Do you think I could just leave this part blank and it'd be okay? We're just going to replace the whole thing with a header image anyway, right?
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Hazardous Barrage is a new level I'm creating. It was supposed to be a secret, but everybody stalked me and found out about it, so I figured I might as well release it and share updates.
Welcome to Hazardous Barrage! A new bot-level-in-the-making created by BuzzerBee. In this topic, I will post updates of things I've been working on throughout the level and the code.
So, what is Hazardous Barrage? Well, the players will be in an arena filled with dots. From the x and y axis, spikes will shoot randomly across the arena. Whoever touches a spike will die, and then be out. The last person to survive will be the winner!
Screenshot: Coming soon.
Level Link: http://everybodyedits.com/games/PWrLaGUMokbUI
Online/Offline Picture:
Helper(s): Nickolai (Bot idea, help with map), Vyvo (Lots of testing! <3), KingOfTheOzone (Help with teh artz)
UPDATES
red means error, cyan means error fixed, yellow means update, green means big updateMarch
03/07/13 Fixed player minimum.
January
01/13/13 Updated level design with KOTO!
01/12/13 Player minimum isn't working.
01/12/13 Updated in-level system to work better with bot.
01/12/13 Finished death system and win system, hopefully it's fool-proof.
01/12/13 Fixed win system.
01/10/13 Glitchy win system.
01/10/13 Finished outline of bot.
01/10/13 Made forum topic.
01/10/13 Added new in-level system.
December:
12/??/12 Added global admin list.
12/??/12 Started project.//(mm,dd,yy)
This topic, the level, and the bot are all under construction. If you find any errors, whether they be technical, aesthetic, personal, or anything else, please let me know. With that being said, please do not judge the unfinished product, as there is a lot more to come.
All suggestions welcome, all feedback welcome.
Periodic tests of the bot will occur, if you're in the level at that time, you will be allowed to help me test (if we have a way of communicating). You may be kicked if I'm doing something specific and need to be alone.
This level will not be finished soon, I can assure you. I live a very busy life, but I will try to update this as much as possible.
And last but not least, of course, thanks to Nickolai for the bot idea!
Last edited by BuzzerBee (Apr 1 2013 11:59:52 pm)
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looking forward to it;)
hope it will be nice bot.good luck
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Why, thanks! (:
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This sounds good, can't wait for the finished project!
Looking good. I don't know if this is already done with this, but I suggest it getting progressively hard, and having a couple speed/difficulty options for level admins.
Looking good. I don't know if this is already done with this, but I suggest it getting progressively hard, and having a couple speed/difficulty options for level admins.
I think I'm going to add randomized difficulty between rounds, but I can not do progressing difficulty easily as I'm using two connections to speed up block placement, so they would end up out of sync. Thanks for the suggestion, though!
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Yay! My idea is being used! Can't wait to see the finished product. Gonna be a lot of fun working with you Bzr!
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I made a lot of progress today, thanks a lot to Vyvo who helped me tremendously!
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How big will the arena be? Small enough so people can view or large enough that you have lots of ways to dodge? Maybe multiple arenas?
Also, the name isn't very catchy. Alliteration or rhyming are always good ways to go
Look interesting...
Good luck to finish this project!
How big will the arena be? Small enough so people can view or large enough that you have lots of ways to dodge? Maybe multiple arenas?
It will be small in the beta version, and bigger as I progress.
Also, the name isn't very catchy. Alliteration or rhyming are always good ways to go
HB for short will catch on.
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Why am I not on the helpers list?! Put me on for doing absolutely nothing!!!
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PLEASE PLEASE give me a link cos i really want such a cool bot lv
:O
Muffin wrote:How big will the arena be? Small enough so people can view or large enough that you have lots of ways to dodge? Maybe multiple arenas?
It will be small in the beta version, and bigger as I progress.
Muffin wrote:Also, the name isn't very catchy. Alliteration or rhyming are always good ways to go
HB for short will catch on.
omg since when is honeybuckles a bot-assisted account?
Sounds really cool. Looking forward to it.
Reminds me of the portal snake from Floddy's DigBot.
thx for sig bobithan
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PLEASE PLEASE give me a link cos i really want such a cool bot lv
It's a virus, don't do it!
Reminds me of the portal snake from Floddy's DigBot.
It's not gonna work like that.
Last edited by BuzzerBee (Jan 16 2013 7:32:37 am)
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Sound cool. I can't try it due to some troubles, could you make a video showing the gameplay? I'm kinda excited of this project.
Sadly, I'm quitting EE, so this project is cancelled unless the update changes or I get more time.
Last edited by BuzzerBee (Jan 17 2013 12:21:44 am)
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What? I got all excited and everything D:.
Why leave because of updates? The updates didn't affect the making of this level did they? If they didn't then you're basically implying that making this level isn't very fun
thx for sig bobithan
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Okay, sorry about that.
I suppose you can say I'm not quitting EE anymore to continue this project.
I didn't think that people would enjoy playing this level but it seems that some people are genuinely wanting to play, so I shall continue this project.
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How's the making going?????
Or did this die?
This is a very good idea . We need bots like these to keep EE afloat.
I still need to buy more Spikes, Deetz. Also, the bot most likely won't be done until I get out of school.
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*rages on the wall*
That makes me sad.
To everyone wondering: YES, I am still working on this. Spring Break is after tomorrow and I plan on hopefully releasing a BETA version of the level!
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