Do you think I could just leave this part blank and it'd be okay? We're just going to replace the whole thing with a header image anyway, right?
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there have been a lot of times where i have gotten half way through a level and then had to go. when i got back my computer lost power or internet and i lost all my progress, however if we had a way to save a progress on a level it would be really convenient.
1. i understand it may become to much data to hold so it could just be a one world saving system so you cant save multiple.
2. i also understand if somebody changes a world you wouldn't want to jump in to your "saved progress" when suddenly you are inside a block so if they change the world then when you try to load it would give you a message saying the world has changed.
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there have been a lot of times where i have gotten half way through a level and then had to go. when i got back my computer lost power or internet and i lost all my progress, however if we had a way to save a progress on a level it would be really convenient.
1. i understand it may become to much data to hold so it could just be a one world saving system so you cant save multiple.
2. i also understand if somebody changes a world you wouldn't want to jump in to your "saved progress" when suddenly you are inside a block so if they change the world then when you try to load it would give you a message saying the world has changed.
curently not a good idea, else EE data bank would explode
~meow~
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#Joe Griffin
Thanks HG for the signature and avatar!!!
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A. well not if you could only save one world
B. it would take minimal data to just save coin count switches and location. its just numbers so it does not take much storage
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so you said that if you go to anoter map, progress reset on the first one... good idea, if it's not map "50000 magic coins"
maybe a world option for owners, to allow players to save progress (in some maps, saving progress isn't good idea)
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i don't know about the first one being deleted but i love the idea of a world owner option
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