Do you think I could just leave this part blank and it'd be okay? We're just going to replace the whole thing with a header image anyway, right?
You are not logged in.
yes there is a new HQ crew level!!
can you collect all the coins?
BETA = http://beta.everybodyedits.com/games/PWK4tAsoTNa0I
NON BETA = http://everybodyedits.com/games/PWK4tAsoTNa0I
gp try it today
bye
theredtigers
EE name : isaachall
Errr, I don't know why you had to make a coin door minigame in the first part. That was not nessecary.
Did you even test the minis?
Also I think the art could be a little better then that.
Don't give me a -rep on this post, because I am only trying to give you advice, and you kicked me out because you think that was a insult...
Grand Rating: 4/10
Last edited by Garfield2436 (Jul 2 2011 11:25:56 am)
dude if you don't like are levels why don't just stop playing are levels
and that you say that we didn't test thim is just because you can't beat thim!!
Let me explain what testing means. It doesn't mean you managed to beat it once or even a few times; what it really means is you took the time to make sure the mini could be learned and is not too obscure for the players to figure out. The problem with the first mini (which I beat) is how it's very obscure, and that means 90% or more of the players will not figure it out and quit your map.
Since you have taken the attitude of if you don't like your maps don't play them, and since you don't like to listen to criticism, I imagine very few players will be looking forward to future maps from your crew.
If your goal is to alienate yourselves from EE, continue down this path. If you want people to play your maps and have fun, you need to reconsider your attitudes and how you test and construct minis.
Let me explain what testing means. It doesn't mean you managed to beat it once or even a few times; what it really means is you took the time to make sure the mini could be learned and is not too obscure for the players to figure out. The problem with the first mini (which I beat) is how it's very obscure, and that means 90% or more of the players will not figure it out and quit your map.
Since you have taken the attitude of if you don't like your maps don't play them, and since you don't like to listen to criticism, I imagine very few players will be looking forward to future maps from your crew.
If your goal is to alienate yourselves from EE, continue down this path. If you want people to play your maps and have fun, you need to reconsider your attitudes and how you test and construct minis.
Let me explain what a review is. It doesn't mean you go on a rant about why you couldn't pass all the minis, or even explain what the problem is without an image to even HELP US FIX THE PROBLEM.
Since you have taken the attitude of I will post something that has nothing to do with helping fix these problems, and since you don't like making good reviews, I imagine that many crews will not accept your reviews in the future or in the present.
If your goal is to make all the crews angry with you, then continue down this path. If you want crews to be happy with your reviews, then start making GOOD reviews by not spamming your semi-Off-Topic rants and you need to reconsider your attitude within your "reviews" to these crews.
Let me explain what a review is. It doesn't mean you go on a rant about why you couldn't pass all the minis, or even explain what the problem is without an image to even HELP US FIX THE PROBLEM.
Since you have taken the attitude of I will post something that has nothing to do with helping fix these problems, and since you don't like making good reviews, I imagine that many crews will not accept your reviews in the future or in the present.
If your goal is to make all the crews angry with you, then continue down this path. If you want crews to be happy with your reviews, then start making GOOD reviews by not spamming your semi-Off-Topic rants and you need to reconsider your attitude within your "reviews" to these crews.
I did explain the problem, I said the first mini is obscure. My apologies for not taking the time to take a screenshot when I thought it would be obvious when I referred to the first mini, as in the very first coin to collect.
Many other crews have at least listened to or even accepted my criticisms, so this point is unsubstantiated. In fact, only your crew is angry with me, and all I did was provide honest criticism that others have echoed.
Since I am apparently completely wrong, and your map isn't in need of more testing and the first mini is perfectly fine, please disregard my previous comments and continue to make your minis in whatever way you wish, but be prepared for other players to make complaints and criticisms in the future.
Kuech wrote:Let me explain what a review is. It doesn't mean you go on a rant about why you couldn't pass all the minis, or even explain what the problem is without an image to even HELP US FIX THE PROBLEM.
Since you have taken the attitude of I will post something that has nothing to do with helping fix these problems, and since you don't like making good reviews, I imagine that many crews will not accept your reviews in the future or in the present.
If your goal is to make all the crews angry with you, then continue down this path. If you want crews to be happy with your reviews, then start making GOOD reviews by not spamming your semi-Off-Topic rants and you need to reconsider your attitude within your "reviews" to these crews.
I did explain the problem, I said the first mini is obscure. My apologies for not taking the time to take a screenshot when I thought it would be obvious when I referred to the first mini, as in the very first coin to collect.
Many other crews have at least listened to or even accepted my criticisms, so this point is unsubstantiated. In fact, only your crew is angry with me, and all I did was provide honest criticism that others have echoed.
Since I am apparently completely wrong, and your map isn't in need of more testing and the first mini is perfectly fine, please disregard my previous comments and continue to make your minis in whatever way you wish, but be prepared for other players to make complaints and criticisms in the future.
Please refer to this part of my post on the Purple Thunder Topic:
I know I posted this somewhere, but if you must know, I DO NOT MAKE MINIS the reason is, well, I suck at making them... and no one has ever taught me how to make "proper" minis and I don't think any one ever will... plus, I didn't make this map... ok well, some parts... but not a lot. no minis what so ever.
If you want to hear something positive...
WOW! Your map is amazing, and the minis are fun and easy!
However, that response is a lie.
The truth is, the 1st mini, as voiced via mustang, is ok, but it took ages to figure out, and most weak minded players will ragequit there.
The key for making a popular and fun map, is not to make the route too hard to decipher,
And not to start off with a relatively hard mini compared to the rest of the map.
On another note, What is the point in the coindoor coins at the top. They are a huge time waster, and very boredom quittable.
I reccommend that your crew has a huge think about creating your next map(s), The key to having a popular map, is to have easy, with difficulty rising throughout the map, whilst being original. Most original ideas, that have flow, usually has a fun element with it.
But please take mustang's advice, he speaks the truth.
Overall rating of map 3.5/10
Offline
^ Yes I understand, so if you wish you can forward my comments and the ones from other people as well to the crew members who make the minis, and if you don't want to that's fine as well.
If you want to hear something positive...
WOW! Your map is amazing, and the minis are fun and easy!
However, that response is a lie.
The truth is, the 1st mini, as voiced via mustang, is ok, but it took ages to figure out, and most weak minded players will ragequit there.
The key for making a popular and fun map, is not to make the route too hard to decipher,
And not to start off with a relatively hard mini compared to the rest of the map.On another note, What is the point in the coindoor coins at the top. They are a huge time waster, and very boredom quittable.
I reccommend that your crew has a huge think about creating your next map(s), The key to having a popular map, is to have easy, with difficulty rising throughout the map, whilst being original. Most original ideas, that have flow, usually has a fun element with it.
But please take mustang's advice, he speaks the truth.
Overall rating of map 3.5/10
I think the coindoor coins are a good thing, I hear people want to achieve magic
Doctor_downes wrote:If you want to hear something positive...
WOW! Your map is amazing, and the minis are fun and easy!
However, that response is a lie.
The truth is, the 1st mini, as voiced via mustang, is ok, but it took ages to figure out, and most weak minded players will ragequit there.
The key for making a popular and fun map, is not to make the route too hard to decipher,
And not to start off with a relatively hard mini compared to the rest of the map.On another note, What is the point in the coindoor coins at the top. They are a huge time waster, and very boredom quittable.
I reccommend that your crew has a huge think about creating your next map(s), The key to having a popular map, is to have easy, with difficulty rising throughout the map, whilst being original. Most original ideas, that have flow, usually has a fun element with it.
But please take mustang's advice, he speaks the truth.
Overall rating of map 3.5/10
I think the coindoor coins are a good thing, I hear people want to achieve magic
With that being true, it still sucks. Try to turn that space into a fun mini. It is a waste of time, and BORING.
I hope you learn after these critiques here.
Offline
i dont like easy minigames, the minis are for wasting your time and the coins are the main part, this is a populairity map not to hear our minis are hard. we know they are hard we got other lvls with easier minigames because that map is mostly minigames based thats the whole point.
dude if you don't like are levels why don't just stop playing are levels
and that you say that we didn't test thim is just because you can't beat thim!!
There easy and you dude if you cant take critism dont post your world on the forum, and yes the coin mini at the beggining was so pointless that when i saw it i quit straight away.
We have passed 1000 plays! 1077 plays and counting! We still would like to hear from all of you who played it! Tell us what you think!
Ill tell you what i think i hate it! the coin mini at the beggining is so pointless, and if you say that it increases magic then i dont care because id much rather play an enjoyable level wich this isnt.
Last edited by MRBOOGAWESOME (Jul 9 2011 9:08:41 am)
ok.... so what about the other minis?
Last edited by Kuech (Jul 9 2011 9:16:31 am)
I like the other minis but if you want me to give my opinion get rid of the coin thing at the beggining and fill it with good minis like the others.
Last edited by MRBOOGAWESOME (Jul 9 2011 9:22:20 am)
ok, but one thing, if we get rid of the coins, it wouldn't match the level's title: IcyCoin
Thanks for your opinion. It was much appreciated.
Hmm you could change the name... lol
or just put 1 coin in every mini and its still got coins in it.
Last edited by MRBOOGAWESOME (Jul 9 2011 9:28:49 am)
yeah that's true!
we honestly choosed for this, we wanted a good lvl for magic coins and for the people that dont like it or get borring (like you are saying) can play the minigames.
I would like to say thanks to everyone who Played HQ Crew IcyCoin! We (The HQ Crew) have reached our goal of a map with 2000+ plays! Again, on behalf of HQ Crew I would like to say Thank You to all of you!
Even if people want magic, they'll have to get the coin while MOVING. Example of this is in EX Crew Shift.
So your coin door minis won't work at all. Please erase all those coin door minis and do something else. It is completely pointless.
Also, I don't believe you guys deserve the 2000+ reps.
And don't -rep me down this post, it's my opinion.
Last edited by Garfield2436 (Jul 17 2011 6:28:40 pm)
ok, but one thing, if we get rid of the coins, it wouldn't match the level's title: IcyCoin
Thanks for your opinion.
It was much appreciated.
Sorry, this post is a little unrelated to the main post, but the title is supposed to match the level, not the level matching the title.
I am going to play the level now, be prepared...
*Limited Time Offer!* ok well, maybe not
WE ARE OPENING HQ CREW ICYCOIN TODAY!
Yes! That's right! TODAY! So come on down and play!
BETA = http://beta.everybodyedits.com/games/PWK4tAsoTNa0I
NON BETA = http://everybodyedits.com/games/PWK4tAsoTNa0I
[ Started around 1739308365.5951 - Generated in 0.121 seconds, 12 queries executed - Memory usage: 1.7 MiB (Peak: 1.94 MiB) ]