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Do you think I could just leave this part blank and it'd be okay? We're just going to replace the whole thing with a header image anyway, right?

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#1 Before February 2015

calculusguy
Guest

Jumpball v1!

32OrtonEdge32dh, from the thread "How To Be Original",   wrote:

...For example, MIHB and MFL made a level called Downpour, where it incorporated the smiley's trail on the minimap into the art.   That was original.   Maybe use the smiley in innovative ways like that.   Maybe have people play ball with the smiley?   Or use blocks somehow for a method other than building?...

End stupid intro.

Jumpball, a place to play ball with a smiley BEING a ball.
Nonbeta: http://everybodyedits.com/games/PWqeyFATIBbEI
Beta: http://beta.everybodyedits.com/games/PWqeyFATIBbEI

*Sigh*, noobs always try to exploit everything these days...Heres a guide on how to use this...

Guide on how to use:

Part 1: Entering.
When you enter, you will see some stuff (lolol).
Go right, there should be a hole labeled in purple*. Go into it.
Afk for 10 seconds.
*The only important color is green, in which you should afk when on green.

Part 2: Starting a game.
You will be at a device that is used for co-ops.
Use the device like a co-op, wait for others to come.
Before other people come, get a guest. This guest will be used for the ball.
As the guest, play the purple mini and go into the portal. The mini is to make sure that noone goes as the ball and exploits the system.
Wait for someone else.

Part 3: Playing a game.
When someone else comes, you will be transported to a station, red or blue, and the game will start*.
When the smiley functioning as a ball comes to your side, get ready.
When the ball is inside the light green area, hit the keys. This will cause the ball to reverse direction.
You will fall, but if you had hit the ball nothing bad will happen.
*As the guest, you might want to move so the real position of the guest syncronizes with the position onscreen.

Part 4: After the game.
If you didnt hit the ball at the right time, both players will fall.
After that, it should be easy.

When your done, repeat!
Hint: Blue coins are bad.

I will update this later. Currently, it might be hard to start a game.

#2 Before February 2015

Muftwin
Guest

Re: Jumpball v1!

i see what you tried to do...the catcgh area is way to small its always over before you know what happened

#3 Before February 2015

calculusguy
Guest

Re: Jumpball v1!

Oops, will fix. How about a width of 4? There, try again.

Last edited by calculusguy (Oct 30 2011 5:40:34 pm)

#4 Before February 2015

calculusguy
Guest

Re: Jumpball v1!

Been 2 days, so bump... Why dont people comment on my ideas and steal them(*glances at noobs*) instead?

#5 Before February 2015

calculusguy
Guest

Re: Jumpball v1!

calculusguy wrote:

Been 2 days, so bump... Why dont people comment on my ideas and steal them(*glances at noobs*) instead?

Why doesnt anyone try to help? (Bump...)

#6 Before February 2015

D-rock2308
Guest

Re: Jumpball v1!

I'd help but I can't wait in there all day

#7 Before February 2015

calculusguy
Guest

Re: Jumpball v1!

Thats why I want more people to try it...

#8 Before February 2015

Muftwin
Guest

Re: Jumpball v1!

the guest still flys p[ast before you have time to react...i like what your trying to do but right now it makes no sense

#9 Before February 2015

calculusguy
Guest

Re: Jumpball v1!

So can anyone help fix it? Like tell me where to put another key, for example. And why doesnt anyone try my other levels like http://eeforumify.com/viewtopic.php?id=16672?

calculusguy 1423767054194378

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