Do you think I could just leave this part blank and it'd be okay? We're just going to replace the whole thing with a header image anyway, right?
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Yes finally it's done
KOcrew Pirate Escape
we've been working on this level for a long time mostly because we got lazy and stopped working for a while :/
anyways we added up to 40 coins cause people tend to like levels with more and any more then 40 was just to much
I'd like to think a few people who helped along the way
~ drock2308 for the epic logo and helping a bit with the 1st ship, and the dock on the left side
~ jak for the super cannon
~ vulcan for the amazing line of clouds you can see across the top
and of course the rest of KOcrew that spent there time working hard
I hope you guys like it
play beta? - http://beta.everybodyedits.com/games/PWADhAJIiBa0I
plat normal? - http://everybodyedits.com/games/PWADhAJIiBa0I
Last edited by klmaster (Jun 20 2011 9:09:31 pm)
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link isn't working for me unfortunately... So i'll review the art.
The clouds: I would use some crowns in these (more if you already did) Maybe give them a radiating feel going from the light source and then going to what you have further away. What i mean is that you should "surround" your clouds with crowns closer to where the light would be coming from if this was irl, then as you get further away from the source, slowly use less and less crowns.. if that makes any sense.. Thats just would give it an extra edge imo.
The ships: These look really good! The only thing i can suggest atm is the flags, maybe make them look like they are moving more? Like i mean, put ripples in them.. Don't just leave them flat and square.
Last thing: The sky, is it night or day? If night put a moon or somehting.. I found that night skies are sooo much better for minis, so i would personally go with that.
But overall GOOD JOB GUYS! Keep making those levels.. You guys have so much potential
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link isn't working for me unfortunately... So i'll review the art.
The clouds: I would use some crowns in these (more if you already did) Maybe give them a radiating feel going from the light source and then going to what you have further away. What i mean is that you should "surround" your clouds with crowns closer to where the light would be coming from if this was irl, then as you get further away from the source, slowly use less and less crowns.. if that makes any sense.. Thats just would give it an extra edge imo.
The ships: These look really good! The only thing i can suggest atm is the flags, maybe make them look like they are moving more? Like i mean, put ripples in them.. Don't just leave them flat and square.
Last thing: The sky, is it night or day? If night put a moon or somehting.. I found that night skies are sooo much better for minis, so i would personally go with that.
But overall GOOD JOB GUYS! Keep making those levels.. You guys have so much potential
glad you liked it ill try to fix some of the things you mentioned and thanks
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I stopped after the 4th ship. Just because it's getting late. It looks pretty good so far.
P.S I helped with the dock on the left side.
Now that i've played some of the minis i like it. Just keep making them!
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minis are a bit easy, art could be better but overall nice. but why isnt the ship the same size but it does have the same colours? ... doesnt correct it to irl based maps. but not bad.
minis are a bit easy, art could be better but overall nice. but why isnt the ship the same size but it does have the same colours? ... doesnt correct it to irl based maps. but not bad.
Not all ships in real life are the same size -_-
~Pure~ wrote:minis are a bit easy, art could be better but overall nice. but why isnt the ship the same size but it does have the same colours? ... doesnt correct it to irl based maps. but not bad.
Not all ships in real life are the same size -_-
true, and i was too lazy to make them all the same size
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Dah, we'll make the changes when we have time guys.
But thanks for your comments on the level!
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