Do you think I could just leave this part blank and it'd be okay? We're just going to replace the whole thing with a header image anyway, right?
You are not logged in.
Pages: 1
(RNG - Random Number Generator)
No bots, only blocks.
Guess it would need to use some afk account going in circles.
Last edited by KacperNFS (Nov 30 2014 3:55:25 pm)
with a combination of boosts, keys, timedoors, and portals, I'm sure it's possible. What do you need it for? I could try and come up with something for you if you want.
Offline
I think normal random number generators use the time to create a random number. The only thing in EE that is similar to time (because it's always changing) is timed doors and timed gates.
thx for sig bobithan
Offline
with a combination of boosts, keys, timedoors, and portals, I'm sure it's possible. What do you need it for? I could try and come up with something for you if you want.
Racing level, where there are few maps and one is randomly chosen. People start racing to the end, when one gets there he clears the map (key blocks), gets crown and everyone is thrown to lobby where the map gets chosen randomly again.
hope someone can understand cuz englando not main language
Last edited by KacperNFS (Nov 30 2014 5:02:47 pm)
theres no way to create a real random number generator but you can make invisible timing so precise its effectively9 random
in terms of making a mech for random map selection that would be pretty easy but im gonna let master1 do it since he volunteered then i'll probly scrutinize it by telling him u can optimize it by one block here.
Master1 wrote:with a combination of boosts, keys, timedoors, and portals, I'm sure it's possible. What do you need it for? I could try and come up with something for you if you want.
Racing level, where there are few maps and one is randomly chosen. People start racing to the end, when one gets there he clears the map (key blocks), gets crown and everyone is thrown to lobby where the map gets chosen randomly again.
hope someone can understand cuz englando not main language
Lol I remember that at the beggining of this year I started to make races where people who finished touched a key and got a coin. But it accidentaly dissapeared
I use this, is not the best randomizer tho.
I have no idea how to recreate this. What are the IDs.
Last edited by KacperNFS (Dec 1 2014 9:52:03 am)
ZeldaXD wrote:I use this, is not the best randomizer tho.
I have no idea how to recreate this. What are the IDs.
The portal at the end of the boost corridor returns you to the first portal you can see in the image, the ones down the time doors are where you want to lead, in your cause, any number. First hole can be 3, second can be 5 for example.
Offline
Oh I just understood how this works.. lol.. well might be enough for what I want, thanks.
The problem with this is that after someone wins the race, everyone falls and hits spikes. But, because of lag, they will respawn at different times and will end up in different maps.
thx for sig bobithan
Offline
The problem with this is that after someone wins the race, everyone falls and hits spikes. But, because of lag, they will respawn at different times and will end up in different maps.
Well I might aswell use boost arrows or add some delay to it, so the generator start working just few seconds after the x guy finished the race.
A problem with Zelda's design is that it almost always drops me into second hole. Not sure if I did something wrong (With down-boost arrows it's the same).
That's how I tried to make it, but it still "prioritizes" the second hole.
Last edited by KacperNFS (Dec 1 2014 12:25:44 pm)
You need the down boosts. That way, the player will fall into the hole beneath them the moment it opens. If you don't have them, the player might not fall and it's possible that they skip to the next hole, and maybe even allowing them to choose which hole to go to.
thx for sig bobithan
Offline
You might have not got it, but the point is that in the loop there's an afk account, not the players. And that account will randomize the map.. not sure how yet but it will lol.
Well you can do that with keys. It may seem like you can only do 3 maps if you're using keys, but you can do more if you're creative.
thx for sig bobithan
Offline
Well you can do that with keys. It may seem like you can only do 3 maps if you're using keys, but you can do more if you're creative.
I'll try to make preview of the thing tomorrow.
Pages: 1
[ Started around 1738963193.0867 - Generated in 0.060 seconds, 12 queries executed - Memory usage: 1.57 MiB (Peak: 1.75 MiB) ]