Do you think I could just leave this part blank and it'd be okay? We're just going to replace the whole thing with a header image anyway, right?
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An easier to use GUI, and more organisation of code, 2.2 is released.
Snake Snake available in 6 variants
Stalker Probably the reason why you will wanna own this bot as soon as possible. Also includes chat commands "!stalk" and "!unstalk"
Admins/Bans Has visible admin/bans lists on the GUI. I'm permanently in there because I'm too op
World chat list This allows you to view the chat going on in the word in a list
Data save The bot allows the login data to be saved when you click the connect button and the data loads automatically when the bot loads. I really thank DarkDragon4900 for helping me on this one
Bot chat Under the world chat list, you will see a text box and a Say button. This allows you to say messages which also appears in the world chat list
Tooltips On hovering your mouse above something, you can get more information about it because of the tooltip. Tooltip is a box which appears when you hover your mouse over something which can provide more info.
Digbot I have added a Digbot for 1448 Bot. You won't be able to use it for official digbot levels yet, because it is buggy. Don't worry, I'll fix it later in the next update.
Open prefix Yes, it's here. You can even type "[CrapFace]" or something as the prefix. But one problem is the chat character limit, so be careful about the size.
1448 Bot has some requirements to be able to run. If you already have installed and run a bot, you would already know. But for the new people who are using a bot for the first time, here are the requirements:
Windows or Mac - 1448 Bot is a Windows Forms Application.
.NET Framework 4.5 - Download it if you do not already have it
Allowance to access the web - If an anti-virus message pops up telling that this application accesses the web, you have to allow it.
Do not delete the file called "PlayerIOClient.dll" under ANY circumstances. The bot requires that file to run.
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Please fix colors i need to highlight it in order to read it.
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umm What is your connection code, and is what is your OnMessage Code?
My OnMessage is:
static void OnMessage(e.t.c)
Your bot is able to interact with form, i want to know how to also.
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umm What is your connection code, and is what is your OnMessage Code?
My OnMessage is:
static void OnMessage(e.t.c)
Your bot is able to interact with form, i want to know how to also.
Try changing it to public void OnMessage
Also make sure you have InitializeComponent();
and CheckForIllegalCrossThreadCalls = false; in public Form1()
That seems to work for me.
--- made by EyeOfDarkness#0350 ---
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ninjasupeatsninja wrote:umm What is your connection code, and is what is your OnMessage Code?
My OnMessage is:
static void OnMessage(e.t.c)
Your bot is able to interact with form, i want to know how to also.Try changing it to public void OnMessage
Also make sure you have InitializeComponent();
and CheckForIllegalCrossThreadCalls = false; in public Form1()That seems to work for me.
i just started using private. private variables, private onmessage.
Works PERFECTLY
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CheckForIllegalCrossThreadCalls = false; in public Form1()
NO! DO NOT DO THIS!
http://forums.everybodyedits.com/viewtopic.php?id=11626
CheckForIllegalCrossThreadCalls = false;
However, this is VERY dangerous. When multithreading, you are basically telling your program to ignore anything wrong rather than fixing the problem. This could cause bot crashes!
There IS a better solution!
Use invocation!
Basically, when you invoke, you're telling your program to search further into your control, until it reaches a parent that it can safely handle.
Here's how to use it!
Instead of
connect.Text = "Disconnect";
I would simply use:
this.Invoke((MethodInvoker)delegate { connect.Text = "Disconnect"; });
And the exception will no longer be thrown, and the code is safely handled.
Always do this next time you are working with controls!
Credits to Buzzerbee for making this.
thanks zoey aaaaaaaaaaaand thanks latif for the avatar
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coinage wrote:CheckForIllegalCrossThreadCalls = false; in public Form1()
NO! DO NOT DO THIS!
http://forums.everybodyedits.com/viewtopic.php?id=11626▼Other quoteCredits to Buzzerbee for making this.
Personally I use
MethodInvoker mi = delegate
{
textArea.Text = "Some text";
};
if (InvokeRequired)
{
BeginInvoke(mi);
}
else
{
mi.Invoke();
}
I read somewhere this is safer, as does Bee's solution very rarely (I remember I did something very strange in the GUI and code, so that's also kinda my problem) do... Well, nothing.
Downside is that's it's not a pretty one-liner though.
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Please , make it disconnect if it isnt the owner, its gettign annoying
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Windows - 1448 Bot is a Windows Forms Application
.NET Framework - Download it if you do not already have it
The application can be run on mac too. On linux also.
You can't just tell people to download .NET Framework. There is different versions you need to tell which version that is needed.
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Personally I use
MethodInvoker mi = delegate { textArea.Text = "Some text"; }; if (InvokeRequired) { BeginInvoke(mi); } else { mi.Invoke(); }
I read somewhere this is safer, as does Bee's solution very rarely (I remember I did something very strange in the GUI and code, so that's also kinda my problem) do... Well, nothing.
Downside is that's it's not a pretty one-liner though.
Eh... What I really use, based off of Buz's:
Invoke(new EventHandler(delegate{ //code }));
Also in onmessage:
public void onmessage(object s, PlayerIOClient.Message m)
{
Invoke(new EventHandler(delegate
{
switch (m.Type)
{
case "init":
break;
case "add":
break;
}
}));
}
thanks zoey aaaaaaaaaaaand thanks latif for the avatar
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System.NullReferenceException: Object reference not set to an instance of an object.
at (Object , String , Object[] )
at 攎㉍꾣콨.簇᭼닭⎟癊毀(Object , String 鶩篹ⳡࢼ無騾, Object[] 鶩篹ⳡࢼ無騾)
at Forms_Bot_Rebuild.frmBot.瀛샘ो妹鎧箐(String 穔췘㧇ﺑꪾ刴舔)
at Forms_Bot_Rebuild.frmBot.㵧浱ᷮ西䉪፦(Object 뗌瀆쫏뻯Ů쏉䲦≷, EventArgs 畆⇹난㽅俒㌂哻)
at System.Windows.Forms.CheckBox.OnCheckedChanged(EventArgs e)
at System.Windows.Forms.CheckBox.set_CheckState(CheckState value)
at System.Windows.Forms.CheckBox.OnClick(EventArgs e)
at System.Windows.Forms.CheckBox.OnMouseUp(MouseEventArgs mevent)
at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ButtonBase.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
************** Loaded Assemblies **************
mscorlib
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.34209 built by: FX452RTMGDR
CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll
----------------------------------------
Forms Bot Rebuild
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///C:/Users/user/AppData/Local/Temp/Rar$EXa0.419/1448%20Bot%202.0.exe
----------------------------------------
System
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.34238 built by: FX452RTMGDR
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
ﱈ렫䕼橣鑫摓㋊졣
Assembly Version: 0.0.65535.65535
Win32 Version: 1.0.0.0
CodeBase: file:///C:/Users/user/AppData/Local/Temp/Rar$EXa0.419/1448%20Bot%202.0.exe
----------------------------------------
System.Windows.Forms
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.34251 built by: FX452RTMGDR
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System.Drawing
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.34209 built by: FX452RTMGDR
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
PlayerIOClient
Assembly Version: 2.3.6.0
Win32 Version: 2.3.6.0
CodeBase: file:///C:/Users/user/AppData/Local/Temp/Rar$EXa0.419/PlayerIOClient.DLL
----------------------------------------
ἱ挃䋣⬓嚃ˋ
Assembly Version: 0.0.65535.65535
Win32 Version: 2.3.6.0
CodeBase: file:///C:/Users/user/AppData/Local/Temp/Rar$EXa0.419/PlayerIOClient.dll
----------------------------------------
i got this error when trying to use snake
That was the most stupidest thing I have seen -prodigy5996
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Last edited by Everybody_Edits (Jan 33 3333 3:33:37 pm)
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I think he is asian, making a lot of things get strange names.
Ask him how to reproduce the error, do it yourself and then fix it I guess.
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If you add "alkazam1448" to the ban list the bot dies.
If you would like me to make a bot for you, go here.
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If you add "alkazam1448" to the ban list the bot dies.
Maybe alkazam1448 wasnt in the world, dont know tho
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its probalby obfuscated wich give those tokens
if you can read this....good for you
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i cannot log in
if i click connect it says incorrect pass but i type correct pass fix dat
███████████████████████████████████████████████████████████████████████████████████
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i cannot log in
if i click connect it says incorrect pass but i type correct pass fix dat
Sure it's not everybody edits side? Maybe there is an update and the owner doesn't read from BigDB.
The bot is obfuscated good, so can't see if he use BigDB.
Here is the cleaned version, the tool I use to deobfuscate didn't fix everything.
http://www61.zippyshare.com/v/5qbL1f0e/file.html
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Here is the cleaned version, the tool I use to deobfuscate didn't fix everything.
http://www61.zippyshare.com/v/5qbL1f0e/file.html
Here is a cleaner version (not 100%, but more readable): http://puu.sh/i4RGB/6efba84b93.zip
lurking
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Fixed dat. Nau u kant ban me.
Also you can take that as a quick glimpse of the new GUI.
bleh
this bot is EWW since you are an OP.
bleh.
srs, remove admins doesn't work, so you get admin for free;
you can't be BAND; WOOOOOW
this bot sucks this way.
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I don't really see a reason to save password as document when you can use the builded in function to save data.
Rightclick on Properties in the treeview. Then choose Open.
Go to Settings. Add a value and choose string or whatever you want to use. Give it a name like "password".
Go back to the code and add following lines. (These settings saves it to C:\Users\<Username>\AppData\Local\<YourFilesName>, folder with Random letters and then user.config)
YourApplicationName.Properties.Settings.Default.password = "JustATest";
YourApplicationName.Properties.Settings.Default.Save();
Then to read the password you just use: YourApplicationName.Properties.Settings.Default.password
To remove passwords and emails just write another value over it. And save of course.
Or delete the whole folder manually. That I wrote a step up.
Here you have source for an example how to handle listbox and bans with the settings.
Maybe the code can be better, but I coded it this way.
Download: http://www.mediafire.com/download/vrhha … ttings.zip
Properties:
Settings:
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[ Started around 1732193969.1377 - Generated in 0.413 seconds, 13 queries executed - Memory usage: 1.89 MiB (Peak: 2.2 MiB) ]