Do you think I could just leave this part blank and it'd be okay? We're just going to replace the whole thing with a header image anyway, right?
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Hello there,
I completly abandoned my intended map design with hot grills and started something I always wanted to do.
An epic adventure inspired by several Metroidvania games.
Rats in the Wall is a project name only and does not reflect the final state of the map.
So far I have a few rooms ready to play which involve easy minigames, jumping passages, some spikes and firepits.
Also a few switches and coins to collect.
I intend to make the gamer backtrack quite alot, forcing _you_ to focus on exploring instead of beating ultra hard minigames which I dislike - and these kind of minis do not fit onto this map.
Important: There are hidden passages and they are required - but they can be seen if you open your eyes a bit.
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I was afk in there for like 5 hours and saw everything :3
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Update: the second playzone is done mostly and ready to be tested.
So far you adventure through the blue zone, collect everything you can and will find there, proceed to the red zone and collect even more. Afterwards you backtrack to the blue zone to pick up the remaining coins ..and enter the Hell Zone which is under construction and not playable yet.
Please submit all feedback to this thread Thanks.
Thanks Addi for the nice art and Aoitenshi for playtesting and helping out here and there.
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I tested this world. But it was too hard minigames.
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