Do you think I could just leave this part blank and it'd be okay? We're just going to replace the whole thing with a header image anyway, right?
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Yes, after over a year and a half, the third EX PRO map has finally arrived!
http://everybodyedits.com/games/PWrAEJNqJja0I
http://beta.everybodyedits.com/games/PWrAEJNqJja0I
Currently there is room for 7 or 8 winners, but we may expand the list if need be.
Good luck!
Art made by RAVATROLL
Room list:
1: MIHB
2: MIHB
3: MIHB
4: MIHB using a MUSTANG concept
5: NOU
6: MIHB
7: MFL and MUSTANG
8: MIHB
9: MUSTANG
10: NOU
11: MUSTANG and MIHB (with maybe a concept partially stolen from NOU?)
12: NOU and MIHB
13: MUSTANG
14: NOU
15: MIHB
16: MUSTANG and MIHB
Since a lot of people have been confused by room 7, here is a short guide written by NOU:
Forgotten Veil, lvl 7:
First jump: Right+ up
When falling, hold up + left to get to
BLUE PORTAL:
Tap: Down+right
Hold UP to fall into the arrow stream to
PURPLE PORTAL:
When you're in the arrow stream, hold DOWN+RIGHT
When you come out the portal, hold UP+right instead of down.
Last edited by MIHB (Apr 14 2012 10:31:44 pm)
Wow, looks good, but I can't come in.
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Prolly gonna be hundreds of posts, so I should get this in fast: This looks epic! EPIC!! Btw, how long did it take to make this?
deetz, FAIL. It's in the first sentence.
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Well.. I finished room two and then I got lag kicked or something.. Don't seem to be able to join back in again. It looks nice, looks a little like Ravatroll's levels.
People, Ravatroll is in EX crew, and helped make the map. He probably made most of the art.
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Indeed Rava did 99.9% of the art.
Some of these levels we made are like a year old but we never got to use them or finish the map. We have quite a few more levels but we didn't put those in. Maybe we'll put them in a separate map for you to play later.
The amount of time testing stuff...is a lot. Let's keep it at that
No u.
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I'm stuck on the 4th mini where you build up speed to launch.
Last edited by Arceus64 (Apr 15 2012 3:07:06 pm)
Indeed, this map has been in production for about a year and a half, which was when the first mini was made.
Hey it doesn't work for me .
As soon as I enter the world it goes to lobby.
EDIT: Oh wait that's because it's full so I'm too late .
EDIT2: Maybe I can go in because it's doing that with worlds that aren't full.
Last edited by skullz16 (Apr 14 2012 12:30:33 pm)
thx for sig bobithan
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I love Rava's art!
But the minis are blooming hard...
Last edited by zakleo (Apr 14 2012 12:28:07 pm)
Hey it doesn't work for me .
As soon as I enter the world it goes to lobby.
EDIT: Oh wait that's because it's full so I'm too late .
That's because too many people are on it
aka towwl
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EDIT: Oh wait that's because it's full so I'm too late .
Just keep trying, people enter and exit regularly. Its hard so lots of people ragequit.
There are 43 people now there used to be 50 hopefully it will work.
EDIT: Player count is rising it's nearly 50 again :/
Last edited by skullz16 (Apr 14 2012 12:39:31 pm)
thx for sig bobithan
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Innovative minis as far as I've gotten. Will retry later due to onset of seizure symptoms.
It's out,I'll probably play later.The maps looks pretty good,especially the art.Can't wait to play.
I'm glad people like the art.
The main idea was "Something lushy", and I wanted to make ruins, so we came up with the "forgotten lushy ruins". The main difficulty was to find a good architectural style. Here is a sample of the architecture tests :
Inspiration came from several things, but mostly from WoW :
http://farm5.staticflickr.com/4089/4949 … 6d7a_z.jpg
http://www.scrollsoflore.com/gallery/al … rt/047.jpg
http://www.scrollsoflore.com/gallery/al … rt/073.jpg
http://image.blizzgame.ru/assets/Galler … mmy-Lo.jpg
http://www.scrollsoflore.com/gallery/al … rt/045.jpg
Adapting the minis to the architecture and art was easier than I thought, and I really like the final look of the level.
I hope you'll enjoy this level.
( Oh, and I didn't pass the first mini. )
EDIT : Art progression :
Last edited by RavaTroll (Apr 14 2012 2:20:13 pm)
Trolls be in da place, mon !
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this is really cool Keep it up guys!
I are back.
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Room 13, the furthest I can get so far. Me, Daniel, Spiderman, EEDD, and Zacoist are all raging hard on it right now...
I'll update this pic if I manage to get any further.
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Damn,this is a hard level then....
deetz, FAIL. It's in the first sentence.
That's from the last posted map. It didn't say specifically when this was started. Now I know from MIHB's post. Thanks, MIHB!
Yeah yeah, art is good, the minis are perfect. You don't need feedback. You're EX Crew.
But 7th needs some major fixes. For me it looks like a luck-portal-abuse setup, but it's at least challenging.
Yeah yeah, art is good, the minis are perfect. You don't need feedback. You're EX Crew.
But 7th needs some major fixes. For me it looks like a luck-portal-abuse setup, but it's at least challenging.
We may have misjudged the difficulty. However, it doesn't need fixes per se; it is consistently beatable using the same methods, nothing lucky about it.
Grr mini #7 is really annoying. You should definitely CHANGE IT
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If they change that easy room, then 13 needs changing.
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