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#26 Before February 2015

gogosboy
Guest

Re: EE code cracker v1.0 BETA

Why does it never click on the code box for me?

#27 Before February 2015

gustav9797
Member
Joined: 2015-03-10
Posts: 200

Re: EE code cracker v1.0 BETA

Use the final version and it will automaticly place EE and itself where it should be. Dont move the windows, to start it press enter then enter a 0. + enter :/


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#28 Before February 2015

Pawlowic
Guest

Re: EE code cracker v1.0 BETA

Nice code cracker. I use it to troll stairs. //forums.everybodyedits.com/img/smilies/tongue Thank you //forums.everybodyedits.com/img/smilies/big_smile

Got a problem. There is a mouse bug. When i try to click on that box for code, it just automatically puts the mouse near the middle of the screen...

Last edited by Pawlowic (Jan 19 2012 11:29:44 am)

#29 Before February 2015

Kaslai
Official Caroler
From: SEAͩT̓͑TLͯͥͧͪ̽ͧE͑̚
Joined: 2015-02-17
Posts: 787

Re: EE code cracker v1.0 BETA

gustav9797 wrote:
doh wrote:
ostkaka wrote:
doh wrote:

I though that using macro died. Use connection like a boss.
It goes much faster and you will get info about whats the password is.

I had that idea. Maybe I understood him wrong.:(

Not if you use detour. Or C++ .NET.

I've expermiented with packet sending and such with EE now, and as it uses TCP to send/receive packets you cant use any external program to do such thing, you will have to inject code into EE (Like wpe pro) to make it work but I have no idea how to do that.

You're half right. Yes, EE uses whatever network stack is set to default (Which 99% of the time is TCP/IP) to send and receive data. That's not the problem though; I can write TCP/IP applications until I am blue in the face. The unintelligible encryption and handshaking that goes on in the Player.IO layer is the problem. I've tried to get around this in C++ to no avail. However, now that I have a bunch of C# debugging tools, I might try tearing open the Player.IO library and reimplementing some or all of it in a C DLL.

The old solution was to inject packets in to the existing stream since all the handshaking was already done. This is just a matter of programmer laziness //forums.everybodyedits.com/img/smilies/wink

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#30 Before February 2015

gustav9797
Member
Joined: 2015-03-10
Posts: 200

Re: EE code cracker v1.0 BETA

Aslai wrote:
gustav9797 wrote:
doh wrote:

Not if you use detour. Or C++ .NET.

I've expermiented with packet sending and such with EE now, and as it uses TCP to send/receive packets you cant use any external program to do such thing, you will have to inject code into EE (Like wpe pro) to make it work but I have no idea how to do that.

You're half right. Yes, EE uses whatever network stack is set to default (Which 99% of the time is TCP/IP) to send and receive data. That's not the problem though; I can write TCP/IP applications until I am blue in the face. The unintelligible encryption and handshaking that goes on in the Player.IO layer is the problem. I've tried to get around this in C++ to no avail. However, now that I have a bunch of C# debugging tools, I might try tearing open the Player.IO library and reimplementing some or all of it in a C DLL.

The old solution was to inject packets in to the existing stream since all the handshaking was already done. This is just a matter of programmer laziness //forums.everybodyedits.com/img/smilies/wink

Just started using C# and the PlayerIOClient.dll, that makes everything much easier, but the only thing now is to implement codecracker in GBot, just going to finish the adminlist(And guestbombing).
//forums.everybodyedits.com/img/smilies/tongue


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#31 Before February 2015

scienceguyz
Guest

Re: EE code cracker v1.0 BETA

doesn't work. I changed the code to one of my levels to 0100, and it never got the code. It's just a piece of junk.
Edit:

gustav9797 wrote:

Use the final version and it will automaticly place EE and itself where it should be. Dont move the windows, to start it press enter then enter a 0. + enter :/

Ohhhhhhhhhh.

Last edited by scienceguyz (Jan 20 2012 6:23:24 pm)

#32 Before February 2015

Buzzerbee
Forum Admin
From: Texas, U.S.A.
Joined: 2015-02-15
Posts: 4,575

Re: EE code cracker v1.0 BETA

Doesn't work? It said:

Unable To Locate Component

This application has failed to start because MSVCP100.dll was not found. Re-installing the application may fix this problem.

[OK]

(By the way, I did reinstall. Still nothing....)

Last edited by BuzzerBee (Jan 21 2012 12:36:33 am)


TdQRyz3.png
https://wiki.everybodyedits.com/images/5/5d/135_bee

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#33 Before February 2015

Kaslai
Official Caroler
From: SEAͩT̓͑TLͯͥͧͪ̽ͧE͑̚
Joined: 2015-02-17
Posts: 787

Re: EE code cracker v1.0 BETA

BuzzerBee wrote:

Doesn't work? It said:

Unable To Locate Component

This application has failed to start because MSVCP100.dll was not found. Re-installing the application may fix this problem.

[OK]

(By the way, I did reinstall. Still nothing....)

Go install .NET 4.0

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#34 Before February 2015

Buzzerbee
Forum Admin
From: Texas, U.S.A.
Joined: 2015-02-15
Posts: 4,575

Re: EE code cracker v1.0 BETA

Still doesn't work, Aslai.

:/


TdQRyz3.png
https://wiki.everybodyedits.com/images/5/5d/135_bee

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#35 Before February 2015

gustav9797
Member
Joined: 2015-03-10
Posts: 200

Re: EE code cracker v1.0 BETA

BuzzerBee wrote:

Still doesn't work, Aslai.

:/

Ehum, google?


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#36 Before February 2015

scienceguyz
Guest

Re: EE code cracker v1.0 BETA

meredith1999 wrote:

@ Squad they will just make then a digit longer e.g 11111 or 12345

then they arn't noob codes. they are arguably noob codes.

#37 Before February 2015

Buzzerbee
Forum Admin
From: Texas, U.S.A.
Joined: 2015-02-15
Posts: 4,575

Re: EE code cracker v1.0 BETA

gustav9797 wrote:
BuzzerBee wrote:

Still doesn't work, Aslai.

:/

Ehum, google?

Ehum, tried that?
Nub.


TdQRyz3.png
https://wiki.everybodyedits.com/images/5/5d/135_bee

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#38 Before February 2015

titas6
Guest

Re: EE code cracker v1.0 BETA

xD cool

#39 Before February 2015

JadElClemens
Member
From: Colorado, USA
Joined: 2015-02-15
Posts: 4,559

Re: EE code cracker v1.0 BETA

titas6 wrote:

xD cool

You have been warned for spam. This is your fourth warning, and you have been banned for a week.
[/hammertime]


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I hate tall signatures.

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#40 Before February 2015

oir323
Guest

Re: EE code cracker v1.0 BETA

Not working properly for me //forums.everybodyedits.com/img/smilies/smile

#41 Before February 2015

Nemcc719
Guest

Re: EE code cracker v1.0 BETA

Where to download code cracker???

gustav9797142390927652156

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