Do you think I could just leave this part blank and it'd be okay? We're just going to replace the whole thing with a header image anyway, right?
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the gem cost should be lower depending on how much energy you have spent on the item
example:
boosts cost 650 energy or 12 gems
if you spend 325 energy on boosts, the gem cost should be 6
useful if you don't want to waste time waiting for energy when you have a small amount of gems left
sorry for all the cringy stuff. all my activity on this forum was back from when I was <13 years old. I've gone and deleted what I could, I apologize to everyone I was insufferable towards.
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Like a gem to energy converter?
Everybody edits, but some edit more than others
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I think the gems prices should be fixed aswell. In all the items one gem is equal to different energy.
LOL: Energy 125 / Gems 2 = 125/2 = One Gem equal to 62.5 Energy
Pipes: Energy 650 / 12 Gems = 62.5*12 = Twelve Gems equal to 750 Energy not 650
Vilius From ECreates!
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Maybe each player can start out with 25-30 gems.and if they use it all they will have to bye gems.Good idea;)
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I think the gems prices should be fixed aswell. In all the items one gem is equal to different energy.
LOL: Energy 125 / Gems 2 = 125/2 = One Gem equal to 62.5 Energy
Pipes: Energy 650 / 12 Gems = 62.5*12 = Twelve Gems equal to 750 Energy not 650
That's because I adjusted the block pack prices, but was advised that the smiley prices should have stayed the same.
Discord: jawp#5123
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