Do you think I could just leave this part blank and it'd be okay? We're just going to replace the whole thing with a header image anyway, right?
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Idea is that you can place a key and set how long it stays active once you press it. It could be different for all keys for a challenging mini where you have to act fast.
For example: There could be 2 blue keys when you hit the first it stays active for 10 seconds, when you hit the second while the first is still active it could be set to the second keys time IF the timer on it being active is under key 2's active time or it could add on to the current time of it being active.
I'm in love with a dragon <3
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I think that's a bad idea, but of course that's just my opinion.
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Well, the average key goes for 6 seconds. I don't find any use for a longer time. How could you make games harder? It would just take longer to resume the minigame if you fail.
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that's true SmittyW. that would be kind bad, sorry a3person, it would make it kinda bad.
You could make keys active for a shorter time, make the minis harder. Happy now?
I like it, though. I just don't think it should be added to the game. It'd make things too complicated and non-uniform.
I hate tall signatures.
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yeah the shorter time would be kinda cool, but the admins only ad the best idea's and this isn't one of them, sorry.
Key time is 5 seconds and I would really like this for my key machines.
Well it's just me I like things a little bit complicated because I believe it could help with the gameplay so maybe there should be custom time keys in the shop instead of changing how keys work altogether.
I'm in love with a dragon <3
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