Do you think I could just leave this part blank and it'd be okay? We're just going to replace the whole thing with a header image anyway, right?
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You have to have less coins to get through a door EXAMPLE: the door was on 15 you would have to have less than 15 coins to get through. A coindoor the coindoor is on 15 your have to have more than that well you have to have less with this door.
+rep if you think this is a good idea.
Last edited by xGBx-PwNzZ (Jan 12 2012 2:05:31 pm)
Um, I think those are called coin-doors.
Ops i said this wrong;
I mean you have to have less coins to get through a door EXAMPLE: the door was on 15 you would have to have less than 15 coins to get through. A coindoor the coindoor is on 15 your have to have more than that well you have to have less with this door.
Last edited by xGBx-PwNzZ (Jan 12 2012 2:04:43 pm)
Oh, so if I get over the set amount of coins then it's game-over? See, that wouldn't be very fun.
Shift, It deepens on the type of level, For exaple my coindoor level : http://everybodyedits.com/games/PWANznXWlfa0I
I could put one of my blocks (the topic blocks) near the end portal . And theres much more ways you could use it.
It coult be a good idea, but how do you do when you get over the coin amount ?
You can do this by making a coin door brigde of 15 coins. So when you get 15 coins, the bridge disappears and you fall. But you know, it isn't very fun having to start over, except in some well done cases.
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