Do you think I could just leave this part blank and it'd be okay? We're just going to replace the whole thing with a header image anyway, right?
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If placed, all blocks and smileys will move slowly to the black hole slowly, picking up speed. When a block touches the black hole it disappears. If a smiley touches it it will make the smiley appear translucent. if there are two black holes within range of each other, they will slowly close in on each other and when they touch they explode, and all smileys and blocks sucked in will be randomly scattered around the level.
Also there could be resistant blocks that are immune to black holes and it will be useful for creating creative levels. We can also select the range of the black hole.
Sounds trolly I know
i think it would be awsome.
Go krazyman50
Sounds cool. With just a few adjustments, I think it could be implemented.
Pretty nice idea, but I still don't think it should be added :/
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Sounds cool. With just a few adjustments, I think it could be implemented.
Yep. I like the idea too - With just a few adjustments.... xD
I think that this is really a good idea you can make a world like a ship being sucked in a black hole
SquidMan338 wrote:Sounds cool. With just a few adjustments, I think it could be implemented.
Yep. I like the idea too - With just a few adjustments.... xD
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Great Idea! I've already made a black hole with arrows sucking you into a portal, but It doesn't affect blocks.
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