Do you think I could just leave this part blank and it'd be okay? We're just going to replace the whole thing with a header image anyway, right?
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Mini Golf Adventure
WARNING: CHALLENGING
It's finally done! In this level, you must play through 18 challenging holes of Everybody Edits mini golf. Basically, it's 18 original minigames that utilize gravity arrows. These aren't just easy box minis, though. Some will require thinking; some will require sharp reflexes. Once you've bested all 18 holes, you'll have access to the crown and the bonus hole. The bonus hole stands aside from the rest of the holes, because it involves more jumping than the other holes. Along the way, you'll be able to show off how many coins you have by reaching different flavors of ice cream. All minis and art (aside from my "SD24" logo) were completely made from scratch by me. Also, I'm aware that the perspectives are off. For instance, the cliff hole, and the ring of fire hole, and the windmill are all from the perspective of someone on the ground, while the rest of the holes are at a bird's eye view. Each hole is to be looked at individually, rather than looking at the entire map as one big mini golf course. Thanks everyone for playing! Please post your feedback!
Thanks to:
Takoman02,
Bee,
EENinja,
Nou,
FuzzySocks,
Mega Lamb,
Deadlord,
and EDJ,
for providing helpful support and feedback.
Special thanks to:
D-rock2308, for helping me think of hole ideas,
Bobithan, for coming up with the ice cream shop idea,
and Chimi, for making my "SD24" logo.
Last edited by Supadorf24 (Apr 24 2011 6:40:40 pm)
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Why thank you!
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Nice world +rep to you too
I hate the 13 part. >:I But nice level.
Aww you finished while I'm on vacation!
yes, it's challenging, but I should put coindoors so you have to play the holes in order
I used to have coin doors, but I didn't want players to get stuck and ragequit, so I ended up letting players play each hole in whatever order they wanted to.
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oh, but i mean coinddoors at the entrance of the holes
Could only get this ice cream before I got lazy and quit.
It looks like your coin picture is shaded upside down. If you look at the coin counter, you see that the lighter side is the top.
Also, I find the on the windmill one( hole 7), you can just charge the thing from a distance and beat it.
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oh, but i mean coinddoors at the entrance of the holes
So did I. I didn't want to force players to play each hole in a certain order.
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Got around to playing it. Hole 18 looks way easier then it should be (right now I don't have energy to play through it all), but all the other ones look good and you could maybe add a bonus hole with like, hmm, make it a hill where you can go down two holes (like the holes lead down to another part) and finally too the final hole which finishes it and get a coin. Make sure one of the holes where you go down from the hill is harder than another to get to t he final hole, but the same one is easier to get to on the top of the hill.
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