Do you think I could just leave this part blank and it'd be okay? We're just going to replace the whole thing with a header image anyway, right?
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Suggestion for the next game:
add !save
Only 1 teamer in team can use it per round.
save makes you save your team's power
i mean
1st round: !save = 2nd round , if you attack , your attack would be x2
2nd round: if you dont want to attack, you can !save again, and on 3rd round your attack would be x3
3rd round : you cant use !save again. x3 is max. Now you can only attack, with x3 power
But, as always, if you attack with x2-3 power and your enemy counter - you'll get 3 hits
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Cmon mate, what are we even paying you for...
Evilbunny (in cursive)
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I am not in game! 2bad4me...
YELLOW TEAM
Incoming attacks: 2
Goshanoob countered incoming attacks. [0]
Evilbunny countered incoming attacks. [0]
Hummerz5 healed. [+1]
NET CHANGE: +1
BLUE TEAM
Incoming attacks: 0
Zumza healed. [+1]
Prodigy5996 healed. [+1]
some man healed. [+1]
NET CHANGE: +3
Since the max. health is 6, one heal did nothing.
NET CHANGE: +2
PURPLE TEAM [THE GR8 8S]
Incoming attacks: 0
Creature healed. [+1]
Bobithan tried to attack yellow, but was double-countered! [-2]
MLGNinja tried to attack yellow, but was double-countered! [-2]
NET CHANGE: -3
:.|:;
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Well that was satisfying
Evilbunny (in cursive)
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Lol Blue team (my team) just healed xD while purple and yellow are at each others throats
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it's just a flesh wound
aka towwl
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Lol Blue team (my team) just healed xD while purple and yellow are at each others throats
I'd stay on my guard, you can easily lose that hp, you know
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2 heals and I'll do nothing, take away.
So how did our team made 3heal?
Everybody edits, but some edit more than others
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i really don't like this game even close to as much as colo
sry for not really trying :(
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YELLOW TEAM
Incoming attacks: 0
Goshanoob tried to counter, but there were no incoming attacks. [-1]
Evilbunny attacked purple team. [0]
Hummerz5 did nothing. [0]
NET CHANGE: -1
BLUE TEAM
Incoming attacks: 0
Zumza did nothing. [0]
Prodigy5996 tried to counter, but there were no incoming attacks. [-1]
some man did nothing. [0]
Blue team did so much nothing that they took damage. [-1]
NET CHANGE: -2
PURPLE TEAM [THE GR8 8S]
Incoming attacks: 1
Creature tried to heal, but was attacked. [0]
Bobithan tried to heal, but was attacked. [0]
MLGNinja tried to heal, but was attacked. [0]
NET CHANGE: -1
:.|:;
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Incoming attacks: 1
Creature tried to heal, but was attacked. [0]
Bobithan tried to heal, but was attacked. [0]
MLGNinja tried to heal, but was attacked. [0]
that sucks
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Pms are jank, can't submit
Evilbunny (in cursive)
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Yellow
the signup period is over and has been over for quite a while
10 years and still awkward. Keep it up, baby!
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A few things.
1. This round is dead. That's mostly my fault, I forgot about the game a bit. However, I learnt a few things about the format, and I will be launching a new round.
2. Teams of three are interesting, but do not really work on the forums. It's too easy for most of a team to forget about the game. Also, with only six teams, it seems less interesting to fight. The next game will have more teams, like 10 or so, and each team will have two players.
3. There were not any real options to prevent damage. Only having counters as a defense was an interesting concept, but did not work in practice, as the turns felt random. So, I will be adding an option for teams to be able to block all damage, with no risk. However, it will be a limited resource.
4. I was too lenient on late commands. This is partly because the teams were so big, but also because I was sloppy with deadlines. I'd leave the game for an extra day or so to let more commands in. This was a bad idea. Next game I will try to be more strict with deadlines. Smaller teams will also mean that if people forget, then there will not be as much of a problem if there are missing commands.
5. The next game will not have a gem prize, but the round after will.
6. I'll start the next game either tomorrow, or the day after. Hope you are interested!
:.|:;
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