Do you think I could just leave this part blank and it'd be okay? We're just going to replace the whole thing with a header image anyway, right?
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What I mean by hitchhike is attach YOUR OnMessage() to the bot maker's OnMessage().
Step 1) Create a new class library, in c#.
Step 2) Import PlayerIOClient.
Step 3) Create a function, called InitializeDll(), like so.
Step 4) In the function's parameters, create a PlayerIOClient.Connection Parameter.
Step 5) Create a public static playerioclient.connection
Step 6) Create your OnMessage() Function
Step 7) Set your public static connection to the one given in parameters ,then add a new onmessage to the current message all within the initializedll function we made.
For someone to use your dll, they just have to be
using HitchHike;
and
HitchHike.Hitcher.InitializeDll(Connection);
I Hope this helped in some way.
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Sorry to always be the rain, but you do realize...
coding isn't something you give step-by-step instructions unless you're actually explaining something
Here's you're better off pasting the whole thing and explaining confusing lines.
For example, this makes no sense... you're advertising a way to add a bot library to somehow connect to a .exe function
you don't really make that connection verbally. it took me a while, but I got it.. this is something where you're giving the bot creator the library...
You're basically explaining outlining an SDK, but in terribly limited format.
next you should explain plugins.
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Sorry to always be the rain
No problem! You're being constructive.
Sorry to always be the rain, but you do realize...
coding isn't something you give step-by-step instructions unless you're actually explaining something
Here's you're better off pasting the whole thing and explaining confusing lines.
For example, this makes no sense... you're advertising a way to add a bot library to somehow connect to a .exe function
you don't really make that connection verbally. it took me a while, but I got it.. this is something where you're giving the bot creator the library...
You're basically explaining outlining an SDK, but in terribly limited format.
next you should explain plugins.
To be honest, this was simply fingured out by myself with experimenting, so I decided to share it. I did this with necessary dll as well.
Here's you're better off pasting the whole thing and explaining confusing lines.
Ok then.
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I did this with necessary dll as well.
Nice, more self promotion
thanks zoey aaaaaaaaaaaand thanks latif for the avatar
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ninjasupeatsninja wrote:I did this with necessary dll as well.
Nice, more self promotion
I'm... just... saying? I did. Would you like to read the part of the code where it initializes?
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