Do you think I could just leave this part blank and it'd be okay? We're just going to replace the whole thing with a header image anyway, right?
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I'm hearing a lot of talk about vision blockers and some people act as if it's a confirmed idea. Can anybody tell me if it is in fact going to be added into the game sometime in the future, even if it is after the whole reboot thing?
The Derpiest Wizard there ever was
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they were never confirmed but a lot of people want them now
peace, Onjit, PTU, mutantdevle
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To be honest i still dont know how the vision blockers will work. I dont mean that i dont know that they will cast a shadow. I dont know if the vision blocker will be a SINGLE block or if you can set a block from any pack to be a vision blocker. Can somebody maybe tell me? Because if you could set a block to block vision it would be way better than just a single block being able to block vision.
It's coffee time
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To be honest i still dont know how the vision blockers will work. I dont mean that i dont know that they will cast a shadow. I dont know if the vision blocker will be a SINGLE block or if you can set a block from any pack to be a vision blocker. Can somebody maybe tell me? Because if you could set a block to block vision it would be way better than just a single block being able to block vision.
HOW CAN YOU NOT NKNOW HOW VISION BLOCKERS WORK
https://forums.everybodyedits.com/viewt … p?id=29339
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The current idea is that there would be a seperate block (I guess a secret block), which looks like the fully black block, but also blocks you from seeing whats behind it. There are 2 ideas of how it would do this:
1. Cast a shadow behind the block
2. Split the world into sections which you cant see between
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The current idea is that there would be a seperate block (I guess a secret block), which looks like the fully black block, but also blocks you from seeing whats behind it. There are 2 ideas of how it would do this:
1. Cast a shadow behind the block
2. Split the world into sections which you cant see between
why not just use a simple fill algorithm on the player's location to get the area that is visible to player and then fill everything not in the area with black
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▼LukeMwhy not just use a simple fill algorithm on the player's location to get the area that is visible to player and then fill everything not in the area with black
That is possible, and it would be very fast if you only needed to do it for a single screen, but as they could have loops, where the blockers go to the side of the map and back again, you would possibly need to do it for the whole map, which would be very slow.
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TaskManager wrote:▼LukeMwhy not just use a simple fill algorithm on the player's location to get the area that is visible to player and then fill everything not in the area with black
That is possible, and it would be very fast if you only needed to do it for a single screen, but as they could have loops, where the blockers go to the side of the map and back again, you would possibly need to do it for the whole map, which would be very slow.
theres no point in running this fill algorithm every single frame of the game.
only when a vision blocker is placed/removed
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This discussion has already happened in the original topic, so there's no point repeating it here, but however you implement it, there are still just those two options of how it will actually function, as a block with a shadow, or a separator between sections of the world.
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If they dont add im quiting forevr :(
rejoice vision blockers exist in smiley sandbox
but you need beta tester
also not an advertisement just saying
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