Do you think I could just leave this part blank and it'd be okay? We're just going to replace the whole thing with a header image anyway, right?
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we all know what crown is (i don't mean trophy crown)
it has not many uses (commonly, when you have it, you're unusual)
but it has one great use - world owner can use it to choose randomly one person from others
so my idea is to add second/(or third) crown variant - bronse crown
if you obtain gold crown, you could have gold crown until someone else obtain gold crown
then you'll get bronse crown
if person that have gold crown go to lobby, bronse crown obtainer'll receive gold crown again
(maybe additionally, there is a configurable amount of people that can have bronse crown, then latest gold crown obtainer with bronse crown, would get gold crown when a person with gold crown go away)
(and of course bronse crown obtainers, can pass throught normal crown gates/doors)
uses:
- more people that can be unusual (but less unusual than gold crown)
- systems that prevent disconnections (like in ee party) more easily
Thanks to Nikko99 for signature
https: //media.discordapp.net/attachments/402174325349941249/482121641745186816/KHiX2DEFewAAAABJRU5ErkJggg.png
https: //i.imgur.com/YFtzyXA.png
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(and of course bronse crown obtainers, can pass throught normal crown gates/doors)
wtf is th euse of gold corwns then?!
thanks hg for making this much better and ty for my avatar aswell
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The fact that you can only have one crown in a world is definitely a problem, but I don't really think this is the best way to solve that...
The problem is that you're adding new types of crowns which you could use in switch things / seperately, but then you're adding the transfering rule which pretty much means you can only use them once, meaning other than maybe a couple of uses which require this exact functionality, we're back at square one . I prefer the idea of simply just having multiple seperate crown-like blocks (which I've suggested in the form of flags before here / here), no complicated transfering rules, no inter-crown interactions, just multiple 'crowns'.
This is quite a bit change though, and for it to integrate well a few things might need to be changed, so probably not going to happen in the current version of EE, but I'll try my best to convince the rest of the staff that this would be a good idea for the rEEboot, (can't promise anything but I really do think this would work well)
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I don't like that idea. I don't like the crown block at all and if this will be a thing I have to keep the crown untill I leave.
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