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#1 Before February 2015

WaterTango
Guest

Zombies Vs. Humans

No, I didn't make this stage, but I like it a lot.

Basically, it's an open exploration world, but in the beginning of the level, you're told that people with the //forums.everybodyedits.com/img/smilies/smile face are humans and people with the //forums.everybodyedits.com/img/smilies/tongue face are zombies, and when a zombie touches a human, they have to turn into a zombie and chase other humans.

It's basically a big game of tag that's based on the honor system. There are mods going around trapping people who aren't playing by the rules, but there are still plenty of humans who don't turn into zombies when you touch them. Still, it's a lot of fun, and I hope this is something that catches on in EE.

Here's the link.

#2 Before February 2015

Cyclone or Meredith
Guest

Re: Zombies Vs. Humans

Very fun level!

#3 Before February 2015

Jimmie
Guest

Re: Zombies Vs. Humans

Yep. It's annoying that some people don't respect the rules, though. That's the only sad thing.

#4 Before February 2015

Cyclone or Meredith
Guest

Re: Zombies Vs. Humans

I'd imagine moderation of such a level would be quite difficult. I played it for a while and saw many cheaters, but I had loads of fun!

#5 Before February 2015

veyX
Guest

Re: Zombies Vs. Humans

yes, awesome idea!

#6 Before February 2015

Cyclone or Meredith
Guest

Re: Zombies Vs. Humans

When chats are added, I'm sure it will be much easier to start games like this. I'd personally feel less inclined to cheat if people yelled at me for doing so, though I would not cheat anyway.

#7 Before February 2015

Jimmie
Guest

Re: Zombies Vs. Humans

Sometimes people don't 'cheat', they just 'want to change the rules' and 'have fun' in a different way.

Sometimes it's just really fun to go against the rules, although I don't do so anymore. //forums.everybodyedits.com/img/smilies/tongue

#8 Before February 2015

Cyclone or Meredith
Guest

Re: Zombies Vs. Humans

Yeah, I know what you mean, but they pretty clearly laid out their rules for that.

#9 Before February 2015

Jimmie
Guest

Re: Zombies Vs. Humans

Next feature to add: Kickban from room. Woo.

#10 Before February 2015

Cyclone or Meredith
Guest

Re: Zombies Vs. Humans

Could be useful! I've found that drawing blocks on top of people will sometimes disconnect them, which is probably a glitch.

#11 Before February 2015

Jimmie
Guest

Re: Zombies Vs. Humans

Kickbans are a must.
I just draw blocks around them so they're trapped.

#12 Before February 2015

Watashii
Guest

Re: Zombies Vs. Humans

Jimmie wrote:

Next feature to add: Kickban from room. Woo.

If you add a block on a player without the super secret edit key, the player gets kicked. Dosn't work all the time though //forums.everybodyedits.com/img/smilies/smile

#13 Before February 2015

Cyclone or Meredith
Guest

Re: Zombies Vs. Humans

Cyclone wrote:

I've found that drawing blocks on top of people will sometimes disconnect them, which is probably a glitch.

Yeah, I experimented some and I noticed it's only when the player is moving.

#14 Before February 2015

Omar
Guest

Re: Zombies Vs. Humans

Damn cheaters.

#15 Before February 2015

Cyclone or Meredith
Guest

Re: Zombies Vs. Humans

That sums that up pretty nicely.

#16 Before February 2015

Rurigok
Guest

Re: Zombies Vs. Humans

I play levels like that quite often, but the cheating, or just them not even reading the rules, annoys me. A good 5-man mod team on those would help reduce cheating a lot, though. A good technique would be to just have some of the editors going around as zombies (with god mode off) and if they see anyone defy the rules, trap them without revealing themselves.

Last edited by Rurigok (Aug 8 2010 10:58:58 pm)

#17 Before February 2015

TheRedTroll
Guest

Re: Zombies Vs. Humans

Hi //forums.everybodyedits.com/img/smilies/big_smile Nice game too bad it's gone //forums.everybodyedits.com/img/smilies/smile

WaterTango 1423781479179953

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