Do you think I could just leave this part blank and it'd be okay? We're just going to replace the whole thing with a header image anyway, right?
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What if you go to Photoshop, make a 200 x 200 or 400 x 200 canvas, grab the pencil tool, zoom in until the brush tip looks like a pixel, draw art extremely easily, make very good art, save the finished product by jpeg, upload it on EEArtist to your world? Is that viable? Anybody try it?
Edit: people are not understanding my message. So here is what I mean.
Make art on Photoshop because it's way easier than working on EE. Then, use EEArtist to upload the art you made on Photoshop onto EE. Simple. It doesn't take as much time trying to fly around in god mode.
Last edited by Noctis (Jan 15 2014 8:14:15 pm)
why not? you'll be accused of EEartisting, but it's original work
I have attempted it, and most people say it's fine if you hand-made the picture
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why not? you'll be accused of EEartisting, but it's original work
Off-topic!
I have attempted it, and most people say it's fine if you hand-made the picture
Do hand-made picture is better than use a already made picture in webs.
This is a false statement.
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It's a million times easier to make art in-game.
Photoshop is mostly meant for editing, manipulating and creating large images/art using features such as layers, masks, filters, etc. It's not meant for pixel art. The PS pentool is pretty hard to use, and it's a real pain to change the color twice a second.
The only advantage one would have over the menu is that you can use stuff like the dodging/burning tool (easier "shading"), maybe clipping masks or adjustment layers (both are neat for this) - but the result probably will look unusual in-game..
People rarely play EE either way - I don't play either, as it's not worth it to make anything..
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It's a million times easier to make art in-game.
Photoshop is mostly meant for editing, manipulating and creating large images/art using features such as layers, masks, filters, etc. It's not meant for pixel art. The PS pentool is pretty hard to use, and it's a real pain to change the color twice a second.
The only advantage one would have over the menu is that you can use stuff like the dodging/burning tool (easier "shading"), maybe clipping masks or adjustment layers (both are neat for this) - but the result probably will look unusual in-game..
People rarely play EE either way - I don't play either, as it's not worth it to make anything..
I know exactly how you feel. EE has been so childish lately, it makes me puke.
However on Saturdays lots of familiar faces pop-up, and believe-it-or-not Ex Crew members still haven't fully quit.
It would be awesome to see some of your levels again 0176. Check in on Saturdays... guaranteed you'll see people you recognized.
Last edited by Noctis (Jan 16 2014 7:19:12 pm)
People rarely play EE either way - I don't play either, as it's not worth it to make anything..
It's so ironic. People are leaving Everybody Edits due to the lack of great levels (and due to MrShoe, but I think he doesn't do many bad things, he mostly just adds, so I don't really see why he's that bad, but that's beside the point), but it seems that you wouldn't think it would be worth it to make a great level due to the lack of lots of players.
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