Do you think I could just leave this part blank and it'd be okay? We're just going to replace the whole thing with a header image anyway, right?
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/privateworld -> makes only u can enter ur world
/privateworldfriends -> makes only u and ur friends can enter ur world
/playable *username* -> makes a specific player able to enter ur worldI think this is very useful for if you're working on a level and you want to keep the surprise.
/privateworld is already in game as /visible. Other options are already suggested. Only /playable is new and it's pretty nice
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/filllevel should have a specific layer, I think...
/filllevel #blockID (#layer)
#layer should be
a) foreground | fg
b) background | bg
Nice ideas by the way, +REP!
Oh, and 1500th post!
Last edited by Jojatekok (Feb 22 2013 6:53:49 am)
Lobby Chat
Commands
/w [username] [message] -> Whisper
/p [username] -> Creates private chat tab
/g [group name] [password (optional)] -> Creates a group chatroom
/list -> List existing groups and if they are password protected or not
/join [groupname] -> Join to a group chatroom
/hide -> Hides you from the user list (if you say something, you will be automatically unhided)
/unhide -> Unhides you from the user list if you are hiddenThe chat itself
<a href="http://img692.imageshack.us/img692/4949/lobbychat.png" rel="nofollow">http://img692.imageshack.us/img692/4949/lobbychat.png</a>
Click on the image to enlarge it!The 'News' menu
<a href="http://img809.imageshack.us/img809/9283/newsmenu.png" rel="nofollow">http://img809.imageshack.us/img809/9283/newsmenu.png</a>
Click on the image to enlarge it!The lobby chat would only be enabled for people who have their parents' permission for chatting.
Last edited by flamex234 (Feb 22 2013 6:54:43 am)
I agree with the /pm and /announcement commands being added. Those commands woudl really help when making levels, and trying to help certain people without exploiting things to everyone in the level.
I also think that a command such as /viewstats [username] would be a good command. The command would show how many coins that player has, and if he/she has won the level. It could also show if the player has a crown on or not.
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Sorry I've been busy lately
I've already contacted Julian earlier about the "PlayerID" argument added to the IOmessages and luckily he did with the "b" message.
Today I sended him all the commands and ideas (also the ideas not posted on OP). Now lets just wait for a response
...A response yet? Sorry for the impatience.
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Nope, not yet . Probably because it's weekend.
I hope to receive a response tomorrow , but I will post it here immediately when I receive it!
/ignore #playername
/admin #player name (when I mean admin, I mean that they have at least some owner powers)
/tdspeed #amount of time (in seconds) - sets the interval between timed doors
/alledit
/editarea #x¹, x², x³, (so on) coordinates : y¹, y², y³ (so on) coordinates
Small email back, but he has read them and he will look into it !
Thank you very much for collecting the list. We will look into them.
We can't promise you to implement all of them, but I think there are many great ideas, and things that is easy for us to do, but we did not know you needed. So great job!
/MrShoe
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