Do you think I could just leave this part blank and it'd be okay? We're just going to replace the whole thing with a header image anyway, right?
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I think that it's pretty clear that we need more basic to easy difficulty campaigns, for new players, and those that aren't great at EE. I think that it's also pretty clear that most new players start off with building smaller worlds, and would be turned off by the idea that only huge/massive levels are worthy of being placed in a campaign. Also, I think that there is definitely a part of the playerbase who doesn't have hours to play levels, and would greatly appreciate quicker levels.
As such, I think that it is a good idea to have a campaign consisting of around 10-15 (or even 20) levels of small-medium size, and of basic to easy difficulty.
The worlds could be generated from a quick contest of some kind, or from browsing the profiles of different creators for their smaller "test" worlds. Feel free to post some below.
I think that this will be a good idea for not only new players, but also new builders, as it will give them something to strive for, if there's a few of these sorts of campaigns in the future.
Here's an example of the kind of world that could be added:
Something at basic difficulty: http://everybodyedits.com/games/PWJc_C_LwxcEI
Something at easy difficulty: http://everybodyedits.com/games/PW2XztNdjtb0I
Real simple, real easy, but also a good experience, if in conjunction with several other small levels.
:.|:;
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YEAH. GOOD IDEA. Advent calander was really fun when the worlds in it weren't trash.
Call it like the EE Tour campaign and feature lots of easy & fun things of all styles.
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