Do you think I could just leave this part blank and it'd be okay? We're just going to replace the whole thing with a header image anyway, right?
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Add fewer frames
I stumbled on to this thread, and I noticed the jumping physics are all really weird. As someone who used to do a lot of animation I thought I would help out.
There's no one formula for making a good jump. If you're animating something cartoony your character doesn't have to follow realistic physics, so you can pretty much make up your own jump path.
Here are two examples I made:
The one on the left is kinda like a lot of the ones posted in this thread. The circle goes up and comes abruptly down. The one on the right is what I would consider an at least somewhat decent jump.
One of the most important things with animating physics is having things hang in the air. In real-life physics, at the peak of an object's rise (the very moment before it begins to fall), the object's speed is 0. This applies to even the heaviest of things. This is one realistic aspect of physics that is crucial to show. I usually dedicate at least 3 frames to just having an object hang in the air moving very slightly.
Another thing I included in the animation on the right is the circle stretching as it moves. This takes some experience to get used to, but it gives your objects a bouncy feel. Obviously in EE your smiley doesn't stretch but it's just an animation, you're not trying to be realistic as possible. If you don't do the stretching effect very well don't bother publishing it though, since badly done stretching is really weird looking lol.
Anyway, these are just some techniques to practice if you like animation.
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My first animation using your software. Do you like it?
Description: Crash!
The link with all the smileys doesn't work for me? Anyone else has this problem?
In that case, just use buzzerbee's topic
Thx! Do you know how to do the coin animation?
Yeah, it's all the frames in one.
So just use the first one, as the first frame, then the next one as a second frame, and so one. How ever, you may want to miss out on everytime
Yeah but do you know where the frames for the coins are?
Edit: You gave it so never mind. YOURE AWESOME!!!
Last edited by norber (Mar 15 2013 10:16:29 am)
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