Do you think I could just leave this part blank and it'd be okay? We're just going to replace the whole thing with a header image anyway, right?
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I'm not sure what's wrong, should anyone help me, I would be very grateful.
▼OnMessage▼Save button▼Player class
Couldn't find where you really releported the players, but a wild guess would be that you forget the divide all players positions by 16?
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Oh right, silly me, it seems I did.
I'll try to fix it in a few hours as i'm busy rn.
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Alright, try the new one.
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Alright, try the new one.
wow dude thanks so much it works almost perfectly! There is only 1 problem though, when I say tele 4 times I get a EE warning telling me to say something else or I will be kicked. It's fine though as I can just relog onto the world to continue the game mode!
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Perhaps add a button to the GUI that does the same as saying tele?
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case "say":
if (... && e.GetString(1).Contains(info.Cmd.ToLower()))
{
You can say anything to activate it as long as it contains your command, so if your command was ".tp", you can do:
.tp
.tpp
.tp.tp
t.tp
opkfaomgaomf.tpwqifnq
..tp
etc...tp /joke
You can set your command to t so you can say almost anything, too.
It doesn't have to start with a dot or an exclamation mark.
Though if the OP desires so, I can add a tele button.
/// <summary>
/// Edit.
/// </summary>
/// <returns> Or a pm command, perhaps? </returns>
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to teleport all the players place a systeme with portals and keydoors after the spawn , the when u want to teleport all them to place take the key you want and make a crtl+v with a prepared /killemall or /respawnall and they will all go the the choosen position
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[ Started around 1732338437.5972 - Generated in 0.147 seconds, 13 queries executed - Memory usage: 1.45 MiB (Peak: 1.59 MiB) ]