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#1 2021-07-18 01:24:21

soniiiety
Member
From: newzealand
Joined: 2016-02-10
Posts: 1,682

why dont ee have an servers like minecraft n terraria?

like we could use server ip and port, why not do that for ee?


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#2 2021-07-18 01:55:28

theoldinese
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From: The old everybody edit days
Joined: 2015-02-20
Posts: 454
Website

Re: why dont ee have an servers like minecraft n terraria?

Money.


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#3 2021-07-18 10:55:21

Excoluss
Member
From: Lithuania
Joined: 2016-03-22
Posts: 167

Re: why dont ee have an servers like minecraft n terraria?

Kids who want to make their servers are not very careful when it comes to IPs, resulting in some harsh consequences such as ddos


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#4 2021-07-18 12:56:38

TaskManager
Formerly maxi123
From: i really should update this
Joined: 2015-03-01
Posts: 9,447

Re: why dont ee have an servers like minecraft n terraria?

damn how come nobody thought of it before
just use ip and port


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#5 2021-07-18 18:52:26

N1KF
Wiki Mod
Joined: 2015-02-15
Posts: 10,353
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Re: why dont ee have an servers like minecraft n terraria?

EE itself doesn't support alternate servers like Minecraft and I assume Terraria do. That alone makes it less accessible as you'd have to play a modified version of the game. There have been attempts at hosting alternate servers (usually further modified) like EECM, EE2, Blocking Blocks, EE Worlds, and Nobody Edits, so players have already tried the closest alternative to what you're suggesting.


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#6 2021-07-18 19:20:52, last edited by LukeM (2021-07-18 19:21:30)

LukeM
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From: England
Joined: 2016-06-03
Posts: 2,992
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Re: why dont ee have an servers like minecraft n terraria?

EE didn’t need player-run servers because it already provided private servers for free for everyone.

It’s cheap enough to run a server for a game like EE that it could just run servers for free for everyone so that they don’t need to run their own. With games like Minecraft and Terraria, the worlds are much larger, and there’s complex AI that needs to be run, which together make running a server require a significant amount of performance, much more than EE, so they just leave running a server up to the players.

The same is true for EEU, even in the unoptimised state it is in, and assuming something doesn’t go terribly wrong will almost definitely be true for EE! too.

The one exception is EEO, which doesn’t have official servers provided for a variety of reasons as discussed many times before, and doesn’t have player-run servers partly because it would take a significant amount of work (which at the end of the day would have been work taken away from EEU), and partly because now flash is no longer getting security updates it would be irresponsible to recommend connecting it to the internet.

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