Do you think I could just leave this part blank and it'd be okay? We're just going to replace the whole thing with a header image anyway, right?
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So i was thinking like. What if someone has 60 gems. And for example wants to buy. Lets say a Logo world for a crew. But he has nothing then? Well i thought of a solution.
3000 Energy = 60 Gems Which means that the idea is if you get 1000 energy filled in. The Gem cost decreases. 1000/3000 = 45 Gems for example for the logo World!
It will decrease on how much energy is spent on it.
OFFTOPIC:Where is da house pack released next week? It passed 1 Week since the update. And Nothing? Still bugs? Fine ill wait.
If gems had an energy price it would have to be something like 320000 for 1 gem. Energy is free and gems cost money so to have gems cost energy is a bad idea and it will never happen.
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If gems had an energy price it would have to be something like 320000 for 1 gem. Energy is free and gems cost money so to have gems cost energy is a bad idea and it will never happen.
I wouldn´t send 320.000 energy on 1 gem, but I would spend 8.000 on it
My nickname in-game is Supermariobros20. I have played EE for 4 years! I love creating Super Mario worlds!
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If gems had an energy price it would have to be something like 320000 for 1 gem. Energy is free and gems cost money so to have gems cost energy is a bad idea and it will never happen.
That's not what they suggested. They're just saying that an item's price in gems should decrease if it already has energy in it.
thx for sig bobithan
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shadowda wrote:If gems had an energy price it would have to be something like 320000 for 1 gem. Energy is free and gems cost money so to have gems cost energy is a bad idea and it will never happen.
That's not what they suggested. They're just saying that an item's price in gems should decrease if it already has energy in it.
oh. that makes more sense. that sounds like a good idea
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L.O.L Shadowda FAIL XD
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