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Do you think I could just leave this part blank and it'd be okay? We're just going to replace the whole thing with a header image anyway, right?

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#1 Before February 2015

TrappedTime
Guest

Weakening The Force Of The Arrows

Okay, so technically every blank space counts as a down arrow.

VVVVV VB.BV VBBBV

No you can get out of this trap easily by pressing UP and LEFT/RIGHT.

But if you do the same trap with any OTHER arrow, you can't escape.

^BBB^ ^B.B^ ^^^^^

Either weaken the other 3 arrows, or strengthen the gravity. This could be a good or bad change, depending on how levels are made. Seek into it please.

#2 Before February 2015

Fer22f
Guest

Re: Weakening The Force Of The Arrows

Oh yes! I tested it:
gravityg.png

#3 Before February 2015

Different55
Forum Admin
Joined: 2015-02-07
Posts: 16,575

Re: Weakening The Force Of The Arrows

maybe a down arrow would be in order... one that equals the strength of the other arrows.


"Sometimes failing a leap of faith is better than inching forward"
- ShinsukeIto

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#4 Before February 2015

Fer22f
Guest

Re: Weakening The Force Of The Arrows

Yes... The normal space can make normal gravity.. With a down arrow, can make a more faster and small jumps and traps like that.

#5 Before February 2015

Different55
Forum Admin
Joined: 2015-02-07
Posts: 16,575

Re: Weakening The Force Of The Arrows

But it won't have extreme gravity. Just a slight boost to match the other arrows.


"Sometimes failing a leap of faith is better than inching forward"
- ShinsukeIto

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#6 Before February 2015

Krazyman50
Guest

Re: Weakening The Force Of The Arrows

I did it with sideways, and there was a problam too.

bugqu.png

P.S.: it also proves once again that guests get the ohhh smiley.

#7 Before February 2015

Different55
Forum Admin
Joined: 2015-02-07
Posts: 16,575

Re: Weakening The Force Of The Arrows

Thanks for that, krazy.


"Sometimes failing a leap of faith is better than inching forward"
- ShinsukeIto

Offline

TrappedTime 1423690313271119

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