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Do you think I could just leave this part blank and it'd be okay? We're just going to replace the whole thing with a header image anyway, right?

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#1 2018-05-01 02:16:09, last edited by Bluecloud (2018-05-01 02:17:33)

Bluecloud
Member
From: USA
Joined: 2016-06-17
Posts: 161

/fps distance

h54thM6.png

whats distance and why is it at 50, 50?


goodbye ee, i'll miss you

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#2 2018-05-01 03:36:33

Gosha
Member
From: Russia
Joined: 2015-03-15
Posts: 6,206

Re: /fps distance

Why this is not in Q&A?
I created distance when I was testing "closest npc to the player" feature. I forgot to remove that

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#3 2018-05-01 09:06:40

Tomahawk
Forum Mod
From: UK
Joined: 2015-02-18
Posts: 2,835

Re: /fps distance

^ Perhaps you should keep a list of changes made to the game and check it before you update.

It’ll double as a changelog.


One bot to rule them all, one bot to find them. One bot to bring them all... and with this cliché blind them.

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#4 2018-05-01 09:18:54

Gosha
Member
From: Russia
Joined: 2015-03-15
Posts: 6,206

Re: /fps distance

Tomahawk wrote:

Perhaps you should keep a list of changes made to the game and check it before you update.

There is a changelog. I had to release a bugged version of the client (my early dev client) to fix lobby spam and didn't notice some features were already included.

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#5 2018-05-01 10:27:53

peace
Member
From: admin land
Joined: 2015-08-10
Posts: 9,226

Re: /fps distance

why cant we just interact with 2 NPc's? and hwat if we are close to 2? like one is left to use and one right?


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thanks hg for making this much better and ty for my avatar aswell

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#6 2018-05-01 15:45:14

Bluecloud
Member
From: USA
Joined: 2016-06-17
Posts: 161

Re: /fps distance

Also to let you know Gosha there was no npc at 50, 50 or in the world at all.


goodbye ee, i'll miss you

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#7 2018-05-01 15:50:52

Gosha
Member
From: Russia
Joined: 2015-03-15
Posts: 6,206

Re: /fps distance

Bluecloud wrote:

Also to let you know Gosha there was no npc at 50, 50 or in the world at all.

It was a test to Pythagorean theorem. it calculates distance between you and block at 50x50.

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#8 2018-05-01 15:54:48

Bluecloud
Member
From: USA
Joined: 2016-06-17
Posts: 161

Re: /fps distance

Haha very nice.


goodbye ee, i'll miss you

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