Do you think I could just leave this part blank and it'd be okay? We're just going to replace the whole thing with a header image anyway, right?
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New Version of the unknown offline Editor!
Now in EEPainter:
---Version 1.7.5---
-New blocks
-Can now handle the background color ("BG Color" Tab)
-Facebook connection method added (Has to be tested, I don't have a facebook account)
-Updated the "View" Tab (Tactical display and invisibility grav view option)
---Version 1.7.6---
-Updated the maze draw function to avoid crash if you are trying to build a maze on a too small zone.
-Updated the default settings so that ID and Password are used in both Import and Export (see "settings.txt" for those who never checked it)
-Updated Facebook connection method because I should probably RTFM before copy/pasting code.
---Version 1.7.8---
-Fixed some stuff
-New blocks! (Even the "Cave" ones)
The note blocks are still not here. Mostly cause I'm lazy.
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robotkoer, TSF14, AmdS, madiik, Nou, Napakeun, realmaster42, Xfrogman43, Bobithan, N1KF
Error page cannot be found. And how do u mean by EEPainter, u mean like Thanel's PaintMe?
Sorry, Mediafire is stupid...
It's not a bot level, it's an offline editor =P
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You should add the 300x300 world and the new updates to it.
Was just about to say this
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Sorry for the late answer. I'm working on it, but I am also very busy for work so it's moving slowly. However, I found a way to extract quickly the minimap colors and the sprites. So it will be easier for future release.
Also, I apparently have to fix the exportation to EE because it's not working anymore (and bot get stuck in world even if you cancel)...
I probably won't had the block notes this time either. Mostly because I have to add an interface for it....
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Repost to bump: First post updated, the link now gives the 1.6 !
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It turns out your new minimap color set gives decorations color.
That needs to be fixed.
Indeed, I'm sorry. some decorations and blocks actually showed colors on the minimap while they shouldn't.
Please, find the updated version (only the color list had changed) on the first post.
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Yeah! Double post and I hope not grave digging!
EEPainter will be updated with all the new blocks! Hourray! (Still no note blocks tho. Too lazy perhaps)
I'll only give the link after the beginning of the contest, to avoid cheating b starting offline =P
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Never used this but it's pretty cool. Offline editing yay. [made this post so no triple post]
thanks zoey aaaaaaaaaaaand thanks latif for the avatar
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Thank you Froggy ^^
Anyway, the first post is updated (will be in 5 min after this post) with the last version, including the new borders! Enjoy!
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I succeeded in making it crash you should probably fix that
PS. sorry for the norwegian "(svarer ikke)"
Also having a minor bug to report
Spray can
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Considering I have a @*(#&@#(*@#@*(&# @(*#&@(*#&@(*# @*(&#@(*#@#)(@#*!@_(#@($*&^@$(&@#*@#)(@*# and @)*#&@)*#&@#()@*#@()#* facebook EE account that's **** me off, what do I fill in as "identifier" in this case? I've found my auth token.
No u.
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Considering I have a @*(#&@#(*@#@*(&# @(*#&@(*#&@(*# @*(&#@(*#@#)(@#*!@_(#@($*&^@$(&@#*@#)(@*# and @)*#&@)*#&@#()@*#@()#* facebook EE account that's **** me off, can you add a short guide on how to find your FB access token (the method I found doesn't seem to work). And, what do I fill in as "identifier" in this case?
The easiest method I found was by "inspect element"
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Nou wrote:Considering I have a @*(#&@#(*@#@*(&# @(*#&@(*#&@(*# @*(&#@(*#@#)(@#*!@_(#@($*&^@$(&@#*@#)(@*# and @)*#&@)*#&@#()@*#@()#* facebook EE account that's **** me off, can you add a short guide on how to find your FB access token (the method I found doesn't seem to work). And, what do I fill in as "identifier" in this case?
The easiest method I found was by "inspect element"
I got the auth token, but I don't know what to fill in @ "Identifier"; must fill in all 3 fields but with my username it says PW is correct (while a PW shouldn't be necessary using an auth token)
No u.
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Right now I'm trying to completely remove a background from my world using your tool. However, once I try to export, the bot will just join and leave immediately as if it's done. Is that a bug, or am I doing something wrong?
EDIT: Hm, it seems like it just doesn't erase things? I tried "moving" an object in my world using cut/paste but it just drew the new copy on top without removing the old one.
aka towwl
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@Ultrabass > The spray can is fixed and will then be correct in the next version. For the crash, did you just try to fill a 200*200 world with a block? Give it some time it's written in C# with a pseudo-recursive algorithm, it should do it ^^. Otherwise you can use the filler like this:
1 1 0 0 1 0
1 1 0 ou 1 1 0
1 1 0 0 1 0
and put some points going from left to right to fill partially the whole volume.
@Nou > Well, there's no implemented method to connect with facebook now, I'll try to change this for the next version =S
@Bobithan > Can you tell me more about the circumstances? For copy/paste, did you do it in editor? If yes, try enabling "Select default block".
However, I noticed some time that if the connection get "cut", the bot is still present in the room and forbid the editor to re-upload. In this case, save your world, quit, and restart the editor
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Can someone help me please?
What do I have to enter in the fields so I can import/export map?
I tried to enter my username (goodsmile) and my username's ID (simple1283519378703x4) but it says it doesn't exist!
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Can someone help me please?
What do I have to enter in the fields so I can import/export map?
I tried to enter my username (goodsmile) and my username's ID (simple1283519378703x4) but it says it doesn't exist!
enter the email address used for the EE account
NEW UPDATE SOON (probably not tonight finally, I'm adding the BG color)
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The whole thing is unique, original and fabolous!
THIS DESERVES A WOOOOOOOOOOTTT
10/10
shh i have returned
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Considering I have a @*(#&@#(*@#@*(&# @(*#&@(*#&@(*# @*(&#@(*#@#)(@#*!@_(#@($*&^@$(&@#*@#)(@*# and @)*#&@)*#&@#()@*#@()#* facebook EE account that's **** me off, what do I fill in as "identifier" in this case? I've found my auth token.
Step One: Don't use FaceBook for EE
:.|:;
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Nou wrote:Considering I have a @*(#&@#(*@#@*(&# @(*#&@(*#&@(*# @*(&#@(*#@#)(@#*!@_(#@($*&^@$(&@#*@#)(@*# and @)*#&@)*#&@#()@*#@()#* facebook EE account that's **** me off, what do I fill in as "identifier" in this case? I've found my auth token.
Step One: Don't use FaceBook for EE
Too late now.
thanks zoey aaaaaaaaaaaand thanks latif for the avatar
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Nou wrote:Considering I have a @*(#&@#(*@#@*(&# @(*#&@(*#&@(*# @*(&#@(*#@#)(@#*!@_(#@($*&^@$(&@#*@#)(@*# and @)*#&@)*#&@#()@*#@()#* facebook EE account that's **** me off, what do I fill in as "identifier" in this case? I've found my auth token.
Step One: Don't use FaceBook for EE
When I signed up that was the only method of making an account. I really really really really really wish I signed up 1 day later. It's absolutely horrible.
Any indication on when this may be implemented?
No u.
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When I signed up that was the only method of making an account. I really really really really really wish I signed up 1 day later. It's absolutely horrible.
Any indication on when this may be implemented?
I'm rewritting some stuff so I might add it this time. Unfortunately I also have tons of work this week. I should be able to release something by the end of this week-end
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