Do you think I could just leave this part blank and it'd be okay? We're just going to replace the whole thing with a header image anyway, right?
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I was on upward gravity (only up and none, no gravity dots) and RGL32 was in the right place to only slightly go off the screen.
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To replicate:
Person on top of gravity and player at the same level as the face block.
Thank you eleizibeth ^
I stack my signatures rather than delete them so I don't lose them
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Its a blinking eyeball
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it is no a bug
Image your lags with loading all players positions
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it is no a bug
Image your lags with loading all players positions
Well it's not working as intended - so a bug.
Thank you eleizibeth ^
I stack my signatures rather than delete them so I don't lose them
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The world that has been linked is now open, whoops - did not realise.
Thank you eleizibeth ^
I stack my signatures rather than delete them so I don't lose them
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not a bug, it's a feature to reduce lag
Well it should disappear another block out and not on the screen
Thank you eleizibeth ^
I stack my signatures rather than delete them so I don't lose them
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Arkonagames wrote:not a bug, it's a feature to reduce lag
Well it should disappear another block out and not on the screen
Correct. It stops rendering a bit too quickly
No u.
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