Do you think I could just leave this part blank and it'd be okay? We're just going to replace the whole thing with a header image anyway, right?
You are not logged in.
viking package!!!!!!!!!!! yay, cool!
Offline
that ye
yesterday i get pirate pack and now the viking pack -,-
my sister has 363 energy or something and she have only the pirate not the pack 4 beginners impossible to get all
I can't get on ee now and I like having more posts so ima ask:
Is there a Viking smiley?
alright, sorry if I sound like I'm haeting, but can the BG's be changed SLIGHTLY? some of the pirate BGs/bricks I can't tell what they are until I get the actual package. not saying it sucks, just hard to tell the difference.
also, would be cool if you could set BG bricks to the front, covering people but not things like coins & keys, then you could do better city levels
Last edited by nimbus125 (May 23 2012 2:39:11 pm)
yah, but its hard to jeep up with all the updates even if you are beta like me...i also have no time to get more portals
Explicitly, I accede with you. Perhaps every other Thursday should be a package, and the other Thursdays be bug fixes?
They should add a second axe which points to the left. It's not possible to make good looking viking house without two axes which point at a shield in the middle of them.
They should add a second axe which points to the left. It's not possible to make good looking viking house without two axes which point at a shield in the middle of them.
This please, RPGMaster2000.
I find that smileylist in decompiled game :
I knew there is a DJ Smiley but what is that Red Ninja ? O_o
We already knew about that. But we don't know where it comes from
Offline
Offline
NINJA PACK IS HERE
Exquisite, every detail does not fail to impress. The ladder is a must have!
However, I am not keen on the overabundance of new packages, it is really overwhelming...
Nice package anyways!
However, I am not keen on the overabundance of new packages, it is really overwhelming...
I think all Chris really wants here is variety. He may see blocks as some type of outlet of creativity and flexibility, but in actuality most of the bricks were certainly not needed and never will be.
My opinion remains the same; I always prefer bug-fixes to blocks or other features. Especially the annoyingly common ones.
I'll be updating this post soon and reformatting some things.
Yeah, well, you know that's just like, uh, your opinion, man.
Offline
If an ?Ultra Small World" is made, will it be larger or smaller than the ?Small Worlds"?
y do we even need the ultra small world? the small world is small enough at 25x25 wouldn't you think?
Signature last updated 7 Feb 2020 2:08 AM PST (-8 UTC)
Basically inactive but I'll come in sometimes and yeah who the funk am I kidding I don't visit here anymore. check out my totally legit avi tho I made it when I was like 14
Best of luck to you all in your lives. Thanks for all the good times.
~greg³
Offline
I'm not too impressed. It's just more cosmetic stuff. The rooftops are just re-skinned half-blocks and the ladders are just extra strong gravity dots which Chris says on his blog are "interesting because they let you get to high places". Like gravity dots and arrows didn't already do that?
When are we going to get something that adds new game play possibilities? You know, functional stuff like portals and coin doors.
Last edited by eeplayer17 (Jun 1 2012 10:42:54 am)
I'm not too impressed. It's just more cosmetic stuff. The rooftops are just re-skinned half-blocks and the ladders are just extra strong gravity dots which Chris says on his blog are "interesting because they let you get to high places". Like gravity dots and arrows didn't already do that?
When are we going to get something that adds new game play possibilities? You know, functional stuff like portals and coin doors.
Congratulations. You read my mind.. So well, yeaah. This?
eeplayer17 wrote:The ladders are just extra strong gravity dots which Chris says on his blog are "interesting because they let you get to high places". Like gravity dots and arrows didn't already do that.
*facepalm* They are obviously different that anti-gravity arrows...
The differences are too trivial to call it a different block. They both serve the exact same function, one just looks different and gets it done slower.
Yeah, well, you know that's just like, uh, your opinion, man.
Offline
Whats the new smily on the forum because is taken
1 ninja 1
Last edited by St Cool (Jun 4 2012 2:03:09 am)
Whats the new smily on the forum because is taken
1 ninja 1
It's 1 karate 1
TakoMan02 wrote:I wrote:<snip'd>
The differences are too trivial to call it a different block. They both serve the exact same function, one just looks different and gets it done slower.
1. They are slower.
2. They aren't so slippery.
3. New kinds of minis could be made.
Dude you're not gonna win this argument...Tako wins. 'Nuff said....
Thanks Bobithan for the sig, love it <3 "You will never know how valuable a thing or a person is...until its not with you anymore, then you`ll regret..."
Offline
IMO kirbyfan is right, you can make a lot of new minis and improve on some old ideas with ladders.
You have been warned for spam. Please try to contribute to the topic next time.
I hate tall signatures.
Offline
1. They are slower.
...one just looks different and gets it done slower.
2. They aren't so slippery.
Slow == less speed == less distance
3. New kinds of minis could be made.
I've run some tests, and it turns out: one ladder is approximately equal to five anti-gravity dots. I'm sure you can do some cool things with ladders, but understand you can do them with dots too.
Nothing ground-breaking here. At all.
Yeah, well, you know that's just like, uh, your opinion, man.
Offline
Ladders affect gods, too. You fly over a patch of those in god mode and it'll slow you down, too.
"Sometimes failing a leap of faith is better than inching forward"
- ShinsukeIto
Offline
[ Started around 1732276573.0477 - Generated in 0.184 seconds, 14 queries executed - Memory usage: 1.8 MiB (Peak: 2.06 MiB) ]