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Do you think I could just leave this part blank and it'd be okay? We're just going to replace the whole thing with a header image anyway, right?

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#1 2015-03-07 13:36:51, last edited by Napakeun (2015-10-30 18:53:58)

Napakeun
Formerly goodsmile
From: Slo
Joined: 2015-02-22
Posts: 619

Open worlds idea

Hi!

I thought since open worlds are pretty much dying, this idea could change that and could make open worlds more popular once again //forums.everybodyedits.com/img/smilies/smile

What do you think of this:
5Qh2tcf.png

Basic settings:

At super secret edit key option:
Players with edit key can edit the world. Edit key can't be changed. If you leave this field blank, everyone can edit.

At "enable god mode" option:
If you enable this, players can enter and exit the god mode.

At "enable potions"
(potions are removed)

At "players can draw" option:
If you enable this, players can draw instead of only clicking.

Blocks settings:

Classic items are:
"Basic" (without orange, black!!), "Beta" (without orange, black, light blue!!), "Bricks" (without grey, black, light blue!!), "Metal", "Grass", "Special", "Gravity" (without invisible!!), "Keys, Gates, Doors" (only red, green, blue!!), "Coins" and "Crown"

All items are:
All items.

Custom items are:
This option means that you can decide which items can players use and which not

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#2 2015-03-07 14:21:01

Vitalijus
Member
From: Lithuania
Joined: 2015-02-15
Posts: 1,384
Website

Re: Open worlds idea

It should be "custom" not costum. Anyways good idea, except theese graphics.


wn7I7Oa.png

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#3 2015-03-07 14:30:48

Creature
Member
From: The Dark Web
Joined: 2015-02-15
Posts: 9,658

Re: Open worlds idea

That's a great idea, I don't think Boosts should be disabled, someone will want to make a challenging open world.


This is a false statement.

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#4 2015-03-07 14:35:44

Napakeun
Formerly goodsmile
From: Slo
Joined: 2015-02-22
Posts: 619

Re: Open worlds idea

Vitalijus wrote:

It should be "custom" not costum. Anyways good idea, except theese graphics.

I'm sorry //forums.everybodyedits.com/img/smilies/sad I'm not english.

Creature wrote:

That's a great idea, I don't think Boosts should be disabled, someone will want to make a challenging open world.

But boost package caused problems to the open world on the first place so that's why I thought they should be disabled :/

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#5 2015-03-07 14:36:59

Onjit
Member
Joined: 2015-02-15
Posts: 9,709
Website

Re: Open worlds idea

I think this is a great idea. It'd make open worlds worthwhile


:.|:;

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#6 2015-03-07 17:04:51

tentacleTherapist
Member
Joined: 2015-02-15
Posts: 185

Re: Open worlds idea

Vitalijus wrote:

It should be "custom" not costum. Anyways good idea, except theese graphics.

Costum
XmUseHw.png


This is hella gay

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#7 2015-03-07 17:07:55

Vitalijus
Member
From: Lithuania
Joined: 2015-02-15
Posts: 1,384
Website

Re: Open worlds idea

tentacleTherapist wrote:
Vitalijus wrote:

It should be "custom" not costum. Anyways good idea, except theese graphics.

Costum
http://i.imgur.com/XmUseHw.png

Wow, you found a bug.


wn7I7Oa.png

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#8 2015-03-07 18:06:35

Xfrogman43
Member
From: need to find a new home
Joined: 2015-02-15
Posts: 4,174

Re: Open worlds idea

Wow how has nobody found that...


zsbu6Xm.png thanks zoey aaaaaaaaaaaand thanks latif for the avatar

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#9 2015-03-07 18:18:04, last edited by tentacleTherapist (2015-03-07 18:19:06)

tentacleTherapist
Member
Joined: 2015-02-15
Posts: 185

Re: Open worlds idea

Vitalijus wrote:

Wow, you found a bug.

Hardly, it is one of the oldest "bugs"/typos still around in ee, it has been there for years.

It is a pretty good idea to make open worlds more popular though.


This is hella gay

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Wooted by:

#10 2015-03-07 20:28:43

Zumza
Member
From: root
Joined: 2015-02-17
Posts: 4,656

Re: Open worlds idea

Costumes smileys... You can't create custom smileys.


Everybody edits, but some edit more than others

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#11 2015-03-07 20:30:49

skullz17
Member
Joined: 2015-02-15
Posts: 6,699

Re: Open worlds idea

goodsmile wrote:
Creature wrote:

That's a great idea, I don't think Boosts should be disabled, someone will want to make a challenging open world.

But boost package caused problems to the open world on the first place so that's why I thought they should be disabled :/

Isn't this the whole point of having the option to choose what items you want to allow? Let the owner decide if they want to take the risk.


m3gPDRb.png

thx for sig bobithan

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#12 2015-03-07 20:56:17

Napakeun
Formerly goodsmile
From: Slo
Joined: 2015-02-22
Posts: 619

Re: Open worlds idea

skullz17 wrote:
goodsmile wrote:
Creature wrote:

That's a great idea, I don't think Boosts should be disabled, someone will want to make a challenging open world.

But boost package caused problems to the open world on the first place so that's why I thought they should be disabled :/

Isn't this the whole point of having the option to choose what items you want to allow? Let the owner decide if they want to take the risk.

You are right. I changed my mind. I guess it should be full custom.

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#13 2015-03-09 03:05:35

Cbomb9999
Member
Joined: 2015-03-04
Posts: 65

Re: Open worlds idea

I like the idea, but by adding an edit code, it removes the original intent of open worlds (everyone work together) and makes it more like a free personal world. A possible other solution is that only the user that placed the brick (or other people that the player allows) can delete it while they are online. I know this would still cause problems, but open worlds are too broken as it is and this would be better than what is in place now.

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#14 2016-07-25 21:13:23, last edited by Napakeun (2016-07-25 21:15:40)

Napakeun
Formerly goodsmile
From: Slo
Joined: 2015-02-22
Posts: 619

Re: Open worlds idea

I didn't know should I make a new topic for this but this is not such a big deal, or something new, just a mini update.
I wanted to improve the graphics a little bit and some stuff corrected.
This is probably gonna be my last suggestion with the (soon to be called) "old ee graphics" because when unity comes there will be new design.

Picture 1
Picture 2

The (?) button over there explains how making an unsaved world works - it's like a help page. Useful info such as:
-difference between saved/unsaved world
-what is closed/open world
-what are classic blocks (btw this are the classic blocks)
-etc...

On the Block Settings; color option means that you get a pop up message with all basic colors and you are able to choose the colors of the blocks a player can use (this is connected with the Block Search Function) so for example when world creator chooses blue, then players are able to only use blocks that have a "blue" tag on them so that means all they have in their block tab is this. It would be cool to also combine more colors together.

On the World Size; Default option is when you click on it you get a pop up with all world sizes that exist in shop. Custom option is you get a pop up and you enter your own dimensions for world size so for example you can make it random as much as you want, like: 149x273 or something idk but still the limit of world size exist so you are NOT able to choose 5000x5000....

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