Do you think I could just leave this part blank and it'd be okay? We're just going to replace the whole thing with a header image anyway, right?
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Made this level especially for the halloween contest. The world, as the title suggests, revolves around colourblind theme where there are no colours, shades or decorations. Heck, I didn't even use a single halloween package item. It's pretty short if you're good, with only 6 compulsary minigames. The blue minigames (up in the roofs and crosses) are extensions for people who wish to maximise their time being Colourblind.
Beta: http://beta.everybodyedits.com/games/PWnYa9dRtfa0I
Non-Beta: http://everybodyedits.com/games/PWnYa9dRtfa0I
Its difficulty would be between medium and hard, so I must warn you that if you happen to rage quit easily, you'll rage quit as soon as you enter the Colourblind house. Once you enter, the 1st, 3rd and 5th minigames are easier than the rest as a purpose of regeneration & warm-up for the harder minigames: 2nd, 4th and 6th.
After you get all the coins, try to find a way into the moon. Don't bother going to the portal near the spawn as you won't be able to reach it, regardless of how many coins you have.
Heres some neat features of this level. May contain spoilers.
-Notice how theres 6 gold coins and 13 blue coins.
-Not one single item from the halloween package is used in order to make this halloween themed level.
-If you stand on the two golden blocks in the big bat near the moon, you'll see the blind in Colourblind is crossed out (or atleast, partially). I know this can happen during other places, but this is the official spot for it to be blocked out.
-The diamond at start turns people into diamond smileys, which have no colours and only uses shades. This perfectly fits in with the theme, aswell as the ghost smiley does.
Have fun.
-MN.
Last edited by MaybeNot (Oct 28 2011 10:30:08 pm)
Piece of cake. But still I was going to make a level like this too but ghost, but I was bored. Cool level by the way.
Tyvm. You're one of a very small group of people that thought it was easy.
If you could rate this from a scale of 1 - 10, what would you rate it?
-MN.
Last edited by MaybeNot (Oct 29 2011 2:36:17 am)
I would like, if I may, to show you le magic trikz:
but dont worry, you are not alone with this problem
Yeah, i did get the picture from that. :3
I don't see any problem from mimicking a picture into a level. At least you put time and effort into it to build it as it is.
I don't see any problem from mimicking a picture into a level. At least you put time and effort into it to build it as it is.
Thanks. I didn't use any sort of bot or animator, I had to build it from scratch which took around 5 hours. Then I had to test the minigames alot, which took quite awhile.
Your 'Alcatraz' is looking great Shy Guy. I don't mind the minis, they're fine, but the art is incredible. GL in the contest.
-MN.
How to begin...
Art
Overall: 2/10
Breakdown:
Originality: 1/5
Coloring: 1/3
Shading: 0/2
Your pretty much just copied a picture and put your name on it. Plus there's little variety or originality. I'll give you points for effort, but other than that the whole thing's just pretty much copied. I mean you mine as well have just animated it, it would've looked the same.
Minigames
Overall: 5/10
Breakdown:
Originality: 2/5
Difficulty: 1/2
Fun Factor: 2/3
Not sure who your "Small group of people" were but those mini games were very easy. Plus the map was very linear which made it boring. It mine as well have been box minis. I didn't really see the challenge or originality. Plus the mini games don't blend well with the art. It's just like copied art, then easy mini games.
Overall Score: 3.5/10
It was a decent attempt but what I think lacked most was originality. None of the art was yours at all, I mean all you did was copy it. The mini games were all right but not overly difficult.
Tips
- Next time don't copy the art
- Make the minis go with the flow, don't make them feel forced
- Have more of a variety next time. Just one color is pretty boring
Last edited by Calicara (Oct 29 2011 4:56:05 pm)
Art
Overall: 2/10
Breakdown:
Originality: 1/5
Coloring: 1/3
Shading: 0/2Your pretty much just copied a picture and put your name on it. Plus there's little variety or originality. I'll give you points for effort, but other than that the whole thing's just pretty much copied. I mean you mine as well have just animated it, it would've looked the same.
You shouldn't of rated me on colouring & shading as this level was meant to be a colourless level, thus the name. There was no shading to prevent complicated eye sores that leave the players wondering what the image is about. Yes, I may have copied it but i had to adjusted it so it had to fit gameplay. Making it from scratch was the hard bit. I had to start all over because I'd forgot to take into account how i'm not making the house out of blocks, but rather whats outside the house, and the whole scale was ruined.
One more thing, everyone has to get inspiration, to start off with something. Its not like you dont have any pictures or images or anything in your mind from someone or something else, and can build something completely new and different not related in the tiniest bit possible to something else.
Minigames
Overall: 5/10
Breakdown:
Originality: 2/5
Difficulty: 1/2
Fun Factor: 2/3Not sure who your "Small group of people" were but those mini games were very easy. Plus the map was very linear which made it boring. It mine as well have been box minis. I didn't really see the challenge or originality. Plus the mini games don't blend well with the art. It's just like copied art, then easy mini games.
Alot of the original minigames had been taken by other people, plus the art isn't really well suited for the minigames. Making the minigames was pretty damn hard, and most of the times i'd had scrapped the minigame 30 minutes after and had to restart. The only space to make the minigames was in a huge house that isn't seperated with any walls or anything, so I had to make them all 'connect' in some way. If you want to see minigames I usually make, you should come check out my 'Climb the Lighthouse' level which is partially finished.
I only wrote 'small group of people' as I had released the level to the public and most of the people (or kids for a fact) rage quitted on the first minigame in the house. I would've made the minis more challenging if I could, but considering Chris's friends as the judges I had to adjust them so atleast it could earn me marks on challenge and fun factor.
I don't see anyway how the map was linear. First, you start off at the tree, work your way down the small path under the house, get into the tree,, get into front section of the house, go beneath the huge window, go up into the tallest section of the house, go down into the balcony, go back up into the small tower near the moon.
Overall Score: 3.5/10
It was a decent attempt but what I think lacked most was originality. None of the art was yours at all, I mean all you did was copy it. The mini games were all right but not overly difficult.
Tips
- Next time don't copy the art
- Make the minis go with the flow, don't make them feel forced
- Have more of a variety next time. Just one color is pretty boring
The colourblind theme is original, even though it was 'copied'. No other player dared to go on that theme, all they think about now is colours. If the minigames were overly difficult on your terms, it'd be impossible for 95% of the average EE community as all they do now is stairs, bosses or boxed minigames.
Have you seen other peoples drafts? Alot of them got inspiration, and sometimes alot like me, for their art.
I don't see how my minis was forced.
I don't even think you read the title. There werent supposed to be any colours.
Atleast you put in constructive crit.
-MN.
What I mean to say is not that it is a bad level. No doubt it may be the first of it's kind. But here is the difference.
A good player can copy what he sees.
A great player can improve what he sees.
I don't mind that fact so much it was copied, more over the fact that it looks exactly like the original drawing. Because don't get me wrong I'm sure a lot of us use references, but copying the whole picture drains the originality out of it. I'm sure you could have improved on the original picture, but you didn't. I can't tell your capable of more because you haven't shown me you are. It's a good attempt, but it would be 10x better if you made it your own. If you put your own special twist to it.
As for the minigames (what do I know) I'm not a big minis person. I'm just not a big linear map fan. I enjoy adventure over a straight play through adventure. That's why I don't tend to make, or play, house levels. It always ends up turning into something like box minis, just in a more artful way.
Sorry if I was a bit harsh before I just wanted to stress my concern on the lack of originality. Though since you showed me you are capable of starting and finishing something I've no doubt your future levels will develop into something beautiful.
~Failgirl101
Last edited by Calicara (Oct 29 2011 9:32:58 pm)
You shouldn't of rated me on colouring & shading as this level was meant to be a colourless level, thus the name...
The colourblind theme is original, even though it was 'copied'. No other player dared to go on that theme, all they think about now is colours.
First off, the colorless theme is not that original, i had started one (as well as others) but never got around to finishing it. Also, it is possible to shade it, if you want proof, i can show you the level i started awhile ago.
Offline
How to begin...
Art
Overall: 2/10
Breakdown:
Originality: 1/5
Coloring: 1/3
Shading: 0/2Your pretty much just copied a picture and put your name on it. Plus there's little variety or originality. I'll give you points for effort, but other than that the whole thing's just pretty much copied. I mean you mine as well have just animated it, it would've looked the same.
Minigames
Overall: 5/10
Breakdown:
Originality: 2/5
Difficulty: 1/2
Fun Factor: 2/3Not sure who your "Small group of people" were but those mini games were very easy. Plus the map was very linear which made it boring. It mine as well have been box minis. I didn't really see the challenge or originality. Plus the mini games don't blend well with the art. It's just like copied art, then easy mini games.
Overall Score: 3.5/10
It was a decent attempt but what I think lacked most was originality. None of the art was yours at all, I mean all you did was copy it. The mini games were all right but not overly difficult.
Tips
- Next time don't copy the art
- Make the minis go with the flow, don't make them feel forced
- Have more of a variety next time. Just one color is pretty boring
Most of your ratings are based on opinion. You can't mark the level down because the minigames aren't hard. Not every level has to have hard minis.
The tips are all your opinions, they aren't guidelines on how to make the level better.
So you don't like that he copied a picture, so what?
Some people like how there is only one colour, that's the point of the map, that's why it's called colour blind...
"The map is very linear which made it boring" is also opinion. I for one dislike non-linear maps; they aren't as fun as linear ones for me.
Last edited by Greenzoid2 (Oct 29 2011 10:08:10 pm)
MaybeNot wrote:You shouldn't of rated me on colouring & shading as this level was meant to be a colourless level, thus the name...
The colourblind theme is original, even though it was 'copied'. No other player dared to go on that theme, all they think about now is colours.First off, the colorless theme is not that original, i had started one (as well as others) but never got around to finishing it. Also, it is possible to shade it, if you want proof, i can show you the level i started awhile ago.
Can I see some proof please? Shading is not possible when I have a huge sky to shade. Plus, I like the design of only two shades; pure black and white, as they give a feel of insanity. Shading makes things look real, and I don't want that. I want the players to feel they're in a completely imaginary, insane world. A world where they can't see colours, or shade. A world where there is no such thing as red, blue etc.
@Failgirl101,
I can prove to you that I can make a whole new concept, not copied off anything by myself. Infact, the concept I was making was cleared as I had no worlds left and I wanted to enter the halloween competition.
The new concept would take the whole world, meaning that there won't be many different minigames, there'll be one huge 'minigame' (I don't even think it'll be called a minigame anymore). It won't be focusing much on art, but i'll try my best for art on that one.
Just wait until I have enough energy to buy another world, a massive one.
To give you a hint, it involves a high use of gravity. Alot of it.
Thanks for your constructive crrit' again Failgirl101.
-MN.
Last edited by MaybeNot (Oct 30 2011 2:07:50 am)
Colorblind people can still see shades, thats why colorblind people are allowed to drive, because they can tell the different shades from each other on a traffic light. I'll find a pic to my incomplete level (It was stated around july)
http://eeforumify.com/viewtopic.php?id=14813
the minimap has been updated since. I still do plan on finishing it at some point, so maybe you'll get to see it then.
Last edited by KingOfTheOzone (Oct 30 2011 9:10:25 am)
Offline
Colorblind people can still see shades, thats why colorblind people are allowed to drive, because they can tell the different shades from each other on a traffic light. I'll find a pic to my incomplete level (It was stated around july)
http://eeforumify.com/viewtopic.php?id=14813
the minimap has been updated since. I still do plan on finishing it at some point, so maybe you'll get to see it then.
I know that colourblind people can see shades. Since when did I mention that they didn't?
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