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#1 2015-05-10 01:38:58, last edited by Nou (2015-06-15 22:39:03)

Nou
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Joined: 2015-02-24
Posts: 2,762

[Update] 10th of May - Cave BGs, custom curse/zombie limit, BUG FIXES!

A lot of content means a lot of bugs, so after the Effect blocks update, here's the second round of bug fixes, together with some new content //forums.everybodyedits.com/img/smilies/smile

Blocks

    - Cave background blocks!
    lhUSBEY.png
    Super dark cave backgrounds in 8 awesome colors! Buy them in the shop for 500 energy.


    - Custom limits!
    You can now add a custom amount of maximum active curses/zombies! You can edit this under world options, use 0 for no limit!
    Xlj2zte.png

    -Signs
    - There is now a limit of 140 characters.
    - You can create a new line by adding \n on signs.

    - Effect blocks
    Effect blocks no longer show up on the minimap.

    -Coin doors
    Blue coindoors now show as blue on the minimap.

    -Icy one-ways
    Reverted the icy properties back to normal. They will return, most likely in a different form.

Commands

    -/reset and /loadlevel now also remove fly/jump/speed/zombie/curse effects from users.
    - You can now teleport users in god mode.
    - You can no longer send PMs to users you muted.

Other

    - Text from signs are now on top of chat bubbles/players.
    - Added a new loading screen.

Bug fixes

   
    - Fixed a bug with rejoining the same level through world portals.
    - Jump spamming through effect enable/disable blocks now correctly enables/disables correctly.
    - Fixed a bug where you couldn't jump while on a protection disable block with a dot on top.
    - FIxed a bug with slipperiness transferring to mud/water.

    - You can now change aura when given /godon.
    - Fixed a bug where users would appear to be on fire/dying all the time.
    - Dying and respawning now instantly snaps the camera to your smiley.
   
    - Clicking the profile button in the user list no longer requires surgical precision.
    - Team icons now properly align in the user list.
    - Clicking on world portals in the block bar no longer blocks off the rest.
   
    - World descriptions can no longer bypass the word filter.
    - World descriptions can no longer be a bunch of new lines, blocking the entire lobby.
    - Backgrounds used with /bgcolor now shows correctly on profiles/lobby previews.

    - Fixed an image in the shop showing incorrect wording on zombie blocks.
    - Fixed a typo in the shop (desease > disease).
    - Fixed a bug where a yellow border would pop up when trying to redeem gems.
    - Fixed a bug where the browser back button would show a long list of the same links.


We really wanted to fix this:
    - Fixed a bug where you could get stuck in a corner with boosts.
But it turned out to be much, MUCH more complicated than anticipated . It has been keeping back the rest of the patch for a week already, so for now we want to launch these fixes while working on a proper fix (without side effects!) for the boost corners.

We're aware there are more bugs left, but one at a time. Still, keep reporting those bugs (preferably in the bug report section) to help us keep track of anything in need of fixing.


No u.

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#2 2015-05-10 01:43:44, last edited by Yandax (2015-05-10 01:48:09)

Yandax
Member
From: Where ever I need to be.
Joined: 2015-02-21
Posts: 637

Re: [Update] 10th of May - Cave BGs, custom curse/zombie limit, BUG FIXES!

Thank you, EE staffs! Yayz!! Now I wanna get dem new back grounds!!


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#3 2015-05-10 01:46:03

Creature
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From: The Dark Web
Joined: 2015-02-15
Posts: 9,658

Re: [Update] 10th of May - Cave BGs, custom curse/zombie limit, BUG FIXES!

OfU9rw7.png

I like the way Cave pack is really super dark.


This is a false statement.

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#4 2015-05-10 01:51:00

Null
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From: Canada
Joined: 2015-02-15
Posts: 263
Website

Re: [Update] 10th of May - Cave BGs, custom curse/zombie limit, BUG FIXES!

rppba0u.png
noob spammer ban pls


[only logs in here when drunk]
EE Pics
______

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#5 2015-05-10 01:55:21

Yandax
Member
From: Where ever I need to be.
Joined: 2015-02-21
Posts: 637

Re: [Update] 10th of May - Cave BGs, custom curse/zombie limit, BUG FIXES!

HAHAHHAHAHAHHAHAHAH!! That just happened to me, Null.


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#6 2015-05-10 01:55:28, last edited by khwamwiklcrit (2015-05-10 01:55:36)

khwamwiklcrit
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Joined: 2015-04-14
Posts: 69

Re: [Update] 10th of May - Cave BGs, custom curse/zombie limit, BUG FIXES!

Nou, you are a new mod! YAY!!!! //forums.everybodyedits.com/img/smilies/big_smile //forums.everybodyedits.com/img/smilies/big_smile //forums.everybodyedits.com/img/smilies/big_smile

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#7 2015-05-10 02:11:54, last edited by andsrt500 (2015-05-10 02:19:10)

andsrt500
Member
Joined: 2015-03-16
Posts: 714

Re: [Update] 10th of May - Cave BGs, custom curse/zombie limit, BUG FIXES!

i discovered a bug:

get coin and coin gate closes, but still move.

i tested on Pokemon Adventures map.


That was the most stupidest thing I have seen -prodigy5996
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#8 2015-05-10 02:22:23

drunkbnu
Formerly HG
Joined: 2017-08-16
Posts: 2,306

Re: [Update] 10th of May - Cave BGs, custom curse/zombie limit, BUG FIXES!

andsrt500 wrote:

i discovered a bug:

get coin and coin gate closes, but still move.

i tested on Pokemon Adventures map.

It's not a bug

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#9 2015-05-10 02:34:21

Anch
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Joined: 2015-02-16
Posts: 5,447

Re: [Update] 10th of May - Cave BGs, custom curse/zombie limit, BUG FIXES!

Nice!

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#10 2015-05-10 05:16:29

Grilyon2
Member
From: Chile
Joined: 2015-02-15
Posts: 374

Re: [Update] 10th of May - Cave BGs, custom curse/zombie limit, BUG FIXES!

XhaRCYr.png

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#11 2015-05-10 14:45:02

coinage
Member
From: New York City
Joined: 2015-02-18
Posts: 40

Re: [Update] 10th of May - Cave BGs, custom curse/zombie limit, BUG FIXES!

//forums.everybodyedits.com/img/smilies/big_smile Thanks for updating on my birthday! Cave backgrounds is a pretty nice present imo


eyeofdarkness_coinage_sig.gif
                                                                          --- made by EyeOfDarkness#0350 ---

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#12 2015-05-10 15:30:43

shadowda
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From: somewhere probably.
Joined: 2015-02-19
Posts: 1,015

Re: [Update] 10th of May - Cave BGs, custom curse/zombie limit, BUG FIXES!

ok... only one problem... ee is not loading. ive been on to multiple computers. the best ive gotten was a black sckeen where the game should be. not even a everbodyedits loading x%. So... what a shame. Help?


color = #1E1E1E       

latest?cb=20150604065609

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#13 2015-05-10 15:32:00, last edited by kubapolish (2015-05-10 15:40:11)

kubapolish
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Joined: 2015-02-19
Posts: 1,024
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Re: [Update] 10th of May - Cave BGs, custom curse/zombie limit, BUG FIXES!

try cleaning cookies or use other web browser

@edit
@down
np


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#14 2015-05-10 15:35:49

shadowda
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From: somewhere probably.
Joined: 2015-02-19
Posts: 1,015

Re: [Update] 10th of May - Cave BGs, custom curse/zombie limit, BUG FIXES!

Kubapolish wrote:

try cleaning cookies or use other web browser

thank you Soooooooooooooooo much. i guess chrome just doesn't like ee today.


color = #1E1E1E       

latest?cb=20150604065609

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#15 2015-05-10 15:41:44

P788
Member
Joined: 2015-03-23
Posts: 60

Re: [Update] 10th of May - Cave BGs, custom curse/zombie limit, BUG FIXES!

-Signs
    - There is now a limit of 140 characters.

Blog, April 11th, 2013 wrote:

[...]

Builders Club Exclusives

So far the Builders Club Exclusives have been limited to Builders Club doors and gates. Today we’re expanding the Builders Club Exclusive block collection to feature the “sign” block.
The sign block allows the world owner to place signs that display a text message when the player stands on them.

The sign block can only be placed in your own worlds, but there is no limit to how many you can place.

The text input has a limit of 140 characters.

Also new additions to the membership exclusives is:

    - Club members do not lose magic
    - Club members can add up to 40 friends

[...]

See you in the worlds!
MrShoe & MrVoid

wtf...?


P.S.: Ok, I went to check and it's the number of characters you can put in the text box that appears when you select the Sign block in the Action tab, which was previously infinite, but the number of characters that appeared in the sign you placed was still limited to 140. That's what got updated, the text in the post was confusing.

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#16 2015-05-10 17:35:55

Blindz0r
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From: United States
Joined: 2015-03-16
Posts: 348

Re: [Update] 10th of May - Cave BGs, custom curse/zombie limit, BUG FIXES!

Congrats on Admin Status Nou //forums.everybodyedits.com/img/smilies/smile


The old blind man said "You're Blind z0r".

Want to see someone interviewed? Follow this Link !

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#17 2015-05-10 21:05:48

Anch
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Joined: 2015-02-16
Posts: 5,447

Re: [Update] 10th of May - Cave BGs, custom curse/zombie limit, BUG FIXES!

Grilyon2 wrote:

XhaRCYr.png

I got that as well.

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#18 2015-05-12 15:59:18

Sensei1
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From: The land of saunas
Joined: 2015-02-16
Posts: 1,112

Re: [Update] 10th of May - Cave BGs, custom curse/zombie limit, BUG FIXES!

The new respawning is so instant that it kinda hurts my eyes (Not really hurting, but I don't know how I could say that in a better way)
Could you make it so that it'd be possible to choose between the new and old respawning or something?

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#19 2015-05-12 16:08:51

Dazz
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Joined: 2015-02-15
Posts: 837

Re: [Update] 10th of May - Cave BGs, custom curse/zombie limit, BUG FIXES!

Cave background blocks! Those colors are great on minimap, idk who made them but they are great.

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#20 2015-05-12 16:17:16

Yandax
Member
From: Where ever I need to be.
Joined: 2015-02-21
Posts: 637

Re: [Update] 10th of May - Cave BGs, custom curse/zombie limit, BUG FIXES!

Dazz wrote:

Cave background blocks! Those colors are great on minimap, idk who made them but they are great.

Mehinks it was Toop I think he does everything art related


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#21 2015-05-12 20:35:03

TOOP
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Joined: 2015-02-15
Posts: 211

Re: [Update] 10th of May - Cave BGs, custom curse/zombie limit, BUG FIXES!

Dazz wrote:

Cave background blocks! Those colors are great on minimap, idk who made them but they are great.

When I made those blocks I was keeping in mind colors/textures artists needed upclose and on the minimap, I'm glad you find them useful. //forums.everybodyedits.com/img/smilies/smile

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#22 2015-05-12 20:45:36

Michele
Formerly AntonioS300
From: EE world
Joined: 2015-02-15
Posts: 1,351

Re: [Update] 10th of May - Cave BGs, custom curse/zombie limit, BUG FIXES!

You know, I'll tell the birthday present on my birthday. It's on June.


Idler.jpg
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#23 2015-05-12 22:25:44

Atikyne
Formerly Kentiya
From: United States
Joined: 2015-02-16
Posts: 1,113
Website

Re: [Update] 10th of May - Cave BGs, custom curse/zombie limit, BUG FIXES!

Is there any particular reason the cave blocks are in a seemingly random order? Why not just ordered by hue?

Also what Sensei1 said, the instant camera focus on respawn feels quite weird.


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Kentiya / Atikyne — EE & EEU lead artist 2018-2020

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#24 2015-05-13 00:11:48, last edited by Yandax (2015-05-13 00:11:55)

Yandax
Member
From: Where ever I need to be.
Joined: 2015-02-21
Posts: 637

Re: [Update] 10th of May - Cave BGs, custom curse/zombie limit, BUG FIXES!

TOOP wrote:
Dazz wrote:

Cave background blocks! Those colors are great on minimap, idk who made them but they are great.

When I made those blocks I was keeping in mind colors/textures artists needed upclose and on the minimap, I'm glad you find them useful. //forums.everybodyedits.com/img/smilies/smile

I have a question: When making these did you have Cave Story in mind?


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#25 2015-05-13 00:35:21

Abelysk
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Re: [Update] 10th of May - Cave BGs, custom curse/zombie limit, BUG FIXES!

Kentiya wrote:

Is there any particular reason the cave blocks are in a seemingly random order? Why not just ordered by hue?

Also what Sensei1 said, the instant camera focus on respawn feels quite weird.

At first the respawn change made me feel nauseous, but you'll get used to it.

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