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#51 2018-04-01 14:00:53

Kira
Formerly Dream
Joined: 2015-04-04
Posts: 1,769

Re: Ask me anything!

You have 4 strings. You can permute each string in anyway you want and then you are going to construct a trie from these 4 strings. What is the minimum possible number of nodes in this trie?

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#52 2018-04-01 15:22:37

Pingohits
Banned
From: aids lizard
Joined: 2015-02-15
Posts: 7,606

Re: Ask me anything!

why //forums.everybodyedits.com/img/smilies/sad do //forums.everybodyedits.com/img/smilies/sad you //forums.everybodyedits.com/img/smilies/sad think //forums.everybodyedits.com/img/smilies/sad im //forums.everybodyedits.com/img/smilies/sad a //forums.everybodyedits.com/img/smilies/sad terrible //forums.everybodyedits.com/img/smilies/sad dude //forums.everybodyedits.com/img/smilies/sad with //forums.everybodyedits.com/img/smilies/sad bad //forums.everybodyedits.com/img/smilies/sad levels


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HG, Mait

#53 2018-04-01 21:27:42

TaskManager
Formerly maxi123
From: i really should update this
Joined: 2015-03-01
Posts: 7,093

Re: Ask me anything!

Gosha wrote:

idk, pls ask dev questions,

incorrect you said ANYTHING


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#54 2018-04-02 00:42:11

Sticksam
Member
From: Where?
Joined: 2017-12-28
Posts: 169

Re: Ask me anything!

Gosha wrote:
Sticksam wrote:

I wonder if GREEN signs will be a thing in the game...

idk, pls ask dev questions, this one is for designers and xenon

Oh, ok. I'll try that, but maybe later.
(If I can think or figure out of a way to do so, especially whenever I feel like it.)

TaskManager wrote:
Gosha wrote:

idk, pls ask dev questions,

incorrect you said ANYTHING

So I'm guessing not every question can be asked or answered here? https://wiki.everybodyedits.com/images/6/60/012_inquisitive


[Insert A Slightly Better Pointless Useless Signature Here]
(I'm hardly active on the forums.)
(If you can read this, good for you.
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I honestly just cannot understand why I still have a life at this point, and neither do you or anyone...
I can't even figure out how to describe my profile icon... XD
Wow, I got a 1 year in-game login streak. I now officially have no life.

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#55 2018-04-02 05:17:59

Gosha
Member
From: Russia
Joined: 2015-03-15
Posts: 5,615

Re: Ask me anything!

Kira wrote:

You have 4 strings. You can permute each string in anyway you want and then you are going to construct a trie from these 4 strings. What is the minimum possible number of nodes in this trie?

An apple

Pingohits wrote:

why //forums.everybodyedits.com/img/smilies/sad do //forums.everybodyedits.com/img/smilies/sad you //forums.everybodyedits.com/img/smilies/sad think //forums.everybodyedits.com/img/smilies/sad im //forums.everybodyedits.com/img/smilies/sad a //forums.everybodyedits.com/img/smilies/sad terrible //forums.everybodyedits.com/img/smilies/sad dude //forums.everybodyedits.com/img/smilies/sad with //forums.everybodyedits.com/img/smilies/sad bad //forums.everybodyedits.com/img/smilies/sad levels

Because I am jealous //forums.everybodyedits.com/img/smilies/sad

TaskManager wrote:
Gosha wrote:

idk, pls ask dev questions,

incorrect you said ANYTHING

Yes,  anything. But don't ask me design questions because I simply don't know the answer,  I am a dev here,  so dev questions would be better

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#56 2018-06-09 23:52:43

FierceThunder - Anrew
Brand New Member
Joined: 2018-06-09
Posts: 1

Re: Ask me anything!

How can I get some help regarding a world issue. I accidentally deleted one of my worlds. And then saved it out of not paying attention in my freak out.:(:(:(

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#57 2018-06-09 23:56:32

BasicNet
Banned
From: Britain
Joined: 2017-10-22
Posts: 142

Re: Ask me anything!

Will you be the new owner of Everybody Edits? //forums.everybodyedits.com/img/smilies/smile

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#58 2018-06-10 08:29:03

MWstudios
Member
From: World 4-2
Joined: 2018-04-06
Posts: 1,219

Re: Ask me anything!

How many "ask me anything" topics are devs going to make


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#59 2018-06-10 08:51:44

soniiiety
Member
From: newzealand
Joined: 2016-02-10
Posts: 1,558

Re: Ask me anything!

can you please add on 1st page all your answers?

if none to our questions then why are we asking?


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#60 2018-06-10 12:08:14

Corysut
Member
From: England
Joined: 2015-08-15
Posts: 58

Re: Ask me anything!

Do you remember me? :3


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#61 2018-06-20 15:40:44

Minisaurus
Design Team
From: Under your bed
Joined: 2015-02-26
Posts: 551

Re: Ask me anything!

Hello Gosha, I have a few questions for you about the game physics:


Blocks & smileys:
1) Are block hitbox smaller than smileys?

2) Is there any space between two blocks together?

3) Do blocks or smileys have missing pixels on each edge?


Speed up:
1) Do you stack more speed in the middle of the run? 

I mean something like this:

Position of the smiley:
1) Do EE ¨fix¨ the position of the smiley after it stop moving? (If so, why?)


Boost:
1) Is boost the max speed possible for the game?

2) Can you offer resistance against a boost, like if it was a dot/arrow?

3) Can you reach the boost speed without any boost?


Ice block:
1) Do it have influence outside its hitbox size about the speed boosting it gives? (Like an ¨aura¨)


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Note for EE moderators: I allow the introduction of any of my worlds for any official campaign.

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#62 2018-06-20 16:01:17

LukeM
Dev Team
From: England
Joined: 2016-06-03
Posts: 2,667
Website

Re: Ask me anything!

I'm not Gosha, but I'm pretty sure I can answer most of these questions

Minisaurus wrote:

Blocks & smileys:
1) Are block hitbox smaller than smileys?
No

2) Is there any space between two blocks together?
No

3) Do blocks or smileys have missing pixels on each edge?
Not completely sure what you mean, but smileys and blocks both have an exact 16x16 pixel hitbox, hopefully that answers your question


Speed up:
1) Do you stack more speed in the middle of the run? 

I mean something like this:

The factors at play are a driving force and air resistance, so you have a highest acceleration at the start

Like this (a random image I found online)

Position of the smiley:
1) Do EE ¨fix¨ the position of the smiley after it stop moving? (If so, why?)
EE adjusts the smileys location if you are close to the gric once you stop moving, this is so you can more easily jump up through one block gaps etc.

Boost:
1) Is boost the max speed possible for the game?
I think so (citation needed)

2) Can you offer resistance against a boost, like if it was a dot/arrow?
Boosts set your velocity to a constant value while you are in them, so nothing else will affect your speed, but a small bug means that for two (iirc) ticks after you leave the boost you have dot physics, in which you can oppose the boost even if you wouldn't be able to normally

3) Can you reach the boost speed without any boost?
Don't think so (citation needed)

Ice block:
1) Do it have influence outside its hitbox size about the speed boosting it gives? (Like an ¨aura¨)
I'm pretty sure EE only checks the block under the middle of your smiley, so no (citation needed)

Last edited by LukeM (2018-06-20 16:12:13)

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#63 2018-06-20 17:09:16

Gosha
Member
From: Russia
Joined: 2015-03-15
Posts: 5,615

Re: Ask me anything!

Minisaurus wrote:

Hello Gosha, I have a few questions for you about the game physics:


Blocks & smileys:
1) Are block hitbox smaller than smileys?
actually, smileys don't have actual hitboxes. It's a bad system with hardcoded physics. The short answer is no, smileys are 16x16 and most of the blocks too.

2) Is there any space between two blocks together?
no

3) Do blocks or smileys have missing pixels on each edge?
no

Speed up:
1) Do you stack more speed in the middle of the run? 

I mean something like this:

Each tick gives you some momentum, then "air" resistance slows that momentum until they match up (max speed)

Position of the smiley:
1) Do EE ¨fix¨ the position of the smiley after it stop moving? (If so, why?)
yes, iirc if you are in range of 4 pixels to the middle of the block it will adjust your position. This comes from the early ages of ee. (also without this it wouldn't be possible to get into the hole at the slower speeds unless you land perfectly in the middle

Boost:
1) Is boost the max speed possible for the game?
what do you mean? side note: i once gave boosts a very high drag value and were able to pass blocks, so i wouldn't like increasing the max speed even more, boosts are pretty fast.

2) Can you offer resistance against a boost, like if it was a dot/arrow?
boosts have a "dot" physics (actually, it's not dot, but it's default drag without any force messing with you), but also give you a boost, so that's why it's possible to move in them (it's mostly comes from bad implementation, god bless mrshoe era)

3) Can you reach the boost speed without any boost?
yeah, portals increase your speed by 1.34 (iirc), this value was higher in early days of ee, so portal boosts were a thing

Ice block:
1) Do it have influence outside its hitbox size about the speed boosting it gives? (Like an ¨aura¨)

ice blocks work very poorly, basically it checks the block below you (16 pixels down). If you are that range - your physics switch to ice physics. Once you leave that 16x16 block - you return to normal physics. I would like to fix this bad implementation, but many worlds rely on ice blocks, so it's sadly not possible

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#64 2018-06-21 06:00:50

ILikeTofuuJoe
Member
From: Obvervable Universe
Joined: 2018-06-04
Posts: 1,552
Website

Re: Ask me anything!

Why is your smiley default?


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#65 2018-06-21 06:58:37

Gosha
Member
From: Russia
Joined: 2015-03-15
Posts: 5,615

Re: Ask me anything!

ILikeTofuuJoe wrote:

Why is your smiley default?

sometimes i wear zombie smiley, which doesn't get saved and instead transforms into regular smiley. Then i just don't bother to switch

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#66 2018-06-21 07:00:43

Onjit
Member
From: is now closed, goodbye
Joined: 2015-02-15
Posts: 7,510
Website

Re: Ask me anything!

when are you going to add s n a g s a n g a s to ee??


this signature is now closed

goodbye

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#67 2018-06-27 09:34:02

Minisaurus
Design Team
From: Under your bed
Joined: 2015-02-26
Posts: 551

Re: Ask me anything!

Hello Gosha, recently I made a topic about magic coins, I would appreciate to have that questions answered by you.

Questions from the other topic I made:

Last edited by Minisaurus (2018-06-27 09:35:00)


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