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#1426 Before February 2015

Garfield2436
Guest

Re: KOcrew History and Level Library

Master1 wrote:
tak4n wrote:

Master1: Best of 2012 isn't quite finished yet, mainly the part I was working on. Unless you decided to finish it yourself. Squeezing the minis is very frustrating, The first blue coin part is not tested. It's just annoying to get everything done in one day.

Yeah uhh ermm... I got lazy again.

You're always lazy.
Get up.
Stretch.
Do some exercises.
Or you can sit there all day and quote this comment by typing and exercising your fingers.

#1427 Before February 2015

Master1
Member
From: Crait
Joined: 2015-02-15
Posts: 4,452

Re: KOcrew History and Level Library

Garfield2436 wrote:
Master1 wrote:
tak4n wrote:

Master1: Best of 2012 isn't quite finished yet, mainly the part I was working on. Unless you decided to finish it yourself. Squeezing the minis is very frustrating, The first blue coin part is not tested. It's just annoying to get everything done in one day.

Yeah uhh ermm... I got lazy again.

You're always lazy.
Get up.
Stretch.
Do some exercises.
Or you can sit there all day and quote this comment by typing and exercising your fingers.

I pick this option


nicktoot.pngnicktoot.pngnicktoot.png

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#1428 Before February 2015

Buzzerbee
Forum Admin
Joined: 2015-02-15
Posts: 4,575

Re: KOcrew History and Level Library

Master1 wrote:
Garfield2436 wrote:
Master1 wrote:

Yeah uhh ermm... I got lazy again.

You're always lazy.
Get up.
Stretch.
Do some exercises.
Or you can sit there all day and quote this comment by typing and exercising your fingers.

I pick this option

I haven't seen Garfield in a long time. omgz quote train


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#1429 Before February 2015

GKAbyss
Guest

Re: KOcrew History and Level Library

BuzzerBee wrote:
Master1 wrote:
Garfield2436 wrote:

You're always lazy.
Get up.
Stretch.
Do some exercises.
Or you can sit there all day and quote this comment by typing and exercising your fingers.

I pick this option

I haven't seen Garfield in a long time. omgz quote train

I have a new level idea for KO Crew
It combines Run from Gods with Coining.

It's called "Run from Coiners"

It is like this:

There is a general run from gods level, mostly filled with dots, and has a win area you have to get to by hitting a switch.

The gods aka coiners go around and try to coin you, if you get coined you lose because there is a 1 Coin Gate blocking the win areas.

There must be more win areas than coiners or the coiners can simply coin camp the exits.

There should also be non coin safe zones, around both the win areas, switch areas, and other areas in which a bot kicks any coiners who accidently place a coin witing that area. In the non safe zones the coins will disappear over time with the help of a bot to prevent coiners from simply filling the entire level coins.

After a round the winners of the last game play again. There could also be obstacles or other things incorporated into the game.

#1430 Before February 2015

Blindz0r
Member
From: United States
Joined: 2015-03-16
Posts: 348

Re: KOcrew History and Level Library

May I Join KO Crew. I'm pretty Rusty but I'm willing to learn on Art, Minis, and Testing.


The old blind man said "You're Blind z0r".

Want to see someone interviewed? Follow this Link !

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#1431 Before February 2015

Legoking2000
Member
Joined: 2015-04-19
Posts: 649

Re: KOcrew History and Level Library

GKAbyss wrote:

I have a new level idea for KO Crew
It combines Run from Gods with Coining.

It's called "Run from Coiners"

It is like this:

There is a general run from gods level, mostly filled with dots, and has a win area you have to get to by hitting a switch.

The gods aka coiners go around and try to coin you, if you get coined you lose because there is a 1 Coin Gate blocking the win areas.

There must be more win areas than coiners or the coiners can simply coin camp the exits.

There should also be non coin safe zones, around both the win areas, switch areas, and other areas in which a bot kicks any coiners who accidently place a coin witing that area. In the non safe zones the coins will disappear over time with the help of a bot to prevent coiners from simply filling the entire level coins.

After a round the winners of the last game play again. There could also be obstacles or other things incorporated into the game.

Thought of that before as like a coin rush where you run and a bot type thingy adds coins as you run.   If you touch one you have to wait until the level resets to try again.

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#1432 Before February 2015

Garfield2436
Guest

Re: KOcrew History and Level Library

GKAbyss wrote:
BuzzerBee wrote:
Master1 wrote:

I pick this option

I haven't seen Garfield in a long time. omgz quote train

I have a new level idea for KO Crew
It combines Run from Gods with Coining.

It's called "Run from Coiners"

It is like this:

There is a general run from gods level, mostly filled with dots, and has a win area you have to get to by hitting a switch.

The gods aka coiners go around and try to coin you, if you get coined you lose because there is a 1 Coin Gate blocking the win areas.

There must be more win areas than coiners or the coiners can simply coin camp the exits.

There should also be non coin safe zones, around both the win areas, switch areas, and other areas in which a bot kicks any coiners who accidently place a coin witing that area. In the non safe zones the coins will disappear over time with the help of a bot to prevent coiners from simply filling the entire level coins.

After a round the winners of the last game play again. There could also be obstacles or other things incorporated into the game.

Not a bad idea, but that probably won't take into effect because we make Artistic maps, not troll-chase people and anger them. pFhcd.png

#1433 Before February 2015

Aoitenshi
Member
Joined: 2015-02-18
Posts: 2,058

Re: KOcrew History and Level Library

TROLL!!! DIS KREW HAZ DIED LAMPREYZ SHALLZ DOMINATE KO!

Seriously though, this crew's dead.

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#1434 Before February 2015

Garfield2436
Guest

Re: KOcrew History and Level Library

Aoitenshi wrote:

TROLL!!! DIS KREW HAZ DIED LAMPREYZ SHALLZ DOMINATE KO!

Seriously though, this crew's dead.

Without me it is dead.

#1435 Before February 2015

0176
Member
From: Brazil
Joined: 2021-09-05
Posts: 3,174

Re: KOcrew History and Level Library

Are we even making anything?

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#1436 Before February 2015

Slushie
Member
From: look behind u
Joined: 2015-03-04
Posts: 504

Re: KOcrew History and Level Library

The crew usually dies during American school months so don't be surprised if we don't do anything until June


ok

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#1437 Before February 2015

GKAbyss
Guest

Re: KOcrew History and Level Library

I need to say that the ice co op doesnt exist now!

the screenshot is dead
and the nonbeta link is dead!

#1438 Before February 2015

HappyKat
Guest

Re: KOcrew History and Level Library

I would just like to say, if you ever need me for something besides trolling just PM me. I'm usually on all day, just not playing EE. I check the forums often though.

#1439 Before February 2015

Buzzerbee
Forum Admin
Joined: 2015-02-15
Posts: 4,575

Re: KOcrew History and Level Library

This crew is alive. Umm I'm about to +rep Garfield lol ya


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#1440 Before February 2015

Master1
Member
From: Crait
Joined: 2015-02-15
Posts: 4,452

Re: KOcrew History and Level Library

This crew is dead. Umm I'm about to -rep anyone who continues to comment lol ya


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#1441 Before February 2015

P788
Guest

Re: KOcrew History and Level Library

I'll +REP anyone who gets -repped by Master1.

And if you, Master1, -REP me, I'll have 69 reps, which is better than 70.

Checkmate.

#1442 Before February 2015

ultrasuperdude
Guest

Re: KOcrew History and Level Library

P788 wrote:

I'll +REP anyone who gets -repped by Master1.

And if you, Master1, -REP me, I'll have 69 reps, which is better than 70.

Checkmate.

^ That doesn't make any sense...

I really think and believe that this crew is currently the best on EE. I don't have the skills to join it but I do admire it and I do hate how school makes crews fall to sleep. I hope you guys got back on your feet because if every crew member puts five minutes in it every day that's a pretty good amount of time per day.

#1443 Before February 2015

tak4n
Member
Joined: 2015-02-17
Posts: 1,883

Re: KOcrew History and Level Library

Yeah I hate how my 2 month summer holidays are almost over and I haven't done anything because everyone else go to school.

EDIT: Btw KO crew is now basically the blue egg crew. Seems like a cheap way to get rid of any unwanted players from the crew.

Last edited by tak4n (Jan 15 2013 8:16:06 pm)


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#1444 Before February 2015

Bossking
Guest

Re: KOcrew History and Level Library

tak4n wrote:

Yeah I hate how my 2 month summer holidays are almost over and I haven't done anything because everyone else go to school.

EDIT: Btw KO crew is now basically the blue egg crew. Seems like a cheap way to get rid of any unwanted players from the crew.

And get new and better ones //forums.everybodyedits.com/img/smilies/wink.

#1445 Before February 2015

GKAbyss
Guest

Re: KOcrew History and Level Library

The blue egg was not intended in any way to target ko crew, it was meant to create a new kind of group that would replace future crews. I started it because I thought the current ctews are all inefficient and boring to work in. The blue egg group has not made a significant start to its processes and we will have, if not now, no bias during the application process. This was my intention when creating the group, and while I currently form the group.

#1446 Before February 2015

Master1
Member
From: Crait
Joined: 2015-02-15
Posts: 4,452

Re: KOcrew History and Level Library

^Basically that. It has absolutely nothing to do with this crew.


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#1447 Before February 2015

Insanity
Member
From: Douchebag Island
Joined: 2015-03-07
Posts: 1,123

Re: KOcrew History and Level Library

Omg Blue Egg is a conspiracy that's planning on assassinating all KO crew members. Yay.


Maverick: Started up on a 6, when he pulled from the clouds, and then I moved in above him.
Charlie: Well, if you were directly above him, how could you see him?
Maverick: Because I was inverted.

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#1448 Before February 2015

Koto
Member
Joined: 2015-02-18
Posts: 3,269

Re: KOcrew History and Level Library

1nsanity wrote:

Omg Blue Egg is a conspiracy that's planning on assassinating all KO crew members. Yay.

HEY! That's my job!!!

Also, how's that one map of yours coming along?


________________________________________________________
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#1449 Before February 2015

Slushie
Member
From: look behind u
Joined: 2015-03-04
Posts: 504

Re: KOcrew History and Level Library

I'm bored of ee now so yeah bye


ok

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#1450 Before February 2015

HappyKat
Guest

Re: KOcrew History and Level Library

Slushie wrote:

I'm bored of ee now so yeah bye

No matt :'c

You were best player ever. Always so chipper, supporter of ponies, and just generally awesome D:

Don't go :c

Master11423846057115375

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