Do you think I could just leave this part blank and it'd be okay? We're just going to replace the whole thing with a header image anyway, right?
You are not logged in.
BW3KE1pIU_bEI
new levels on the left
bottom one is by soulrunner, and i'm only submitting it so i dont hurt his feelings
1 more at far bottom right
Come find me in game!
Offline
BW3KE1pIU_bEI
new levels on the left
bottom one is by soulrunner, and i'm only submitting it so i dont hurt his feelings
If ya don't like it, Feel free to remove it I don't mind
Offline
Same level, visible now.
PWvgY9z6vda0I
I are back.
Offline
Hey, I made a level... (yayay). Anyway, here it is. I would say around a 5. enjoy smile
PWallfNC-ia0I Level updated!
Offline
If ya don't like it, Feel free to remove it
I don't mind
its kind of terrible
and idk why i let you make it
Come find me in game!
Offline
Difficulty: Still Unsure :3
It's through the first portal, as per usual.
I tampered with it, and hopefully lowered the annoyance level, and also I edited a bit of the art of it.
World ID: PWAFxKJFVva0I
Click here for a preview.
Hi I'm pwnzor I've had my EE account since The 10th of December in 2010. and I hadn't made a forum profile until now!
I officially have everything magic as of 5/9/15
Offline
PWvEaDfWTBa0I
diff: 2
That was the most stupidest thing I have seen -prodigy5996
ROAD TO 1000 POSTS:
600---700---800---900---1000
Last edited by Everybody_Edits (Jan 33 3333 3:33:37 pm)
Offline
So I updated the frog to add a swamp if you want (Nothing else changed)
Otherwise I made the art for these and some of them I made minis for (I strongly encourage you to edit the minis for the ones I clearly made minis for lol)
PWap9bR2m2a0I
Difficulty varies...?
Offline
everybodyedits.com/games/PWDjNYvDYdb0I
Re-check my level and add to be able
everybodyedits.com/games/PWDjNYvDYdb0I
Re-check my level and add to be able
It's the same so I still don't like it :/
BW3KE1pIU_bEI
Top left: Looks cool, no fun to play.
Bottom left: Looks cool, no fun to play.
Bottom right: Just meh.
PWvgY9z6vda0I
Broke pretty much all the rules :/
PWallfNC-ia0I
Looks good now, I'll take it as a 4 I think. May make some edits. Don't delete yet pls.
Difficulty: Still Unsure :3
It's through the first portal, as per usual.
I tampered with it, and hopefully lowered the annoyance level, and also I edited a bit of the art of it.
World ID: PWAFxKJFVva0I
Click here for a preview.
Top part is poop, bottom is nice.
PWvEaDfWTBa0I
diff: 2
Can't reach the level.
So I updated the frog to add a swamp if you want (Nothing else changed)
Otherwise I made the art for these and some of them I made minis for (I strongly encourage you to edit the minis for the ones I clearly made minis for lol)
PWap9bR2m2a0I
Difficulty varies...?
Guess I can update the art If anyone else wants to take up adding some minis to her levels, go for it.
No u.
Offline
They already have minis, some are just terrible You can take the ones that aren't terrible and let me know which suck so I can bug someone to fix them.:P
Offline
They already have minis, some are just terrible
You can take the ones that aren't terrible and let me know which suck so I can bug someone to fix them.:P
yes MHM btw this is a little off topic but i made an epic bananer in your level and you should save that jazz =3
on topic: shift makes me horny! ;3
ssAARASAAAAAAAAA iAAAAAAAAAAAAA OU yaaAAAAAAAAAAAAAA YAAAaa YAAaah; yaayaayaa, yayayaya-ya-ya YAAA YAAAYA; YAYAYA YAAHAYAhAAAAAAAAAA
EPIOOOOOUUUUUUuuuuuu IUO0O0oooooooooooppi
;3 0>o ~X_x~ <~(^V^)~> (); ;B ;~; *~<:',',',',',{ Q=(*@`)Q
Im A ®a®ity ®
Offline
PWLcwMp30Xb0I Here! yo can play it but can't go in the EX Crew Shift map!
Offline
http://everybodyedits.com/games/PWDjNYvDYdb0I
Not the same, difficulity: 3
New entry: D1CKENS. I was perplexed by EX Crew Shifts sheer lack of peanus. Therefore I subhere this level onto thain!
http://everybodyedits.com/games/PWYM5_c6cnbkI
P.S. If possible, keep the sign.
ssAARASAAAAAAAAA iAAAAAAAAAAAAA OU yaaAAAAAAAAAAAAAA YAAAaa YAAaah; yaayaayaa, yayayaya-ya-ya YAAA YAAAYA; YAYAYA YAAHAYAhAAAAAAAAAA
EPIOOOOOUUUUUUuuuuuu IUO0O0oooooooooooppi
;3 0>o ~X_x~ <~(^V^)~> (); ;B ;~; *~<:',',',',',{ Q=(*@`)Q
Im A ®a®ity ®
Offline
what if i make more than 3, but i necessarily don't really select any of them for shift
you just pick which one you like
(and yes i know 3 is max)
Offline
Offline
andsrt500 wrote:PWvEaDfWTBa0I
diff: 2Can't reach the level.
i edited the level.
That was the most stupidest thing I have seen -prodigy5996
ROAD TO 1000 POSTS:
600---700---800---900---1000
Last edited by Everybody_Edits (Jan 33 3333 3:33:37 pm)
Offline
Hi Nou. The image show 24x30, but in the rule shows 25x30. I'm confused, 24 or 25?
Offline
Hi Nou. The image show 24x30, but in the rule shows 25x30. I'm confused, 24 or 25?
Can't have a gold/blue coin on the same spot, so it'd either show 24/30 or 25/29, so it's 25.
If that's too confusing, just copy the image, it's correct
No u.
Offline
AmdPhenOMiix4 wrote:Hi Nou. The image show 24x30, but in the rule shows 25x30. I'm confused, 24 or 25?
Can't have a gold/blue coin on the same spot, so it'd either show 24/30 or 25/29, so it's 25.
If that's too confusing, just copy the image, it's correct
My picture on map is here
http://everybodyedits.com/games/PWu-g6VWqDbEI
Probably a 1. Possibly a 2. Thanks.
If it gets selected, when will I be able to hide the level again?
Offline
i still have my map...i don't think nou is grading them yet
Offline
I have a few minutes, so I'm going to go through and give my feedback on the minis. My responses are not an official acceptance or rejection, but Nou and I typically agree about what we like/don't like about minis. So, if I recommend changing your submission in some way, its probably a good idea to work on it before Nou gets to them.
Feedback:
SamuelG2468
Theres nothing fundamentally wrong with the premise, but its also too simple. Generally, in level 1 minis (which yours would be), most of the space is used in some way, and often there are different types of actions happening. Your upper left and bottom right don't have any "activity", so you could put in more coins to collect in an interesting way in those areas.
Also, color scheme is hard on the eyes, and it could really use some sort of art (not necessarily anything fancy, but something other than 2 colors for the whole mini).
Rudik3000
As far as art goes, I find it rather appealing, even if it could use a bit more. I like the color combination.
Unfortunately, this is a non-starter as far as gameplay goes. Very few players enjoy "arrow on block" type jumps, and other than that, its simply a sequence of simple jumps and one annoying jump at the top. Thats way too simple for even a level 1 mini; I'd suggest trying something else for the gameplay.
Ipwner
Love the art concept, art itself needs work, gameplay not unique/interesting enough. Keep polishing.
Pingohits
I like the first one; it seems to have some interesting ideas, although its been so long since I've played shift regularly that I'm not sure if they're new or if they've been covered before.
Second one: art is generic, gameplay is very annoying. Probably a no go.
Third one: i really like the look of it, and based on the structure I think theres a good shift level in here, but there needs to be a lot of work done in polishing, getting rid of annoying elements, and so forth.
Fifth one: This one is a mess but with the basis of something interesting: namely, the wooden squares design. As is, it doesn't work for twol reasons: the gameplay is totally independent of the interesting art, and the background art is more visible than the foreground blocks and minis, making it a huge pain to navigate. I'd scrap the gameplay entirely, make the squares design central to the actual gameplay, and work from there.
Kaminesh
This one would only be included to screw with players, but I imagine you know that. I'd reject it, cause the joke would grow stale pretty quick, but Nou may differ in his opinion.
IloveBaconYUM
MFL tells me shift already has one like this, so its probably a no-go.
As for what the decision would be if there weren't one: the art is pleasing, but maybe not unique enough. Thats not your fault, as there are simply a ton of shift levels at this point and a ton of art concepts have been covered. Just something to think about for future designs. The gameplay concept is also good; the implementation needs a lot of work. Neither I nor MFL could effectively control our upward movement and go the places we expected to go. The moon gives this concept of a smooth curving motion, but that isn't what happens at all. Like I say, its a good concept, and shows the right kind of thinking for shift design work, there just needs to be more focus on making movement feel intuitive and natural.
Offline
BWVT7uR0OjbEI
or
http://everybodyedits.com/games/BWVT7uR0OjbEI
It is a 3/4 hardness and was made for the second round
The only problem that is people dont know that they have to jump from up top to get down below and also should I make you jump on the clouds?
Offline
[ Started around 1746711604.2583 - Generated in 0.247 seconds, 12 queries executed - Memory usage: 1.81 MiB (Peak: 2.08 MiB) ]