Do you think I could just leave this part blank and it'd be okay? We're just going to replace the whole thing with a header image anyway, right?
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OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO
http://everybodyedits.com/games/PWAABtqUeLa0I
http://beta.everybodyedits.com/games/PWAABtqUeLa0I
OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO
After some "small" experiments I came up with this easy to ~create~and~use~ format for small bosses. You have the three main parts all cleverly input into the room:
1) Main game area
2) Coin system
3) Code room
(1) Main Game Area (1)
This takes up less than half of the map, but it's still enough room to make sufficient and even challenging challenges (redundancy).
(2) Coin System (2)
[Like a boss!] Now compact and smaller than ever, this coin system takes up so less room it's good for any size map. **Still working to make it smaller**
(3) Code Room (3)
This takes up the rest of the map. You can put up to 10 digits of codeyness (like I did). Just so n00bs don't guess the code in 1 try *_* .
[=]-----[=]
Now you're asking yourself, "why did he explain all three parts? We already know what they are >_> " And I'll respond by saying I don't give a flying pigs ****
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This isn't just for showcase, I actually will be bossing like a boss in the room. I like to be versatile with what I do and change it up almost every challenge. So be prepared, DANIEL1234 and any other true EE pros...(*cough*myself*cough*)
I'm trapped.
Pun much?
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Yeah, I can't really check it out because you spawn trapped.
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Okay then...
I'll fix that now ;P
FUN FACT!
All the numbers in the code add up to 49, which is the square of 7!
Last edited by TrappedTime (Aug 1 2011 12:06:12 am)
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