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Do you think I could just leave this part blank and it'd be okay? We're just going to replace the whole thing with a header image anyway, right?

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#1 2015-06-27 03:41:56, last edited by SirJosh3917 (2015-06-27 05:00:38)

SirJosh3917
Formerly ninjasupeatsninja
From: USA
Joined: 2015-04-05
Posts: 2,095

Ninja's Bots Requests

This was originally in Off-Topic... A form mod can move it to bots, or creative... IDK.

Well you will have to give me an idea, and don't make any bot too complex, please.
Yea... I've made a few bots, my main one is ninjabot. http://eeninjabot.weebly.com/

Go ahead and ask, I'll give you all the links publicly, so everyone can download it if they decide.

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#2 2015-06-27 05:28:35

Different55
Forum Admin
Joined: 2015-02-07
Posts: 16,575

Re: Ninja's Bots Requests

Moved to bots and programming because it's about bots.


"Sometimes failing a leap of faith is better than inching forward"
- ShinsukeIto

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#3 2015-06-27 17:30:13

DarkDragon4900
Member
Joined: 2015-03-17
Posts: 251

Re: Ninja's Bots Requests

You don't really have to make a topic for it.
Frogman made his on google docs.
LOA's bots requests was a google docs page, too. -While it lasted.-

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#4 2015-06-27 18:17:34

SirJosh3917
Formerly ninjasupeatsninja
From: USA
Joined: 2015-04-05
Posts: 2,095

Re: Ninja's Bots Requests

DarkDragon4900 wrote:

You don't really have to make a topic for it.
Frogman made his on google docs.
LOA's bots requests was a google docs page, too. -While it lasted.-

Yeaa... I don't check my email at all, only when I know I have too, and plus I check the forums 24/7...

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#5 2015-06-27 21:54:55

Anthony_From_EE
Member
From: Your Toilet
Joined: 2015-06-02
Posts: 4

Re: Ninja's Bots Requests

Ninja, the bots name will be the AgarBot. Now, in the game you are a cell devouring other cells. You start off in the world small, and grow bigger the more you eat food pellets and eat other players. Now I was thinking, maybe you start of with a random colored basic block that you spectate and move with the arrow keys. Food randomly spawns too. When you eat the food, your cell grows in blocks untill your huge. Get it? Now another thing. The food could be the Easter Egg 2011 pack, and they randomly generate and spawn around the world, and keep spawning. Non stop, and when the cell or block your moving around eats a few, it will grow in size or blocks. There are also viruses which dont move. If your bigger than a virus, and you eat it, it will split your cell into like 10 pieces. You dont need to add these in though. Its optional. Also, you can play the real game and see what im talking about here: agar.io Thats the web adress. If you can make this happen, it would be great. //forums.everybodyedits.com/img/smilies/wink


Anthony's Post //forums.everybodyedits.com/img/smilies/tongue


Spoopy :O

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#6 2015-06-27 21:56:59

SirJosh3917
Formerly ninjasupeatsninja
From: USA
Joined: 2015-04-05
Posts: 2,095

Re: Ninja's Bots Requests

Anthony_From_EE wrote:

Ninja, the bots name will be the AgarBot. Now, in the game you are a cell devouring other cells. You start off in the world small, and grow bigger the more you eat food pellets and eat other players. Now I was thinking, maybe you start of with a random colored basic block that you spectate and move with the arrow keys. Food randomly spawns too. When you eat the food, your cell grows in blocks untill your huge. Get it? Now another thing. The food could be the Easter Egg 2011 pack, and they randomly generate and spawn around the world, and keep spawning. Non stop, and when the cell or block your moving around eats a few, it will grow in size or blocks. There are also viruses which dont move. If your bigger than a virus, and you eat it, it will split your cell into like 10 pieces. You dont need to add these in though. Its optional. Also, you can play the real game and see what im talking about here: agar.io Thats the web adress. If you can make this happen, it would be great. //forums.everybodyedits.com/img/smilies/wink

i've played the game, i get the idea. I might make it, but since its a "big bot", mabye in a few weeks you'll get the bot

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#7 2015-06-28 17:35:50, last edited by DarkDragon4900 (2015-06-28 17:36:49)

DarkDragon4900
Member
Joined: 2015-03-17
Posts: 251

Re: Ninja's Bots Requests

If you're porting agario to ee, you'd have to make it the same as agario.
So you're gonna need lots of algorithms.
One for getting the amount of mass loss compared to the blob size,
Another for finding if the two blobs are/not equal.
And there are like lots of others and you can find them on reddit. (e.g. this thread)

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#8 2015-06-28 18:53:00

ZeldaXD
EE Homeboy
From: Cyprus
Joined: 2015-02-15
Posts: 1,539
Website

Re: Ninja's Bots Requests

Which programming language are you using?


gLjTZE1.png

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#9 2015-06-28 20:42:40

SirJosh3917
Formerly ninjasupeatsninja
From: USA
Joined: 2015-04-05
Posts: 2,095

Re: Ninja's Bots Requests

ZeldaXD wrote:

Which programming language are you using?

C#

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#10 2015-07-02 19:46:44

MinerMan1963
Member
Joined: 2015-06-20
Posts: 19

Re: Ninja's Bots Requests

Make a bot that can say random tips that are set (preferably 20 setable tips), a tip of the day that will pm you when you join and a .tip command that will pm a random tip or a .totd (tip of the day) to pm you the tip of the day. Thanks ninja //forums.everybodyedits.com/img/smilies/cool //forums.everybodyedits.com/img/smilies/smile.

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#11 2015-07-02 21:09:02

W24
Member
From: USA
Joined: 2015-05-30
Posts: 591
Website

Re: Ninja's Bots Requests

I think you should add something that will let us choose the speed of the snake bot.


yqSDpmp.png

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#12 2015-07-03 15:56:20

Era
Member
From: ::1
Joined: 2015-05-06
Posts: 884

Re: Ninja's Bots Requests

I agree with Was24's point , though i'd like it per player

Offtopic @was24 , a virus cannot steal your passwords AFTER deleting them //forums.everybodyedits.com/img/smilies/tongue

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#13 2015-07-09 18:23:28

eeisold
Member
Joined: 2015-06-14
Posts: 202

Re: Ninja's Bots Requests

DarkDragon4900 wrote:

If you're porting agario to ee, you'd have to make it the same as agario.
So you're gonna need lots of algorithms.
One for getting the amount of mass loss compared to the blob size,
Another for finding if the two blobs are/not equal.
And there are like lots of others and you can find them on reddit. (e.g. this thread)

Slightly larger issue. If you're going to tackle the rendering requirements of agar... well, you aren't. EE takes per-pixel messages. Agar (presumably) sends changes in blob vectors. Huge difference in packet size there. I honestly can't see it being possible to have any acceptable frame rate. (Unless you get creative and somehow eliminate the 'cell' size factor)

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