Do you think I could just leave this part blank and it'd be okay? We're just going to replace the whole thing with a header image anyway, right?
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Please play uncolorful adventure before colorful adventure.
You wake up on a cliff. Way in the distance, you can see something glowing. This is strange, because you can hardly see everything else. You decide to see what's going on over there.
Uncolorful adventure
Beta.
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As you step into the glowing portal, you get sent to a distant land... But where? As you start exploring, this seems to be very similar to the place you have just explored, but you can see this time!
Colorful adventure
No seeing the map until you finish uncolorful adventure.
Beta.
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You have finally reached civilization, after a long journey. You feel stupid for going the wrong way in the beginning, but heck, atleast things have color now! The castle people are very friendly and give you a place to stay until you can remember where you came from.
Last edited by Muffin (Jul 4 2011 6:37:59 pm)
Okay I finished (un)Colorful Adventure, which was very easy, but the Colorful one was really annoying, especially the first part.
^The speed jump you mean? Should I make that a checkpoint if you hit the rocks?
The minigames in Uncolourful Adventure were fun, but it was annoying that you had to restart everything when you fell.
edit: Played the first part of colourful adventure. I don't know if it's just me, but I can't figure out where to go at the three rocks near the bottom. The portals all link to each other, and I don't see a way back to the spawn point.
edit2: nvm. That was weird. The portals at the spawn led to the ground, and the three portals on the ground all linked to each other. I saw no way back up to the spawn.
But I just played again, and the portals on the bottom link back to the spawn now, and the portal at the spawn doesn't lead anywhere. Hmmm....
Last edited by Greenzoid2 (Jul 4 2011 11:39:45 pm)
^The speed jump you mean? Should I make that a checkpoint if you hit the rocks?
I think you should get rid of the icy rock, or at least make more arrows and make them closer together, because it is almost impossible to jump on to the two blocks at the top.
/\there used to be a ridciulously awesome exploit there i think he should put it back just cause it was awesome
theese levels are pretty much great not the hardest levels put they were worth making and playing through
Muffin wrote:^The speed jump you mean? Should I make that a checkpoint if you hit the rocks?
I think you should get rid of the icy rock, or at least make more arrows and make them closer together, because it is almost impossible to jump on to the two blocks at the top.
I still have no clue what you mean...
EDIT: Btw, at the roks you have to do a speed jump. At the second to last platform there's a flower, go from there, run off, jump at the next sset of flowers, then jump again on the rocks, all without stopping.
Last edited by Muffin (Jul 6 2011 4:20:25 pm)
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