Do you think I could just leave this part blank and it'd be okay? We're just going to replace the whole thing with a header image anyway, right?
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How does one actually work? I'm using Processors deserializer, but I do not actually know how to use it. I have set all the values in uint[, ,] RoomData and I am updating the values in "b".
You might not understand what I gave up there, so here are the questions:
1. How do you find the x and y co-ords of a block with Processor's deserializer?
2. How do you see if a player is pressing arrow keys?
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1. Could you link me to processors deserializer?
2. The "m" event holds the direction the plauer is going vertically en horizontal.
Use that.
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@Alkazam
1. roomData[x, y] // Gets the Block ID at the given coordinates.
2. My post here.
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