Do you think I could just leave this part blank and it'd be okay? We're just going to replace the whole thing with a header image anyway, right?
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Another map, made by me, with a couple of testers to test some of the minis.
This map, has a theme, Hold space.
Difficulty: Easy - Medium.
The coindoors above the lobby bit, helps you navigate to the next mini, the next one has a number 1 coindoor above it.
Also, to help prevent going into the same mini more than once, unless on purpose, there is a tight-fit for the first time. After you beat it, there is a very slim chance of going back a mini that you have previously beat.
The light blue, is the only exception of the hold space, but it can be used.
Pic (beta-clickable)
Non-Beta
Good luck.
All winning screenshots will receive a +1 in reputation.
My speed run of this map: 1 minute 29 seconds.
Last edited by Doctor_downes (Jul 8 2011 2:34:16 pm)
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Nice world. I like your minigames entering stuff
Last edited by Thanel (Jul 8 2011 1:37:34 pm)
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Pfff exploits.
No u.
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Art looks boring
Art looks boring
Good thing the art isn't important then.
Art looks boring
You are boring, but I dont really mind
None of my maps are art based.
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Gave up in the gray mini. Fun, just too hard for me.
Last edited by Supadorf24 (Jul 8 2011 6:30:07 pm)
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Don't blame me for being a noob, but I have no idea how to the first mini.
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is this enough proof eedd besides u watching me win -_-
Finally finished it (win pics).
The purple section took me forever.
Once you know how to do all these rooms, they aren't that difficult.
Difficulty: Easy - Medium.
We could use some kind of dual rating system.
Where both the rookie (or average?) players and the pro players are taken into account.
For pros this is probably easy-medium, but it's not easy for the average EE player...
Last edited by nlmdejonge (Jul 9 2011 1:15:41 pm)
I have permanently left the game and forum.
EE is an entertaining game and I enjoyed playing it...
...but it's time for me to move on.
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Finally finished it (win pics).
The purple section took me forever.
Once you know how to do all these rooms, they aren't that difficult.Doctor_downes wrote:Difficulty: Easy - Medium.
We could use some kind of dual rating system.
Where both the rookie (or average?) players and the pro players are taken into account.
For pros this is probably easy-medium, but it's not easy for the average EE player...
Good job on beating this map.
I probably under-estimated the difficulty of this map, due to the amount of testing i have done on this map, trying to iron out exploits, and after the first successful attempt, it should be really easy.
I should be doing an easier map next time
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