Do you think I could just leave this part blank and it'd be okay? We're just going to replace the whole thing with a header image anyway, right?
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Pokemon art:
No name yet. Help name it! (the pink thing is a mouth) Normal-Dark
Flazero. Fire-psychic
Antight. Fighting-normal
CAT MASTER! Master of all CAT POKEMON! Psychic (pokemon used: meowth skitty glameow and purrloin)
I'll update the first post whenever i make another one.
Last edited by Lollersnakes (Oct 9 2011 3:14:09 pm)
No name yet. Help name it! (the pink thing is a mouth) Normal-Dark
I'd call it Hsipred
Like most pokemon nowadays, read the name backwards.
Lollersnakes wrote:http://www.iaza.com/work/111009C/iaza19597279674400.gif
No name yet. Help name it! (the pink thing is a mouth) Normal-DarkI'd call it Hsipred
Like most pokemon nowadays, read the name backwards.
1xD1 Nice. But how would you pronounce that?
EDIT: added more
Last edited by Lollersnakes (Oct 9 2011 3:14:47 pm)
GadgetGeek wrote:Lollersnakes wrote:http://www.iaza.com/work/111009C/iaza19597279674400.gif
No name yet. Help name it! (the pink thing is a mouth) Normal-DarkI'd call it Hsipred
Like most pokemon nowadays, read the name backwards.
1xD1 Nice. But how would you pronounce that?
Huh-ship-red
Lollersnakes wrote:GadgetGeek wrote:I'd call it Hsipred
Like most pokemon nowadays, read the name backwards.
1xD1 Nice. But how would you pronounce that?
Huh-ship-red
Well how do you like them? Scale of 1/10 for all 4 please.
3/10 or 2/10. You should follow the shading style of the pokemon monster sprites. Other than that, your design concepts are terrible. :3
1. Draw up a good design before making a sprite. The pokemon creators constantly base their creations off real animals / a good type that could go with their structure, or an inanimate object.
2. What I previously stated before, good shading.
3. Lastly, make sure they are facing a proper direction and a pose that suits them well. We don't want want directly facing our audience or a different one facing to the side. We want it in a position facing the corner like many pokemon sprites.
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3/10 or 2/10. You should follow the shading style of the pokemon monster sprites. Other than that, your design concepts are terrible. :3
1. Draw up a good design before making a sprite. The pokemon creators constantly base their creations off real animals / a good type that could go with their structure, or an inanimate object.
2. What I previously stated before, good shading.
3. Lastly, make sure they are facing a proper direction and a pose that suits them well. We don't want want directly facing our audience or a different one facing to the side. We want it in a position facing the corner like many pokemon sprites.
Thanks for the feedback. I used to be great at this until i stopped making them. Now since i haven't been practicing i suck. Dx
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