Click on the minimap to play
Ever played the mobile game Doodle Jump? Well, I made a version of it in Everybody Edits. Yes, I know I'm not the first one, but it's a good level so play it anyway.
Features:
- Five main levels each 200 blocks high
- A bonus level containing upwards of 80 coins
- A cool Gravity level where you jump sideways and upside down
- An awesome prize for those who complete all 7 levels in normal mode, including (if I'm there) editing rights
- An easier "noob mode" for those who want an easier playing experience
- Access to all completed levels from any level
- Access to my world hub for more great worlds
▼Gallery
The gravity level in all its glory.
The spawn area. The top path with switches and the low gravity effect is noob mode.
Update: The one way brick has been replaced with a booster to prevent players from stopping and hitting the switches twice for free low-grav.
▼Changelog
Beta 0.5 - Finished construction of all main levels and win room
Beta 0.6 - Added bonus and gravity levels
Beta 0.7 - Reduced yellow coin count to 90
Beta 0.8 - Added a method of going back if you pass the Expert checkpoint
Beta 0.9 - Add backgrounds to all levels
Version 1.0 - Official release of Doodle Jump, added a sign in Expert level
Version 1.3 - Added winners' arrow coaster
Version 1.5 - Added blue coin to expert mode and blue door to winners' coaster and crown
Version 1.6 - Added more completion prizes, portal to world hub
Version 1.7 - Changed minimap art of boost arrow to reflect EE update
Version 2.0 - Added noob mode and revamped hard and expert levels (hard is harder and expert is more evil)
To do:
- Change bottom URL to this post Done!
- Maybe some more minimap art? (those who get edit can help with that)
- Spruce up the design of the actual levels a bit, maybe some clouds or something
▼Tips for replying
What I want:
- "The level was fun to play, but I think you should change this, add that, and move these." Constructive criticism is always welcome, as it helps me improve the level.
- "Just to let you know, there's a missing block/typo/etc here." Thanks, I'll be sure to fix it.
- "Here's a suggestion for something." Any suggestion will be read, and if it's a great idea I'll add it, maybe even give you credit on a sign.
What I DON'T want:
- "The art was bad." Does this look like an art level?
- "It sucked." Why?
- "It was really awesome." Although this is nice to hear, a reason is always good.
- "It's impossible." No, I tested the whole thing and can assure you that it's 100% beatable.
- "What is the code?" There is no code. If I'm there and you can prove you beat the whole thing in normal mode, you get edit.
- "FREE GEMCODES @ WWWW.TOTALLY-NOT-A-SCAM.COM/EE!" Nobody likes you.
Have fun!