Do you think I could just leave this part blank and it'd be okay? We're just going to replace the whole thing with a header image anyway, right?
You are not logged in.
Mylo, your second one is GREAT! I need to see it in action before making it official, but it looks like a solid 2key 3grouper!
Your first one seems incomplete, like we're missing part of the picture.
ok wait, http://beta.everybodyedits.com/games/PWAIiuILR0a0I here is the level. but i use it often for any pictures.
and updated this 3 grouper
(mylo)
Last edited by Mylo (Sep 7 2011 2:04:14 am)
Offline
Time for a 1 key 3 grouper! I think i can do it... I'll start trying now...
EDIT: Finished!!
Its too big to fit in a screenshot... Its basically the same as the 1 key 2 grouper system, but the loop is done 2 times...
Level: http://beta.everybodyedits.com/games/PWpTenFAeIa0I
EDIT2: It wont work always because you might lag sometimes... So it isent very stable...
Last edited by Processor (Sep 8 2011 11:05:05 am)
I have never thought of programming for reputation and honor. What I have in my heart must come out. That is the reason why I code.
Offline
Processor, that's great. Good thinking.
I'll try to somehow include a pic. Think it could get any smaller, though?
Wait! I create a pic now... 1 sec...
EDIT: Done!
I am too lazy to make it smaller
Last edited by Processor (Sep 9 2011 6:57:20 am)
I have never thought of programming for reputation and honor. What I have in my heart must come out. That is the reason why I code.
Offline
I'm sure i would be amazed with that design if i knew which portal was assigned what (best way to display the settings might be id-destination). If this works then that's probably all that can be done as far as groupers aside from space efficiency. Any other logic mechanisms that can be useful? Maybe work on improving the stair games or utilizing the fact that the client key doors and gates don't switch if you are in an outlined one of the same color...
interesting ideas, but have you thought of any devices other than groupers?
*bump* because its not really old yet and i like the discussion
can someone explain processor's idea? it has several portals and its difficult to figure out where they go when you aren't sure how it works to begin with.
I would follow the link to play it but i cant get into my beta account nor do i want to pay for beta at this point.
Last edited by macks2008 (Sep 23 2011 3:05:47 pm)
Non-exploitable key elevator.
Non-exploitable key elevator. http://i.imgur.com/ZnJzB.jpg
I don't see how it would work. Would you show the portal numbers?
Too Complicated...I'll give link.
EDIT:
Beta: http://beta.http://everybodyedits.com/games/PWKRwN-Cn4a0I
Non-Beta: http://everybodyedits.com/games/PWKRwN-Cn4a0I
Last edited by xputnameherex (Sep 23 2011 10:35:18 pm)
bumpity-BUMP
reason for bumping: because i think its a good topic that frankly deserves a sticky unless the developing staff is going to program blocks that do these things for us (particularly grouping)
if you know minecraft mechanics keys arent hard at all. http://beta.everybodyedits.com/games/PWIhJYUDbva0I btw: idc that its expliotable. meant for the room owner or someone to make a guest in it.
This will never be understandable;
HOW DO YOU GET ANY OF THIS?!
I wouldn't know since I don't have beta and therefore cant use that link. Is there a non-beta equivalent of the same level?
There should be. Try this: everybodyedits.com/games/PWIhJYUDbva0I
Last edited by calculusguy (Oct 14 2011 4:52:00 pm)
if you want a minecraft mechanism i can manage to make a 3x3 door
I made one.
Three grouper three keys.
16X23.
Three grouper three keys.
First Person goes to red key, second person goes to blue key, third person goes to green, and they go back
Last edited by Hammy120 (Oct 16 2011 12:15:05 am)
[ Started around 1739202988.3664 - Generated in 0.063 seconds, 12 queries executed - Memory usage: 1.57 MiB (Peak: 1.76 MiB) ]