35

Anch
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Joined: 2015-02-16
Posts: 5,447

Re: Max sized minimap?

I remember there were worlds so big that I couldn't even see myself on the minimap after 10 minutes of falling.

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#15 2016-03-02 22:09:20

AmdS
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Re: Max sized minimap?

anch159 wrote:

I remember there were worlds so big that I couldn't even see myself on the minimap after 10 minutes of falling.

I'm sure that was Atilla's Music world where he uploaded songs to play.

Correct me if I'm wrong.

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#16 2016-03-02 23:08:38

Anch
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Re: Max sized minimap?

AmdS wrote:
anch159 wrote:

I remember there were worlds so big that I couldn't even see myself on the minimap after 10 minutes of falling.

I'm sure that was Atilla's Music world where he uploaded songs to play.

Correct me if I'm wrong.

You're not wrong.

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#17 2016-03-12 13:37:09

IAmGivingUpToday
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Re: Max sized minimap?

noice

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#18 2016-03-12 18:28:54

N1KF
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Re: Max sized minimap?

Awesomenessgood wrote:
Zoey2070 wrote:

petition to keep it

Petition to actually buy it from the shop itself

As much as I would like bigger worlds (such as 400×400 or 500×500 so I can finally make those few certain world ideas), I think that would be a bad idea unless the game could store world data more efficiently. Get to work, Processor.

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