Do you think I could just leave this part blank and it'd be okay? We're just going to replace the whole thing with a header image anyway, right?
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Hello everyone,
I found out today that m.Type == "c" only seems to work once in a world. If you go in a world portal or go to lobby and reconnect and play the level again, coins will no longer register. Does anyone know why this is, and how it can be fixed? It's messing up a lot of my bots.
Thanks,
AK712
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I was experiencing some problems aswell
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Processor fixed this recently. How long ago was it that you experienced this problem?
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Yesterday.
it's in my ee info tutorial
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This needs to be fixed immideatly.
My whole game is supported on that coin system, etc if you have coin, you win.
shh i have returned
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Yeah, it still isn't working. I did a test today and it picked up 0/4 coins.
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#c - Player collects a coin
[0] ‹int› User ID
[1] ‹int› Gold Coins
[2] ‹int› Blue Coins
Why not NOT USE m.GetInt(1) but add a players[m.GetInt(0)].coins = players[m.GetInt(0)].coins + 1
Use players[m.GetInt(0)].
I'm not sure about this fix, but try it.
I bet the ' "c" ' problem is a serverside bug. It takes some time.
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#c - Player collects a coin
[0] ‹int› User ID
[1] ‹int› Gold Coins
[2] ‹int› Blue CoinsWhy not NOT USE m.GetInt(1) but add a players[m.GetInt(0)].coins = players[m.GetInt(0)].coins + 1
Use players[m.GetInt(0)].I'm not sure about this fix, but try it.
I bet the ' "c" ' problem is a serverside bug. It takes some time.
Wait, you were told m.GetInt(1) would work?? No, only m.GetInt(0) works for something like this. By the way, this issue has indeed been fixed and everything is working again
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marcoantonimsantos wrote:#c - Player collects a coin
[0] ‹int› User ID
[1] ‹int› Gold Coins
[2] ‹int› Blue CoinsWhy not NOT USE m.GetInt(1) but add a players[m.GetInt(0)].coins = players[m.GetInt(0)].coins + 1
Use players[m.GetInt(0)].I'm not sure about this fix, but try it.
I bet the ' "c" ' problem is a serverside bug. It takes some time.
Wait, you were told m.GetInt(1) would work?? No, only m.GetInt(0) works for something like this. By the way, this issue has indeed been fixed and everything is working again
No, i said m.GetInt(1) doesn't work.
If you notice, i used a 'Why' before the first not, wich means im asking to do something.
You need to know a little grammar you know?
Anyways, ik it's fixed. And i said m.GetInt(1) doesn't work so you would need to use another strategy.
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